[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 7248
Date: Tue Sep 28 05:24:12 BST 1999
Author: kbachman
Subject: Re: Language training


I did most of my guild training in Freeport. By level 23, I knew 23
different languages (I am not certain, but I don't think we get Thieves
Cant in the guild, I think we have to learn it elsewhere). I have
heard that there are 24 languages in the game, but haven't confirmed
this.

The languages are at the bottom of the skill list; new ones appear as you
level up. You need to invest one point in a language to have it show up
on your skill list. Be warned, knowing that many languages makes it
really annoying to select from the language box.

Some instructions on language training (I am not sure if this is
Bard-specific enough for this board, but, hey, what do they give us that
many languages for if not to learn them?):

1. It is not particularly useful to learn a language to less than
Excellent (100 skills), since you will just have to find another teacher
later anyway. If you are learning, you should insist on Excellent (100
skills), if you are training, you should guarantee it.

2. Training is best as a group activity, otherwise you will spam the
world and cause bad lag, which ticks off the locals. The trainer and
his/her trainees should form a group.

3. For a number of reasons (I won't bore you), train near a zone point,
in a quiet corner.

4. Trainers should set up a social with a /g statement on EVERY line.
Each line gives a separate learning attempt, so maximize your button
pressing.

5. The social should be attached to a button.

6. Instruct your trainees to: sit down, turn off group speak (so they
don't lose training notifications in all the spam), and tell them to
stand up when they believe they have stopped learning.

7. Play a song. Otherwise, it is hard to count the skill increase
messages (since they don't give you a numeric value, for some annoying
reason).

8. Start spamming (hitting your social button as fast as possible).

9. When all trainees are standing, you can stop spamming. Instruct them
to zone and check their skill rating (the changes do not show up until
after zoning). If anyone is not maxed, tell them to come back, and top
them off.

This is a quite useful for occupying your time on a boat. The boat trip
is just about the right length (a little short, but finish on the pier).

For lower level bards in need of cash, training in the rare languages
(languages other than the normal racial languages) can usually be sold
for about 5pp, more for Thieves Cant.

-- Kenross Cantoforjado, 25th song, Innoruuk
Excellent in Elvish, Dwarvish, Gnomish, Elder Elvish, Old Erudian,
Dragon, Elder Dragon, Thieves Cant, Giant/Combine (and, of course,
Common)


Benjamin Jerrad Segal wrote:
>
> From: Benjamin Jerrad Segal <birdman@...>
>
> On Mon, 27 Sep 1999 kim@... wrote:
>
> > Has anyone noticed that the obscure bard guildmasters seem to
> > teach all the languages out there?
>
> As your level increases, more languages appear to be trained. I check
> back every few levels to see if any additional ones appeared. A few came
> in at 5, then a few more around 10, more still somewhere between 10 and
> 20, and at 20 most of the "standard" race languages were available for
> training (gnomish, elvish, etc). I'd love to train them someday, but no
> doubt it would take a while by someone who does know it (don't know if
> it's possible to raise skill simply by speaking in it). After about 20
> minutes of nonstop spamming from a 6-line /g social, my Elvish is "very
> good."
>
> Note that you must zone before language improvements take effect, at least
> from learning by ear.
>
> And you wondered what to do with all your practice points. -.-
>
> Athren Notechaser, progress in progress
>
>