[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 8735
Date: Thu Oct 14 23:59:02 BST 1999
Author: Blitz Krieg
Subject: Re: LORE item looting change?


If you want to clean up after yourselves you could always destroy the one
you're carrying, and then pick up the next... but, the mobs should disapear
in 3 minutes.... I haven't timed this, but I seem to remember Verant stating
this going into effect.

Not ALL quest items are NO DROP. The shadow ball and patch from the
shadowmen used for Wizards quests are definately not no drop. And the
Lambent stones aren't either. Was lucky enough to have a level 39 Bard
friend help my gf (30 mage) and me (26 Bard) kill HG's. Was a GREAT change
from camping MM and Unrest and dying 3 times a night. I died once to a HG
and it was probably the most fun I had dying yet. : )

Darkfox Reven'tsol

>On the subject of Lambent quest components, I noticed that the LORE items
>that I found last night in Cazic off of Alligators were not able to be
>looted PERIOD if you already had such an item in your inventory. In
>particular the Alligators were dropping a "Stein" and a "Shovel", both were
>ALL/ALL and had NO stat bonuses. Obviously quest items. They were
frequent
>drops too. After everyone in our group had a "Stein" and a "Shovel" we
>simply couldn't loot the alligators anymore and instead received messages
>saying something along the lines of 'You already have one such item in your
>inventory!'
>
>SO - If it is the case across the board that LORE items, once looted by an
>individual, cannot be looted (or even destroyed!) off of a mob by that same
>individual, you are going to see a LOT of free lore item calls from groups
>camping things like the Lizzy Fanatics in Cazic (mudwater runes).
>
>Again, my group left a trail of Alligators with Steins and Shovels on them
>because we COULDN'T loot or destroy these items.
>
>Has anyone else encountered this LORE item behavior?
>
>Crier Sharpsong - 26th song bard on Fennin Ro