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Message ID: 8000
Date: Wed Oct 6 15:41:36 BST 1999
Author: kim@xxxxxxxxxx.xxx
Subject: Re: Bardic deaths


On Tue, 5 Oct 1999, Jamie Furtner wrote:
>
> The second time we tried it, we were actually jumped -- a pair of
> bandits running by started the fray, and the five from the camp

This is why I hated the bandit camps in WK. The wandering
bandits just made it too unpredictable. Not to mention
wandering bears, lions, and yes, even hill giants. That was a
really sick joke on Verant's part placing a hill giant path
*directly through* one of the bandit camps. And when a fight
does turn bad, it's usually a long, long run to the guards or
the zone, leading to long downtimes between fights.

> The third time, again there were 7 bandits. A ranger shot at a bandit
> in the camp and those 5 ran at us, and two more running by at the same
> time joined the fray. This time, I decided to use Discord, rather then Hymn
> to try to do extra damage. I liked seeing 7 messages "a bandit winces"! But

Ideally you should be using Lament to split these up. There's
no way you should be facing 3 at once, much less 7 at once.

If there is a caster bandit, you must kill it first. If there
are multiple casters, I'm not sure what you can do. At your
level, if I got jumped by 5 or 7 melee bandits, I would sing a
few songs to get them fixated on me while the others engaged
just one bandit to get it off me. Then I would hit
Accelerando and run in big circles with all the other bandits
in tow until my group finished off the first bandit. Then I'd
swing around to let them pick off another bandit from my
entourage. Repeat.

--
John H. Kim
kim@...