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Message ID: 3904
Date: Mon Jul 19 15:45:45 BST 1999
Author: Jones, Brian
Subject: RE: /con Artists (Still off-topic)


I believe it says so in the documentation that the color indicates the
experience you will get. I will check when I get home to make sure.


> ----------
> From: Bob Stewart[SMTP:dreambard@...]
> Reply To: eqbards@onelist.com
> Sent: Monday, July 19, 1999 9:16 AM
> To: eqbards@onelist.com
> Subject: RE: [eqbards] /con Artists
>
> From: Bob Stewart <dreambard@...>
>
> At 06:41 AM 7/19/99 -0500, Jones, Brian wrote:
> >Keep in mind the color stands for what
> >experience you will get, not how difficult they are.
>
> Now there's a key point and a key change of concept. One of the
> characteristics of EverQuest that I find most annoying is how software
> features and bugs mislead you.
>
> The /con system purports to be a way of deciding whether to attempt a
> fight
> based on some sense of your chance of winning. You're saying that is a
> weaker part of the rule than using it as a measure of what XP reward
> you'll
> get. Your analysis sounds correct, and I feel like I was blind-sided by
> software, lack of documentation, and lack of communication skills.
>
> It's fine to be misled in game, but Verant's sloppyness fosters the sort
> of
> wild mix of in-game and out-of-game mechansims that we all use to various
> degrees and unfortunately pushes strongly in the direction of playing the
> software instead of living in the virtual world.
>
> Bob
>
>
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