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Message ID: 8037
Date: Wed Oct 6 19:09:45 BST 1999
Author: kim@xxxxxxxxxx.xxx
Subject: RE: Mesmerize vs. Charm


On Wed, 6 Oct 1999, David Knadler wrote:
>
> As far as I know, Pixie Strike does not clear the "sh*t list" in any manner.
> If I pixie strike a large rat, as soon as it's un-stunned/un-mezzed, it will
> bee-line for me. If there is a memory blur component it is _very_ weak.

I'm pretty sure it doesn't have a memory blur component (bad
editing in my first message, sorry). I was just at odds with
you calling it a stun. If it were a stun, this would be my
favorite song, as I could just stun mobs and beat them to
death while they were unable to attack.

> found that MOBs can get off their spell faster than I can Pixie Strike them
> (even if I sing it immediately after they go into cast mode). I used to

If you're trying to interrupt casters, just Strike them over
and over. Because they're usually dazed until the next hit,
it means they usually won't start casting until just before
the next Strike is about to kick in. Sometimes the timing
will get out of synch (someone hits them immediately after
their eyes glaze and they immediately start to cast) and
they'll get one or two spells off, but I've been in numerous
fights where the caster never got a single spell off because I
was continually Striking them. In 95% of the fights I do
this, the caster gets off 2 spells or fewer. It's so
effective that I've been trying to decide whether I should
just drop Elemental Rhythms and rely only on Strike when
facing casters.

> consider the "rhythm" series to be useless as well, until I started using it
> against Shadowmen and resisted 6 or 7 Fears in a row. I'll definitely keep
> playing with it, but I consider it to be overshadowed by charm, lullaby,
> screech, etc.

Strike is much more reliable in terms of duration than
Lullaby. When facing 2-3 mobs that are reasonably spaced out
for easy targeting, I *always* use Strike instead of Lullaby.

Charm as I mentioned doesn't let you re-charm until the mob
has become uncharmed. That means the mob will 100% guaranteed
have a window of time in which to attack you ever 10-15 sec.
With Strike, you can Strike over and over indefinitely and
it'll never or rarely wake up.

--
John H. Kim
kim@...