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Message ID: 5263
Date: Sat Aug 14 01:21:33 BST 1999
Author: jhenders@xxxxx.xxx
Subject: Re: Lullaby and interupting casting.


On Fri, Aug 13/99, Darrian Ashoka <dashoka@...> wrote:
> From: Darrian Ashoka <dashoka@...>
>
> Here's my take on the whole issue.
> I'm not sure of this but this is just a couple of
> observations I have made using lullaby extensively.
> (Been using it a lot since I got it at level 15)
> Every song pulses at every tick (6 seconds) as far as
> I can tell. And lullaby/nod is no exception. I think
> every time nod pulses the mob has to make a savings
> check to see if it resists or not. Assume we have a
> spell caster that resisted it, and then it begins
> casting. If the casting does not take more than 6
> seconds, there is no chance that nod will be able to
> interupt it. Since NPC casters do not suffer the same
> casting time limitations as PC casters do, most are
> able to get a spell off before the next pulse of nod
> and hence can cast without being interupted. However,
> sometimes when the mob resist nod, it attacks first and
> then cast. When this happens, the attack and the casting
> might not be complete within 6 seconds so when nod pulses
> again and the mob fails the savings, then it is nodded
> and it's casting is interupted. This is what I seem to
> observe a lot. YMMV.

I noticed something even more annoying yesterday while helping a friend
fight the necro at the fear portal. I was chaining and fearing here,
and even while running in terror she was still able to cast spells. If
you've ever been feared you'll know this is completely impossible for a
PC character.

--
Artificial Intelligence stands no chance against Natural Stupidity.
GAT d- -p+(--) c++++ l++ u++ t- m--- W--- !v
b+++ e* s-/+ n-(?) h++ f+g+ w+++ y*