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Message ID: 7910
Date: Tue Oct 5 22:26:51 BST 1999
Author: Kimes, Dean W.
Subject: RE: Twinking


I'd be more than happy to die once or twice for the privilege. The normal
levels to hunt there are so far off for me losing even an entire level would
pale in comparison.
Think not that I will be turned aside so readily. I'm already planning on
heading over there for heart spiders for silk, I'll try hanging out again
and watching the /who's for groups going in. I kicked myself for not
begging the 46th level wizard I made a bunch of silk armor for to help me
out he was very nice and probably would have, DOH!

Kitasi, the one with the handprint on his forehead

-----Original Message-----
From: kim@... [mailto:kim@...]
Sent: Tuesday, October 05, 1999 3:17 PM
To: 'eqbards@onelist.com'
Subject: RE: [eqbards] Twinking


From: <kim@...>

On Tue, 5 Oct 1999, Reece, Tom - 25IDL G4 wrote:
>
> You and I think alike:-)
>
> I have yet to kill a froglok so my faction with them should be
indifferent.

Your faction with the live frogs starts at the bottom of
dubious. Killing 1 or 3 frogs puts you at threatening, which
is KOS if you stand next to them too long or they see you
fighting (say, gators or spiders). However, killing undead
froggies raises your faction with the live ones.

> This should allow me to safely go whereever the spawn is for the Guise and
> pay someone to let me loot it. Anyone have a idea of how much I should
> offer for the looting rights?

It's on the undead froglok side. Good faction with the live
frogs will do nothing for you there. We had two parties
heading towards the spot together (10 people total, levels 30
to 42) and unfortunately got a train run through us. It
passed completely through us, but we knew it was coming back
when the people conducting the train either died or zoned, and
frantically started to invis-to-undead everyone. We didn't
finish it in time. One of us got attacked, after which people
dropped their invisibility to defend him, and all hell broke
loose. Only 3 of us made it out alive.

Have fun. :-)

--
John H. Kim
kim@...