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Message ID: 6307
Date: Fri Sep 10 10:01:12 BST 1999
Author: Stephane Lange
Subject: RE: what to do with (for) lev 50s' was Instruments vs. Melee quandry
>But that is not the answer - Verant - wake up and make the high level worldetal
>Dynamic! Keep track of the monsters and make them get harder and meaner or
>have better AI depending on how well the last fights were. If Thulaak,
>slays a dragon - make the next one have better guards - or spawn inenvironments
>different place with badder stuffs - Make the Planes be dynamic
>- that have dynamic AI for battling these lev 50's. And if you can do this--------------------------- ONElist Sponsor ----------------------------
>in code - you wont have to spend so much resources coding and arting new
>zones - make the ones you got dynamic.
>
>Sylly.
>