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Message ID: 7018
Date: Wed Sep 22 22:47:08 BST 1999
Author: Frank Hartmann
Subject: Why do the melee classes keep wanting Bind?


I consistently read all over the net how members of certain melee classes are sick and tired of having to go on 4 or 5 zone spanning runs to get back to their body. Who are these folks kidding? The only zone that is 4 zones away from a bind point is Nagafen's Lair. (Nag's Lair->Solusk A->Lavastorm->Nektulos->Neriak Foreign Quarter.)

All of the other zones in the world are usually only 2, sometimes 3, zones away from a bind point. Is it just that folks aren't aware what the bind-able zones are? Or maybe good aligned characters don't realize they can be bound in evil cities just like good cities? Is a two zone run THAT bad?

Of course, I'm ignoring the fact that an item exists that allows ANY character to bind themselves ANYWHERE. Yes, it's hard to get, as it should be. But the option to get the item is available. And as long as this option is available for EVERY character, I don't think Verant will ever give binding ability to non-spellcasters through any new class-wide ability.

Keledal
Bard of Erollisi Marr