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Message ID: 6691
Date: Fri Sep 17 10:25:26 BST 1999
Author: Kirk Baptista
Subject: RE: Selo's and SOW experiment and a bit on Koalindl Fis h


Better yet, get rid of walk altogether. Who uses it?


Aranlas, Bard of kelethin




-----Original Message-----
From: kim@...
To: eqbards@onelist.com
Sent: 9/17/99 6:12 PM
Subject: Re: [eqbards] Selo's and SOW experiment and a bit on Koalindl Fish

From: <kim@...>

On Fri, 17 Sep 1999, Katy Westerman wrote:
> On Fri, 17 Sep 1999 kim@... wrote:
>
> > If you ever /follow someone, the game adjusts your speed to
> > match theirs by rapidly cycling you between run and walk. If
>
> Ah, I had thought it had something to do with the SOW/Selo's conflict
> since I had just been SOW'd by our druid and somewhere along the way
> had hit Selo's out of habit while we were running...I was
> autofollowing at some point though, so that might be the explanation.

I really hate logging in, running with Accelerando all the way
from Freeport to Cazic, and then find out I've been walking
the entire time. :-) That's another thing they need to fix -
have the game save your run/walk state when you camp.

--
John H. Kim
kim@...


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