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Message ID: 4841
Date: Wed Aug 4 15:28:06 BST 1999
Author: James Schuldes
Subject: RE: HighKeep Advice Needed


Short answer - yes, you get xp - no problem. Longer answer - keep reading.

I got over a bub - call it a bub and and 3/16ths xp - for the night - 4
hours. And we lost about half our kills to a killstealer wizard but that's
another story. It was as good as the XP rates killing chickens.

At low levels - a 4 level difference has a greater effect than at higher
levels. There are caps in place to prevent simple xp twinking. And the
level differences are one of them. The ability to damage and to get xp from
mobs is another. But first examine the distributions of allowed xp.

Low level:

4 warrior
5 pallie
9 wizzie
---------
18 total

They go off and burn down a gnoll guard that awards them with 100 xp points

warrior gets 4/18th
pallies gets 5/18th
wizzie gets 9/18 - or half the xp (and talks them into trying a badder mob
next time)

so here the warrior really gets robbed

Now at the 20's

21 bard
25 cleric
26 warrior
28 wizzie
---
100 total

bard gets 21/100's
cleric gets 25/100's
warrior gets 26/100's
wizzie gets 28/100's (and makes an excuse to leave the group so he can go
solo)

So, the low guy gets 20% where the others get 25% or so. The difference
between 1/5th and 1/4th is much better than 1/4th and 1/2th.

Now add in the safety factor. I didn't die and suffer the xp loss. I'd
rather be in a group with higher levels who know what they are doing than be
the high level in a group that is trying new things. This is when I am
going purely for xp. But I still can't resist the green bandit camps and
one day I shall triumph! I don't care if there are 10 of them - I just made
my level and I am powerfull! LOADING, PLEASE WAIT...

Seriously - things change over 20 - I am comfortable with eeven a level diff
of 8. Over 25, it could go to 10 easy, in 30's and up 15 and more prolly
wont matter. Try some numbers and see.

One problem with being low in a group with highers is the mobs they can hurt
- you prolly can't hurt. As a bard, you can make them better at what they do
so they can be more effective - but you wont do direct damage on the deep
reds they attack.

I was in a group last night at the chicken ranch. We filled up and
immediately they started in: 'we got 6 now - lets do an avocet!" Well duh,
maybe 4 of the 6 can hurt an avo but 2 of us can't. It don't matter if you
get 20 more of us - hitting an avo for 1 dmg per round is gonna be death.
And there is a level cap between you and the dead mob.

Say you group with a couple mid to high 20's and you are 20. So they are
strong casters, got SoW and they ping-pong a cylops. You get no xp because
the mob is too high for you. Not because of the level differences between
you and your party.

So there are all different aspects of level diffs and xp to look at.

Sylly Songsynger
Bard of the 20th level
a.k.a. Robo-Bard
asleep on her feet
somewhere on Innoruuk


-----Original Message-----
From: Blair, Keith (Keith Blair)
[mailto:kblair@...]
Sent: Tuesday, August 03, 1999 11:08 AM
To: eqbards@onelist.com
Subject: RE: [eqbards] HighKeep Advice Needed

From: "Blair, Keith (Keith Blair)" <kblair@...>

> My first night as level 20 and I went
> to HighHold Keep. Got into a group with
> others ranging to 27 with me the lowest
> most of the time.

Correct me if I'm wrong, but with a group of people that
high up in level
(up to 7 above you), isn't it true that you'd get very
little to no
experience from the fights? I remember when I was level 5
and my friend was
level 9 and trying to help me out, I stopped getting
experience when we were
grouped because he was 4 levels above me. I've heard that
even when the
levels are closer, the people with the higher levels get
more experience
than the lower levels regardless of who does the most
damage. Of course if
you were just there for the fun, it wouldn't matter - but I
was just curious
if you got any experience from it.

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