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Message ID: 6608
Date: Thu Sep 16 01:28:16 BST 1999
Author: Naeeldar
Subject: Re: Plane of losses


Heh what your suggesting would make the zones worse then it is now. Believe
me being thrown halfway across zone is enough don't need anything else like
that added.

Naeeldar

-----Original Message-----
From: Reece, Tom - 25IDL G4 <g4mntofcr@...>
To: 'eqbards@onelist.com' <eqbards@onelist.com>
Date: Wednesday, September 15, 1999 6:47 PM
Subject: RE: [eqbards] Plane of losses


>From: "Reece, Tom - 25IDL G4" <g4mntofcr@...>
>
>Just an idea, but perhaps Verant could reduce the toughness of the combats
>in the Planes so people have a better chance of survival but also make the
>Planes somehow reflect what they are. For example, in Fear, the players
>magic resist rate gets periodically checked to see if they become scared.
>Could be at anytime, in combat or while they are sitting around. If so,
>they start fleeing in a random direction. In Hate, make it where a player
>can, if they fail their resist, become consumed by irrational hate and
start
>attacking anything nearby, monsters or players. In Fire, players are hit
by
>constant heat that affects health and/or stamina. In Air, constant gales
>that cause damage. I came up with these on the fly so I'm sure there are
>other things that could be done similar to these.
>
>I don't think this is a problem I will have to worry about for another year
>or so. By that time, who knows how the game will work.
>
>Galtin of E'ci
>22 bard
>>
>> > No matter what they say I still find it hilarious that people consider
>> it a
>> > problem that they are afraid to go to the Plane of Fear. I feel for
>> those
>> > who were slaughtered, but I think we should all be afraid to go there.
>> It
>> > shouldn't be hopeless, but it should be feared, not merely viewed as a
>> new
>> > place to get xp and cool items.
>> >
>>
>> Umm. Do you somehow get the idea it's not currently hopeless? If you
>> want a real plane of fear that works like the current one but is a bit
>> cheaper on system resources they should just make a gate that kills you
>> and deletes your body when you use it. We currently have the same basic
>> effect. There's a big difference between really scarey and unplayable.
>>
>> --
>>
>
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