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Message ID: 7652
Date: Fri Oct 1 23:52:07 BST 1999
Author: Daniel P. Sniderman
Subject: Re: Zone times [OT]


If you are implying you think the game is purposefully making it slow - I
don't think so - I think it's just CPU-intensive.

Clearly people with slow machines take painfully long to zone. I've heard
rumors of people with 550 MHz screamers zone significantly faster... I
guess I'm gonna have to think about that 700 MHz Athalon....

Slyde
----- Original Message -----
From: JasonF <JasonF@...>
To: <eqbards@onelist.com>
Sent: Friday, October 01, 1999 5:41 PM
Subject: Re: [eqbards] Zone times [OT]


> From: "JasonF" <JasonF@...>
>
> This is probably going to start another nasty thread, but the zoning times
in
> EQ are enforced long time periods. This is to make zoning intentially
tedious
> so that you don't overuse zoning to escape from monsters. I played on an
> analog 56k modem connecting at 48000 downstream and 28000 upstream, and
when I
> got 128K upstream, 128K downstream ISDN there was almost no difference in
> zoning times.
>
> Crier Sharpsong - 25th on Fennin Ro
>
> Jason A. Farqu´┐¢
> CDI at http://www.pigging.com/
>
>
>
> ----- Original Message -----
> From: Daniel P. Sniderman <fuzzbone@...>
> To: <eqbards@onelist.com>
> Sent: Friday, October 01, 1999 5:21 PM
> Subject: [eqbards] Zone times [OT]
>
>
> > From: "Daniel P. Sniderman" <fuzzbone@...>
> >
> > It's ENTIRELY CPU related. I recently upgraded my X2 connection which
> > averaged about 41-48K (of course that's upstream only 31K downstream) to
> > SDSL at 768K (!!!!)
> >
> > There is ABSOLUTELY no difference in zoning times in Everquest. So
don't
> > get your hopes up that getting that nifty cable modem, DSL Line (or
playing
> > on that T1 at work when your boss isn't looking) is gonna erase the
annoying
> > zone time.
> >
> > There is one difference though... In the analog world I saw that
anything
> > over about 5-7 pct packet loss would create lag. At the ping times I'm
> > getting now (averages around 125 - occasionally I see two digits pings
and
> > sometimes close to 200) Even packet loss of close to 20 pct doesn't
really
> > cause noticeable lag...
> >
> > The biggest advantage of course - when it has to download a patch - the
time
> > download time is basically instantaneous.
> >
> > Slyde
> >
> >
> > ----- Original Message -----
> > From: Kimes, Dean W. <Dean_Kimes@...>
> > To: <eqbards@onelist.com>
> > Sent: Friday, October 01, 1999 4:19 PM
> > Subject: RE: [eqbards] RE: Hey this sounded interesting.. *Time to
KABOING
> > ??*
> >
> >
> > > From: "Kimes, Dean W." <Dean_Kimes@...>
> > >
> > > Odd, could be cpu speed as well I know my neighbor has a slow box but
I
> > have
> > > a 450. Still nearly double the ping making it an extra minute or so
does
> > > not surprise me. An extra minute per zone would still add 10 minutes
or
> > > more.
> > >
> > > Kitasi
> > >
> > > -----Original Message-----
> > > From: Naeeldar [mailto:jackal@...]
> > > Sent: Friday, October 01, 1999 2:57 PM
> > > To: eqbards@onelist.com
> > > Subject: Re: [eqbards] RE: Hey this sounded interesting.. *Time to
> > > KABOING ??*
> > >
> > >
> > > From: "Naeeldar" <jackal@...>
> > >
> > > I guess I play on a 28.8 as a matter of fact and it takes me a mere
minute
> > > to zone with a average of 268 ping.
> > >
> > > Naeeldar
> > >
> > > -----Original Message-----
> > > From: Kimes, Dean W. <Dean_Kimes@...>
> > > To: 'eqbards@onelist.com' <eqbards@onelist.com>
> > > Date: Friday, October 01, 1999 4:11 PM
> > > Subject: RE: [eqbards] RE: Hey this sounded interesting.. *Time to
KABOING
> > > ??*
> > >
> > >
> > > >From: "Kimes, Dean W." <Dean_Kimes@...>
> > > >
> > > >Maybe with DSL. It takes me 2-3 minutes just to zone and I have a
56k
> > > modem
> > > >due to having a nearly 500 ping, which Brad recently said was within
the
> > > >average range (200-500). 9 zones takes 18-27 minutes just for
zoning.
> > My
> > > >neighbor who plays on a 33.6 modem takes 4 minutes to zon on average.
> > Now
> > > >that's painful.
> > > >
> > > >-----Original Message-----
> > > >From: Naeeldar [mailto:jackal@...]
> > > >Sent: Friday, October 01, 1999 2:02 PM
> > > >To: eqbards@onelist.com
> > > >Subject: Re: [eqbards] RE: Hey this sounded interesting.. *Time to
> > > >KABOING ??*
> > > >
> > > >
> > > >From: "Naeeldar" <jackal@...>
> > > >
> > > >Why would the trip from Qeynos to Freeport take 45 minutes? With
selo's
> > you
> > > >can easily make it in 20.
> > > >
> > > >Naeeldar
> > > >
> > > >-----Original Message-----
> > > >From: Blair, Keith (Keith Blair) <kblair@...>
> > > >To: eqbards@onelist.com <eqbards@onelist.com>
> > > >Date: Friday, October 01, 1999 11:07 AM
> > > >Subject: RE: [eqbards] RE: Hey this sounded interesting.. *Time to
> > KABOING
> > > >??*
> > > >
> > > >
> > > >>From: "Blair, Keith (Keith Blair)" <kblair@...>
> > > >>
> > > >>> I think the melee/hybrid/caster thread needs to
> > > >>> be kaboinged.. now. And the bind thread should IMO
> > > >>> go the same way, but first I would like to
> > > >>
> > > >>If you have an opinion on it, which you do - then it doesn't need to
be
> > > >>"kabonged" after you get your opinion noted. Everyone should be free
to
> > > >>speak on the issue.
> > > >>
> > > >>> If there wasent a penalty like this the game would
> > > >>> turn into something very boring.
> > > >>
> > > >>And boy oh boy it's such exciting fun running back to
> > > >>your corpse. Yay!
> > > >>
> > > >>> With selo's we are pretty well off for travelling and
> > > >>> giving bards bind will seriusly overpower unless it was
> > > >>> made useless by giving it penalties.
> > > >>
> > > >>Selo's gives us a good way of GETTING somewhere. It
> > > >>doesn't even come close to comparing to gate.
> > > >>
> > > >>I'd be interested in seeing the results of a caster
> > > >>and a bard racing from Freeport to Qeynos and back.
> > > >>I can see it now. Caster pays 1pp for SOW and nearly
> > > >>keeps up with bard. Bard arrives in Qeynos let's
> > > >>be generous and say 10 minutes before wizard does.
> > > >>Bard heads back and gleefully waves at wizard still
> > > >>on his way to Qeynos. Wizard gets to Qeynos. Wizard
> > > >>gates back to Freeport and laughs it up for 45 minutes
> > > >>while the bard is still running.
> > > >>
> > > >>Or better yet, high level bard & high level wizard in
> > > >>the same race. Bard takes off a runnin'.. Wizard does
> > > >>his fancy teleport to the Karana's. Runs rest of way
> > > >>to Qeynos. Gates back to Freeport. Bard arrives in West
> > > >>Commons on his way to Qeynos.
> > > >>
> > > >>Yeah, Selo's makes up for all of that.
> > > >>
> > > >>>
> > > >
> > > >>
> > >
> > > >
> >
> > >
>
> >