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Message ID: 4980
Date: Thu Aug 5 22:47:50 BST 1999
Author: Jamie
Subject: Re: Increased mob difficulty (was Resistance and Rhythym songs)


All creatures I have ever met /con within a range of 3 levels. Like, rogue
clockworks are level 8 11 or so. I'm not sure if this changes at higher
levels, but I'm seeing the same thing with creatures up to level 21 at least
(I have a 19 warrior).

Taluvil
----- Original Message -----
From: Reece, Tom - 25IDL G4 <g4mntofcr@...>
To: <eqbards@onelist.com>
Sent: Thursday, August 05, 1999 5:27 PM
Subject: [eqbards] Increased mob difficulty (was Resistance and Rhythym
songs)


> From: "Reece, Tom - 25IDL G4" <g4mntofcr@...>
>
> Although I have no empirical evidence to back it up, I would imagine that
> Verant will continue to tweak the difficultly of mobs as the average
> character level on each server increases. Granted there will always be
low
> level characters on every server, but over time the average character
level
> will increase. This could be Verant's method to help prevent overcrowding
> by ensuring there are enough creatures around to give experience. Just a
> speculation on my part.
>
> One other thing to consider, when a creature spawns, there are a range of
> levels they could be. Last night I was camping the pirate captain in the
> OOT who drops the Bracer of Erollisi. The first time he spawned he conned
> dark blue to me (21 bard). The second time he spawned, he was black to me
> (same level). The third time he spawned he was yellow. This could have
> been what happened to you in Steamfont with the skeletons.
>
> Galtin of E'ci
>
> > This may seem like superstition on my part but the goblin wizards in
> > Butcherblock seemed to have been given a boost in their nastiness. I was
> > soloing these guys at lvl 12 without losing more than two bubbles of
> > damage,
> > then recently at level 13 I hit a few once more and almost died a few
> > times.
> > I know that things that con the same can vary in potency but this is a
big
> > difference. I've also noticed this with the skeletons outside of the
> > Minotaur Cave in Steamfront, which helped me make my 12th level and
turned
> > promptly to conning green, only to return to blue now at 14th level.
> >
> > Anyone else see similar things like this happening?
> >
> > Bernwyn
> >
> >
>
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