That's been an interesting topic among the developers here at work. they
had a different take from everyone else on the proliferation of No Drop
items. There is a group here who believe it is the enormous number of items
ever growing in the character databases that Verant is concerned about. By
making them No Drop they were trying to keep the number of in game objects
down. An interesting speculation and a reason why it took so long to get
the bank set up to accept No Drop items perhaps.
Kitasi
-----Original Message-----
From: Blair, Keith (Keith Blair) [mailto:
kblair@...]
Sent: Thursday, October 07, 1999 1:48 PM
To:
eqbards@onelist.com
Subject: RE: [eqbards] Lighstones was Re: Elf Hide Gloves
From: "Blair, Keith (Keith Blair)" <
kblair@...>
> lightstone or not. (It used to be that you could run around
> killing ONLY the wisps that gave off light, and would be
> assured of a lightstone each time. Now you must kill em all
> and taken your chances.)
Now if only someone could come up with a good reason as to
why Burned Out Lightstones are NO DROP I'd be a bit happier.
The normal and greater lightstones aren't NO DROP, so why
the useless burned out ones?
Please send submissions for the eqbards newsletter to
toren@... with
the subject lol.