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Message ID: 8754
Date: Fri Oct 15 16:10:38 BST 1999
Author: Operaman
Subject: Blackburrow - 3 levels in one night! (long)


Of course, they were the same three. :)

My Bard visited Halas/Everfrost for the first time last night, the stomping
grounds of my first character. So much easier to travel with Selo's! Also
really felt short for the first time, looking up at all the barbs. Hooked up
with a 13 Shaman friend of mine and hunted Mammoths a while. He was good
humored whenever I passed him with cries of "SOW slow!" Carillon brought the
Shaman vendor by Megan's tower from dubious to indifferent so I could sell
to him. It's becoming my second favorite non-combat song. XP was slow so we
headed to my favorite train-wreck: Blackburrow.

I know this is a low-level dungeon (only some Commanders conned yellow at
14) but it felt good to be a big fish in a small pond for a while. I helped
stop a train of low-level gnolls by wincing the whole group with
lute-charged CoD. They were falling left and right. Then spent a few minutes
healing those who needed it. My shaman friend and I held the green room by
ourselves for an hour. XP came quickly and I started making quips about how
tame this place was once in your teens. My how quickly fate restores your
humility! Wish I'd just retain it in the first place!

Getting 15 the first time was very rewarding. A yellow Commander popped and
we laid into him. Icymugg, (my Shaman friend) poisoned him, which really got
his ire. I could not taunt him off with CoD, bellow, heal, or Anthem. Too
stunned to cast, Icy couldn't escape and I couldn't save him. As soon as Icy
died an Elite popped and started thwacking me from behind. But the Commander
was below half so I pressed on. I slew the Commander to the tune of DING!
Welcome to Level 15! but was down to 2 bubbles so had to flee. Leaping off
the cliff 50 feet to the outdoor pool, I activated my Squad Ring with less
than a bubble and Razorgills chomping. This gave me the boost to Selo to the
zone. 15 and it was only 12:00! This was too easy, I thought. Yes, it was!

The next hours became hell. Once regrouped at the green room, train upon
train swarmed us. I thought it odd that trains would come INTO the green
room rather than start there, though one was brought in by some lost souls
fleeing in terror. I don't care what level you are, 15 guards and higher can
take you down in the blink of an eye. And who do the frenzied puppies choose
as their first guest? Why, the Bard, of course! Even grouped with more
people, the berserker gnolls were too much. Everyone finally left from
frustration and exhaustion, but I just had to get my level back again (like
it wouldn't be there for me tomorrow!) so I camped the elite ledge til I
did. Even that was a challenge.

My conclusion: Why would anyone go to BB after 16, when there's little xp to
be had, but trains that can waste a 30? I'm not going back again, unless
it's to try DDD to kill the low trains for fun. ) As I camped in Halas, I
checked my spell listing. Where do I need to go for Lullaby? Kelethin!
*Groan*. In billiards this would be known as a bad leave.

Operaman
Meandering Maestro of the 15th Song
Innoruuk