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Message ID: 3877
Date: Sun Jul 18 09:20:28 BST 1999
Author: Tim and Mary Steed
Subject: Re: Re: Item Values


-----Original Message-----
From: Jones, Brian <brian.jones@...>
To: eqbards@onelist.com <eqbards@onelist.com>
Date: Friday, July 16, 1999 7:04 AM
Subject: RE: [eqbards] Re: Item Values


>From: "Jones, Brian" <brian.jones@...>
>
>They were easy to get if you started the game at the beginning. People
had
>1000's of them scattered everywhere, stashed in castles, and in banks of
all
>their 'mule' characters. So what if they lost them? You answered the
>question yourself - they were easy to get (just go kill someone that has
>them). I like the fact that I can spend my money on something and keep it
>until I want to get rid of it. Not on a whim of a SnotBoy or KewlDuuude,
or
>an NPC that wants what I have. I don't think EQ missed it, I think EQ got
>it right for the majority of people.
============================================

I agree 100%. I'd much rather put up with EQ's little niggling annoying
things rather than UO's PKing and their little niggling annoying things
(Smile).

Granted, I only played UO for a couple of weeks, then tried EQ. I was sold
instantly on EQ, and closed my UO account that day. For me, UO was just so
dang boring.

But that's just me. (smile)

Tallonn