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Message ID: 3818
Date: Fri Jul 16 21:42:06 BST 1999
Author: Omega8
Subject: Re: Re: Item Values (meta)


>Let me try to draw an analogy. Baseball cards. They're just
>pieces of cardboard with ink printed on them. But many many
>people enjoy collecting them, enough so that they will pay
>much more for a rare one than you and I probably make in a
>year.

And this makes it sensible? I think not. I have the same opinion of people
who pay thousands of dollars for a baseball card or a barbie doll or a
McDonalds happy meal toy or a beanie baby or any one of a million other
"collectables" as I do of people who pay hundreds of dollars for a few
virtual digits in a make believe world on a server that could go poof at any
time. They have ALOT more money than they need and ALOT more money than
good sense.

>(If you really want something to ponder, most real-life money
>nowadays is nothing more than electronic bits on bank
>computers.)


Granted, but you know what? It would take alot more than a simple single
computer crash to make that jar full of quarters and one dollar bills on my
nightstand (that serves as a tangible reminder that I'm saving for a
vacation) absolutely worthless. Whereas... if EQ has a nervous breakdown at
some point and all the bank accounts get wiped out... that idiot that paid
$600 or something for 1000 plat in game is out $600 with nothing to show for
it.... and EQ wouldnt reimburse him for it either, in game OR out.