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Message ID: 7465
Date: Fri Oct 1 00:02:27 BST 1999
Author: kim@xxxxxxxxxx.xxxx
Subject: Re: Re: Hey, this sounded interesting


On Thu, 30 Sep 1999 jhenders@... wrote:
>
> Don't forget, however, at least according to our former inside source,
> JM Cappozi, that they also massively increased the amount of exp
> required to level shortly after this without telling us. Still,
> psychologically, not losing 2+ bubbles when you die (man did that suck)
> is a lot easier to take, even if it takes just as long to make back the
> exp you lost as it did when you did lose it.

Oh that would be rich. If the change that "reduced the
experience penalty for dying" was in actuality a 4x increase
in the amount of experience you needed per level. :-)

--
John H. Kim
kim@...