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Message ID: 3759
Date: Fri Jul 16 13:52:26 BST 1999
Author: David.Lynam@xxxxxx.xx.xxx
Subject: Re: Item Values
>Most people don't realize it, but a lot of the enjoyment ofI think though that if less emphasis were placed on gathering items and
>the game is the anticipation just before you loot something -
>will it or won't it have a nice item? I once modified the
>source of an RPG so I could start off with the best stuff.
>It made the game really boring - the item drops didn't matter
>because I already had the best stuff, so all that was left was
>endlessly killing monsters for experience.