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Message ID: 7105
Date: Thu Sep 23 22:38:33 BST 1999
Author: Abraham Hardjana
Subject: Re: Question about the teleport song
On Thu, 23 Sep 1999 kim@... wrote:
> 21 - Mellifluous Motion
> Effect: Random teleport
> Instrument: Wind, enhances distance teleported(?)
> Target: Party
> Does not stack with: N/A
> Taunt: ??
>
> Quantified: ??
>
> Comments: Teleports you and your party members a random distance in a
> random direction. The distance seems to be dependent on level and whether
> or not you're using a wind instrument. It might've been marginally useful
> as a group escape tool, except it teleports each group member to a
> different random location. It will not teleport you through walls or
> closed doors. It will place you at ground level.
>
> Strategies:
>
> - Useful for instantly coming down from high places, like the top of
> the Aviak Village, or the wizard teleport site spires.
>
> - This used to be useful if you got dragged up a portcullis (Paw and
> Permafrost), but they changed it so it doesn't work through walls
> anymore. Once you're dragged up, you have walls on both sides so
> you won't teleport anywhere. Still, it's worth a shot, especially
> if you're not completely pulled up inside the portcullis. Make sure
> you disband from the rest of your party so they are not flung around.
>
> - It can function as a poor escape tool. It could teleport you far
> enough from the mobs that you have enough time to run for the zone
> without being hit from behind. Of course in the time it takes to
> start this song, you could start Accelerando and accomplish the same
> thing.
>
> Cautions:
>
> - A good way to get your party members pissed off at you, since everyone
> teleports to different locations. Of course if that's your intent...
>
> - Generally a good way to get killed quickly. I've teleported right
> into a full spawn of level 30ish goblins in Permafrost while trying
> to get a friend unstuck.
>
> - The song will place you at ground level, which for bodies of water
> means at the bottom. If it's dark and/or the water is murky, you can
> easily become disoriented and drown before reaching the surface. So
> make sure you consider this possibility if you're using it near water.