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Message ID: 7090
Date: Thu Sep 23 19:57:37 BST 1999
Author: Kimes, Dean W.
Subject: RE: Question about the teleport song


Curious, will the teleport work thru doors that have a crack around the
opening? Might be a way into huts that are broken or locked. Might take
forever to hit the crack, but who knows?

Kitasi the ever curious

-----Original Message-----
From: Reece, Tom - 25IDL G4 [mailto:g4mntofcr@...]
Sent: Thursday, September 23, 1999 12:53 PM
To: 'eqbards@onelist.com'
Subject: RE: [eqbards] Question about the teleport song


From: "Reece, Tom - 25IDL G4" <g4mntofcr@...>

Thanks John. Since I'm gonna try my hat at soloing for a while, think I
might start having this song memorized. Its too bad that it won't teleport
the entire party to the same random location. Do you guys think this is
something that we should ask Verant to consider changing somewhere down the
road? Since it would help the entire party, and doesn't impact solo play at
all, it shouldn't be a class balance issue.

Galtin of E'ci

> of the village. Since I won't get levitate for a long time, was
> wondering
> > if the teleport song would work in this situation. If I sing that song
> > while at the top of the village (or any high altitude location), will I
> > appear at the same altitude over the ground, and as a result take lots
> of
> > damage due to falling? Or will I end up on the ground wherever the song
> > sends me to?
>
> 21 - Mellifluous Motion
> Effect: Random teleport
> Instrument: Wind, enhances distance teleported(?)
> Target: Party
> Does not stack with: N/A
> Taunt: ??
>
> Quantified: ??
>
> Comments: Teleports you and your party members a random distance in a
> random direction. The distance seems to be dependent on level and whether
> or not you're using a wind instrument. It might've been marginally useful
> as a group escape tool, except it teleports each group member to a
> different random location. It will not teleport you through walls or
> closed doors. It will place you at ground level.
>
>