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Message ID: 7165
Date: Sat Sep 25 01:15:32 BST 1999
Author: Steven S. Klug
Subject: RE: Letter to GZ - Draft 2 (long)


This is definitely true. However, I still think that the complaint that
"foraging with our current cap makes the skill useless" is a fundamentally
untrue statement. It may not be as useful as you like, but it is certainly
useful. This is hardly in the same category as say hide, which without the
rogue-only notification of success and combination with stealth is
completely useless and never gets used. Not to mention the other trap
related skills which we share with rogues. Just trying to put it in
prespective. I really don't think the forage thing is something we have a
chance of getting, since it would be an enhancement of an already somewhat
useful power.

I would agree with most of the other suggestions though.

I know it's been Kabong'ed, but just wanted to add a final note about
binding. I campaigned from mid beta (was in phase 1, but played a wizard,
so I didn't really notice this until phase 3, when I started playing bards)
to allow everyone to bind outside of cities, and was flatly refused. There
were many discussions about it on the beta boards, and ultimately it seems
a hardcore element at Verant (no names were ever mentioned) decreed that
the way it is now, it will always be, despite many articulate arguments to
the contrary. Depressing...just like the group damage for determining
kills. I suppose they have their reasons. Doesn't mean I have to like the
consequences.

Laluni Songhammer, charming 27th level bard of E'Ci.


At 02:00 PM 9/24/99 -1000, you wrote:
>From: "Reece, Tom - 25IDL G4" <g4mntofcr@...>
>
>I can confirm this is the case. I dabble in brewing also. I have tried
>foraging in numerous zones since the patch that changed foraging. When I
>have been successful, I still get the old foraging items (i.e. roots and
>vegetables), not any of the new foraging items. Our foraging skill is
>capped high enough to get food/water for regular subsistence, but not high
>enough to forage any of the unique items.
>
>Galtin of E'ci
>
>> I personally forage to be a brewer since I think bards should help spread
>> the good word of the pleasures of fine beverages. The forage skill we
>> have
>> is too low for that kind of foraging. Our foraging is sufficient to not
>> starve, but that's about it. I have run naked from Halas to Freeport
>> (don't
>> ask) and even though I was constantly foraging ended the run with 1 extra
>> set of berries and thirsty. I'd also think we should be able to get some
>> of
>> the specials at least occassionally. Most of our caps are really too low
>> to
>> be particularly useful, and just high enough to be mildly interesting.
>>
>> I would agree with the assessment that forage is not too low. And if it's
>> low at all, it's certainly not too low to be useful. I think it's perfect
>> for what they intended. They intended it to be not as good as a full
>> fledged forager would have. I forage way more than enough food, and just
>> slightly less than enough water to keep me alive. So I can forage enough
>> berrires and fruit and such to give to my brewing friends, and still have
>> plenty of food to eat. I don't mind that I have to buy water every so
>> often, since characters without forage at all have to do it a lot more
>> often. I think those who think it is useless are either too lazy to press
>> the button often enough, or have a case of sour grapes (or is that
>> berries?)
>>
>>
>>
>>
>>
>
>>
Steven S. Klug
-- sklug@...