[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 6269
Date: Thu Sep 9 19:04:13 BST 1999
Author: Steven S. Klug
Subject: RE: Instruments vs. Melee quandry
>From: "Garramone, Michael (CCI-Las Vegas)" <Michael.Garramone@...>Steven S. Klug
>
>well excuuuuuuuuse me =P
>
>that is what the planes are for. when Fear was open (yes it is open now but
>impossible for 40 level 50s) a large majority of 45+ characters was there
>for most of their time, thus freeing up space for spots where they would
>normally take away from the rest of the 40-50 characters. it got us out of
>your way. it also kept me from creating new characters and going after
>items for them (so sue me). before they patched Fear and made it
>impossible, i had no other characters. now i have two. like you said, the
>vast majority of players are not 50, and consequently the vast majority of
>zones are not for level 50 players. as of now, there are really only 2
>zones, which i mentioned: Solusek B and Lower Guk. more zones for us is the
>answer, not retirement. thanks for wanting to get rid of me though =P
>
>Shada (wonders how long Talies will let this one go hehe)
>
>> From: "Steven S. Klug" <sklug@...>
>>
>> I guess I really don't understand this. Maybe I'm incorrect
>> in assuming
>> that the whole point of EverQuest is the experience of
>> getting to level 50.
>> There may be a few challenges left at level 50, but that's
>> not really what
>> the game is all about. Once you reach 50, I don't really see
>> the point.
>> You've won, essentially. You've become a demi-god, or
>> whatever. If it was
>> a single player game, it would be over. Why should Verant
>> have to generate
>> content for those that have maximized their characters, beyond the few
>> really tough encounters that should be the ultimate victories for said
>> characters? Once you've killed Nafagen, or Lady Vox, or
>> other Uber-mob,
>> shouldn't it be time to retire? Obviously this stance would cause the
>> level 50 people to stop playing, and move on to other games,
>> but I think
>> that this is how it should be (unless they want to play as a different
>> character). The VAST majority of players still haven't
>> reached 50, and
>> most aren't even close. Verant can't make the game revolve around
>> powergamers, because they would never be able to keep up. In
>> fact, I'm for
>> putting level 50 characters into forced retirement until the expansion
>> pack. That way we could get rid of all this farming for
>> guilds, and for
>> other twinked characters. Plus we'd stop distracting the
>> developers from
>> fixing the real problems with the game. In my opinion, lack
>> of things for
>> level 50 players to do is not an important problem in the game.
>>
>> Just my 2 cents.
>>
>
>--------------------------- ONElist Sponsor ----------------------------
>
>Celebrate the NEW ONElist!
>Enter to win a trip to Hawaii! Go to:
><a href=" http://clickme.onelist.com/ad/hawaii2 ">Click Here</a>
>
>------------------------------------------------------------------------
>