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Message ID: 673
Date: Fri May 14 15:04:30 BST 1999
Author: Elijah Meeker
Subject: Re: Travelling between Qeynos and Freeport


However, there is a trick to the gorge, a path high up that the denizens of the gorge do not appear
to know about (I refrain from posting the spoiler but if people want it let me know). You must NOT
sing Accelerondo, as it is too easy to fall off the cliff (there are some tricky, but very possible,
corners). When you do fall, you need to beat it back up the cliff stay put, and heal. There is only
one place where you breifly cannot keep to the cliff.Be patient and everything will go fine.

I went from Kelethin to Qeynos as an eight level bard, I went via Highpass Hold and skidded stunned
to the zone, it was VERY close. On the return trip I died once in the gorge trying to rush through,
but succeeded with a calm approach.

The only other trick is, only EVER run the edge of the zone, do NOT take the roads.

Tszaaz, Bard of Faydark

>I highly suggest you avoid beholder & runny eye, and go thru Highpass
>Hold.
>During peak hours, you can walk thru HH unscathed. There are plenty of
>lvl 20 players camping all the orcs and gnolls that spawn there. Its so
>safe, you could even look around and explore a bit. Why would you want
>to risk going thru beholder and getting attacked by 10 things? And then
>attempting to outrun them? You're not going to out run a damn thing when
>you're stunned. And if an evil eye happens to cross you, you're screwed.
>It'll either nuke you to hell (can't out run nukes) or it'll charm you,
>and let some muddites or minotaurs munch on you. Minotaurs hit HARD, and
>Muddites can blind you.
>Thats not even the worst part. If you were to die, you'd have one hell
>of a corpse retrieval. You might be able to get someone to invis you,
>but evil eyes can detect invis (I think).