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Message ID: 8356
Date: Fri Oct 8 20:26:38 BST 1999
Author: Steven S. Klug
Subject: Re: Bards in dungeons was: Sound effects


That's typically true of any "dungeon" where you can see the sky from
anywhere in the zone.


At 12:24 PM 10/8/99 -0700, you wrote:
>From: RON_TALBOT@...
>
>
> I discovered last night that the Chazic Thule (sp?) dungeon allows
Seolo's
>to work!. Even at only 21st I felt safer in there then most dungeons. I
>successfully dodged several large trains with out really breaking a sweat.
I
>was basically killing courtyard trash but still had a pretty good night.
Great
>loot!
>
>Bujold
>21 Xegony
>
>______________________________ Reply Separator
_________________________________
>Subject: Re: [eqbards] Re: OT Sound effects discovery
>Author: Non-HP-sklug (sklug@...) at HP-ColSprings,mimegw5
>Date: 10/7/1999 9:25 AM
>
>
>From: "Steven S. Klug" <sklug@...>
>
>At 11:45 PM 10/6/99 -0700, you wrote:
>>Bards get my vote for "most survivable character class". I don't mind most
>>of the other drawbacks as long as I can always run like heck, or charm, or
>>lull... If I had a dollar for every time I got below a bubble then wove
>>Accelerando and Hymn with the Lute, only to make a final stand at the zone
>>line and finsih off the unruly beast(s) that would have killed a hapless
>>Warrior or Wizard...
>>
>>- Luvas of Fennin Ro
>
>Conversely, I think we should vote bards the most likely to die while in a
>dungeon. :) The combination of bard hate, and no way out but to run (with
>no selo's) makes for a stun-o-rama death cocktail. Screech is helpful
>sometimes, but doesn't really help against trains with lots of casters (they
>typically stand out of range of screech and fry you to pieces).
>
>
>Steven S. Klug
>-- sklug@...
>
>Please send submissions for the eqbards newsletter to toren@...
with the
> subject lol.
>
>>Please send submissions for the eqbards newsletter to toren@...
with the subject lol.
>
Steven S. Klug
-- sklug@...