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Message ID: 7613
Date: Fri Oct 1 20:42:40 BST 1999
Author: kim@xxxxxxxxxx.xxxx
Subject: RE: Hey this sounded interesting..
>This particular thread had to do with the experience loss on
> >Yeah, but the death penalties are there only to provide a
> >counter to the positive reinforcement you get (experience,
> >loot) for killing things in stupid ways that involve you dying
> >several times. So we're not putting in negative reinforcement
> >just because, we're doing it to turn a positive reinforcement
> >for an "improper" activity into a negative reinforcement.
>
> But only for those who cant bind. For the others they get to die and be
> positively reinforced.