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Message ID: 5703
Date: Thu Aug 26 20:51:07 BST 1999
Author: James Schuldes
Subject: RE: Some Information on Our Songs


Hehe BB funny you should mention BB...

I saw Harmonic use Lullaby in BB standing by the zone on the top floor. He
pulled _every_ single gnoll (and a good many of the married ones too) up top
for a concert. Too funny seeing 20 or 30 gnolls standing around peacefully
sleeping :-) And Estella gave them a shock of earth quake and knocked em
flat!

But in Blackburrow - where the mob density is high and they train a lot -
you don't want to lullaby unless you have the power to nod off everyone who
shows up. Before I was 20 (17 or 18) I was helping someone in there and was
forced into using it. I was facing 4 burlys around the water into land in
from the tree fall and could not go toe to toe with all 4 - so I used
lullaby to buy me some heal time and then bugged out. Train to the zone!!

In Paw - the gnoll AI seems to be a bit different. I got killed in there at
a young age and did not really come back til I was over 20. Then we ran
into some commanders who would run and I chased em. When they got out by the
herd of shamans, I thought - ruh roh, this is gonna be bad. But the shamans
were too green to attack. They just stood there and tried to heal the
commanders but never attacked us. I am sure they would have - if I had tried
lullaby. Any one you nod will wake up agro on you - so unless its an
emergency and you are gonna do an immediate evac don't lullaby in high MD
areas.

Beware the z-axis effect in muti-level dungeons too.

Bandits and Raiders - my old nemesis. I hate them. If I get too many
bandits on me, I will lullaby and deal with the sleepy griz or whoever
passes by. But I made the mistake of not getting deep enough into a raider
camp to effectively put all of the casters to sleep. They burned me down in
short order - I think because I didn't get in close enough or their magic
resist was stronger than my magic song. They were green to me but lots of
them. Two of us died before the rest of our party could nuke them all. In
my case it was just bad tactics from the get go.

I find it most useful in a face-to-face melee situation where you want some
crowd control. I have used it at the bird ranch when one too many chickens
are pulled. I'll take my chances on the passing lions, etc and try not to
be under the avo huts when I play it.

I think its better in general to set up a lull (lament) and pull situation
where you try to maintain control of the fight. Then if you get a bad pull
- at least you have the fite where you want it - away from the center of a
camp or spawn spot and can use lullaby for nodding the extra guest while you
deal with them one by one.

Sylly Songsynger
Bard of the 22st song
Selling Swords and Such
somewhere on Innoruuk


-----Original Message-----
From: Kimes, Dean W. [mailto:Dean_Kimes@...]
Sent: Thursday, August 26, 1999 1:47 PM
To: 'eqbards@onelist.com'
Subject: RE: [eqbards] Some Information on Our Songs

From: "Kimes, Dean W." <Dean_Kimes@...>

Ok actually lots of places.
Place 1: Blackburrow, doesn't mean much anymore as I'm not
there a lot since
passing 15 but doing Lullaby around the Elite Guards would
draw every Burly
gnoll and Gnoll out of the woodwork.

Place 2: Paw, same problem basicly, but I still hunt Nobles
and Commanders
here as well as the named guys. I dont want a bunch of
green guards jumping
in while I am fighting the commanders or named Shamans.

Place 3: Kerra Isle, I draw the blue Clawknights and
Pridesman and
Priestesses usually, lullaby here would also bring on hordes
of males,
females, and huntresses.

Place 4: As you noted the outdoor zones, especially the
bandits in W Karana.
I'd love to use lullaby on the caster groups so we can sweep
a bandit camp
and move on, but all it takes is a couple of who green
grizzlies and things
get out of hand fast.

Place 5: I can't imagine the nightmare this would cause in
Crushbone as
every green Centurion in range started stunning me.

Anyways, these are the situations that come to mind most.

Kitasi of E'ci

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