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Message ID: 7061
Date: Thu Sep 23 16:57:42 BST 1999
Author: Kimes, Dean W.
Subject: RE: Why do the melee classes keep wanting Bind?


LMAO. You obviously haven't read the all too numerous accounts of people,
some of them bards, who have been bound in a safe spot in Grobb only to die
in Guk and get about 20 LOADING PLEASE WAIT messages before they
disconnected their PC because someone had accidentally trained a guard to
their bind point by hitting the brilliant 'a' key when trying th say
'What...' before hitting the 'enter' key.
The last one I know of a 19th level bard lost 2 full levels before he
disconnected and had to create a mule to move the guard so he could ever
play again.

Kitasi the quester
Laughs at those who thinks bards can safely bind in evil cities
Heck, pretty soon Qeynos and Freeport will both be evil cities to
me!

PS On E'ci, a well established server with dozens of 46+ players, I
have been the only one on the entire continent of Erud at least a dozen
times in the last month, and that was at only 1am EST!

We as bards have a much easier time being bound in evil cities. After we
die, we can invis past the guards, we can use our sneak ability (rogues have
it even easier because they can sneak and hide at the same time) or with
Selo's we can attempt to even just run right past them to the nearest zone
(you might get whacked a time or two as you go speeding past though).

I agree with the other comments regarding melee classes not wanting to bind,
but just being able to be bound outside of city zones. I have no problem
with this line of thinking. Actually, I think this change would be much more
likely to happen than to restrict those who already can bind.

Keledal
Bard of Erollisi Marr


>>> Talies the Wanderer <snicker@...> 09/22 5:17 PM >>>
From: Talies the Wanderer <snicker@...>

At 03:47 PM 9/22/99 -0600, you wrote:
>Of course, I'm ignoring the fact that an item exists that allows ANY
>character to bind themselves ANYWHERE. Yes, it's hard to get, as it should
>be. But the option to get the item is available. And as long as this option

>is available for EVERY character, I don't think Verant will ever give
>binding ability to non-spellcasters through any new class-wide ability.

Beg pardon? To my knowledge, scanty as it is, there is but one item that
casts bind, and it is Necromancer and Shadowknight only.

Please inform us lesser-brained fellows.

Talies