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Message ID: 6687
Date: Fri Sep 17 18:10:06 BST 1999
Author: kim@xxxxxxxxxx.xxxx
Subject: RE: Bard only equipment, a rant


On Fri, 17 Sep 1999, Kimes, Dean W. wrote:
>
> Clerics dodge skill caps at 80 so they are better tanks than us probably.

I think ours caps at 100. Can someone around L18-21 check?
Still, that's a far cry from the 200 the other melee classes
get. I really do think that this is a very important
oversight - all the other classes with poor defensive skills
can do considerable damage at a distance using
root/SoW/snare/pets to keep the mob away from them. But
because we're a melee hybrid, our primary means of damage
requires that we be in melee range.

> Especially when you consider their ability to cast Divine Aura and be
> invincible for a brief time. Sadly enough in my normal group our tanks are

Well, they can't cast spells while invulnerable, and it's
supposed to have a really long cycle time. It's basically a
last-ditch get-out-of-death-free tactic, to help them run for
the zone. Once a cleric casts Divine Aura, he is no longer a
factor in the fight (other than your party trying to keep him
alive).

--
John H. Kim
kim@...