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Message ID: 7959
Date: Wed Oct 6 01:00:08 BST 1999
Author: Reece, Tom - 25IDL G4
Subject: Bellow and DDD/CoD (was Early bard grouping (was Twinking))


That could have been the case but since muddites rarely spawn (if at all) at
the bottom of the the gorge, I think on that occasion, the train was due to
them hearing the song through the mountain walls.

Does anyone have a good idea on how far the radius extends on DDD and CoD?
I think this could be tested by singing the song with a person standing
nearby who isn't in your group. I'm fairly certain that when you sing DDD
or CoD, anyone standing within the radius who isn't in your group gets a
message saying something to the effect "Galtin sings a song but you it does
not affect you". They could gradually move away from you until they no
longer get the message. You could then compare /loc grids to see how far
away the radius extends. If you were somewhere like the aviak village in
SK, you could even confirm how far the radius extended along the z-axis.

You also stated you use DDD all the time, even in indoor zones. I thought
the general concensus of this list was that singing DDD in dungeons was very
risky due to the z-axis bug. I will admit that I took that as an absolute
and as a result rarely use this song. Would really like to know all the
"safe" areas to sing DDD/CoD.

Galtin of E'ci

> Careful not to confuse a monster swarm with area effect bugs. I use DDD
> all the time, even in indoor zones. (Though I have had trouble in
> Runnyeye). Been using it in perma with no problems. The thing you
> describe below I've had happen to non-bard characters as well. It's like
> you've killed too many of that type of monster, and they all decide to
> open
> a can of whoop-ass on you. Had that happen to me most recently in
> steamfont while fighting earth elems. All of a sudden, I see a whole
> swarm
> of them moving toward me (slowly, in that menacing earth elem way), wasn't
> sure what was going on until too late. :)
>
>
>
> >The more I think about the z-axis bug, the more I realize that it really
> >puts a hamper on our effectiveness. I almost never have DDD or CoD
> >memorized unless I'm in a wide open area in outdoor zone. Don't assume
> just
> >because you are outdoors the z-axis bug won't bite you. One time I was
> in
> >the Beholder Maze fighting evil eyes and minos. My group was camping
> along
> >the wall in the gorge where the Lord evil eyes appear. I sang DDD in
> every
> >fight. We were having a great time when all of a sudden just about every
> >muddite and mino in the entire zone came rushing into the gorge. Everyone
> of
> >them starting attacking me so I can only assume that one of them got
> >affected by DDD through the mountain walls and started up a train. If
> >Verant can't/won't fix the z-axis bug, I would likely welcome a nerf
> >reducing the radius of DDD and CoD so we could use it more often.
> >
> >Galtin of E'ci
> >
> >
> >
> >
> >> A Goblin Warrior winces!
> >> A Goblin Warrior is hit for 15 damage non-melee
> >>
> >> Faras "harp-music playing in the background" Tar'Linedhel
> >>
> >>
> >
> >>
> Steven S. Klug
> -- sklug@...
>
>