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Message ID: 8288
Date: Fri Oct 8 00:48:14 BST 1999
Author: Beatdrop Battledrum
Subject: Re: Lighstones was Re: Elf Hide Gloves


Don't forget to include the bags that the items are stored in and the PP/GP/SP/CP moneys on the players. Heck, let's even get all of the character info and their stats... J/K

Point: Not a lot of space needed to store the data.

So, any other guesses as to why the Burned Out Lightstones are NO DROP? Or can we go on to a new topic?

~Beatdrop

---------- Original Message ----------------------------------
From: jhenders@...
Reply-to: eqbards@onelist.com
Date: Thu, 7 Oct 1999 13:40:01 -0700

>From: jhenders@...
>
>On Thu, Oct 07/99, "Kimes, Dean W." <Dean_Kimes@...> wrote:
>> From: "Kimes, Dean W." <Dean_Kimes@...>
>>
>> 640 items ( the correct product of 8x8x10) per account, double that with
>> bank and inventory plus wearables, would be devastating in terms of storage
>> space even if every item was a simple 2 byte ID code and a 1 byte quantity
>> and a 1 bit flag for bank/inventory and another byte (at least) for
>> container location.
>
>I decided to do a back of the envelope calculation on this and came up
>with some interesting info. Here's the numbers
>
>640 items in bank max
>640 items in char inv max
>21 items on character
>
>1301 total item slots
>
>Now some ballpark guesses.
>
>Let's give them 8 bytes to save each item descriptor and flags. I think
>that's overly generous but I think the results will still be pretty
>amazing.
>
>1301 * 8
>10408
>
>now we have 8 characters possible per user
>10408 * 8
>83264
>
>now we have a guesstimated 130,000 users
>83264 * 130000
>10824320000
>
>So basically we are talking about 10 gig of data. Even if we doubled,
>tripled, or quadrupled the amount of storage for the character items the
>storage required to back it up wouldn't even fill the hard drive of the
>average pc used to play Everquest. And remember, this is for every user
>of EQ at 8 accounts per user, all full, and all assuming 8 slot storage
>filling both bank account and inventory. If you divide this by 24, the
>number of current servers, you get
>10824320000 / 24
>451013333
>
>450 meg
>
>Now granted, this would require that they had written a custom program
>to extract just the character info records from the database, but still
>the actual amount of storage here is pretty minimal.
>
>So I don't think item growth on characters is a significant issue in
>terms of storage capacity here.
>
>
>--
> Artificial Intelligence stands no chance against Natural Stupidity.
> GAT d- -p+(--) c++++ l++ u++ t- m--- W--- !v
> b+++ e* s-/+ n-(?) h++ f+g+ w+++ y*
>
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