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Message ID: 9562
Date: Wed Nov 3 17:25:42 GMT 1999
Author: Dark
Subject: Re: Re: Undead drops in Kithicor (Re: Digest Number 482)


The only problem with this though is with items like jboots or quest items.
People who camped drelzna for hours upon hours or the new Ancient Cyclops
are going to be very pissed when that item dissapears. Overall it's just not
worth it because it's going to cause people to put more time in this game
something Verant try's it's best to do. Speaking of did you know according
to Verant hell levels are a feature?

Naeeldar

-----Original Message-----
From: Kevin <wethington@...>
To: eqbards@onelist.com <eqbards@onelist.com>
Date: Tuesday, November 02, 1999 10:20 AM
Subject: Re: Re: Undead drops in Kithicor (Re: [eqbards] Digest Number 482)


>From: "Kevin" <wethington@...>
>
>Possible SPOILER information below
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>I have seen the Langseax go for 15pp on Bertoxx also..have even heard of
>people giving them away because they have so many. 1600 people on at peak
>times..how many Warriors or Warrior twinks on the server? At this rate the
>Langseax is going to be virtually worthless in a short time..so something
>needs to be done to take items out of the game. I think decay over time is
>a good idea. I play a Warrior as well as a Bard and I wouldn't mind seeing
>a repair skill added to fix weapons, armor, etc..
>
>A short term fix to reduce the number of Langseax would be to put a switch
>in. Have a Frostbite for the Langseax and a 'Frostbitten' (sorry its
early)
>in another area for the Langseax of the Wolves. Obviously you wouldn't get
>Paglan's head every time in this scenario.
>
>
>----- Original Message -----
>> Well I dont have any perfect sollution to the degradiation of worth.
Which
>takes
>> me to another interesting issue in EQ. Namely the worth of equipment and
>money.
>> I still remember when a Langeseax (1hs) would go for like 100pp on my
>server,
>> but today I see them go for like 15pp because they are so common. This
>goes for
>> allmost all equipment. There is NO real outlet as other have mentioned.
>Once an
>> item is in the game it stays there.
>> I think the only viable way to get items out of circulation is to make
>them wear
>> out. If its possible to mend them it should be done by NPC's and be
priced
>upon
>> what "level" of equipment we are talking about and price comparable with
>the
>> indgrediants casters use. In a way so that the expences per played hour
is
>> around the same.
>> As it is today melee classes havent got any expenses other than food and
>initial
>> costs of equipment.
>>
>>
>> Musiker Silverdrum, bertox
>
>>Please send submissions for the eqbards newsletter to toren@...
with the subject lol.
>