[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 5782
Date: Sat Aug 28 19:15:06 BST 1999
Author: Benjamin Jerrad Segal
Subject: Chords damage


On Fri, 27 Aug 1999, Talies the Wanderer wrote:

> Which reminds me, I had a question about one of our DoT's. Can anyone
> explain how much damage, and how, Chords of Dissonance deals out?

I tested this out around level 13, and it was doing 5 or 6 per pulse for 3
pulses sung, 10 per pulse for 3 pulses strung. Grab a buddy and head for
a PvP zone, ungroup and have them watch their health. I prefer chords to
bellow whenever possible because it always inflicts the same amount of
damage, and that amount is higher than an equivalent level bellow.

For a level-by-level formula of damage, I turn the floor over to Mr. Kim.
-.-

Athren, barely passing econometrics

P.s.- Highly recommend outside view zoomed out when using this song; it
has a very short radius, but things will walk on top of you during
battles, and if you hit'em with a pulse, they will start attacking.

P.p.s.- I had heard chords was stackable with itself (i.e. you could have
it pulse twice with lute and end up damaging them for 60), but was never
able to.