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Message ID: 7094
Date: Thu Sep 23 20:36:15 BST 1999
Author: Blair, Keith (Keith Blair)
Subject: RE: RE: Why do the melee classes keep wanting Bind?


> Also, there is no excuse for any player to die 20 times in a
> row in one of these unfortunate instances. If you respawn and
> are immediately attacked by a guard at your bind point, you
> need to use the /quit command. This immediately exits you

I don't know about you, but I know for a fact that you appear
on the other side of a zone or respawn before you're actually
given control of your character again. I've had many a times
where I was zoning and could hear myself being attacked but
was still waiting for my screen to show me what was going on
and allow me to fight back. With guards and any character of
low level, a couple hits and you're dead before you even get
to see what happened, or type anything.

I'd still like to see how you expect to get past the Grobb
guards that sit outside the entrance in the first place. Let's
say you in fact are level 19 or higher and you have your invis
song. You get past the guards, get bound just inside the tunnel
and all is well. Now you're dead. You have no invis. You can't
go to the bank. Luckily no guards have been dragged to the zone
border. You have to figure out how to get past the
guards outside. How do you propose this is done?