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Message ID: 9569
Date: Wed Nov 3 19:59:49 GMT 1999
Author: Kyle Q
Subject: Re: Re: Undead drops in Kithicor
----- Original Message -----
From: Kimes, Dean W. <Dean_Kimes@...>
To: <eqbards@onelist.com>
Sent: Wednesday, November 03, 1999 2:49 PM
Subject: RE: [eqbards] Re: Undead drops in Kithicor
>
> There are a lot of points to this discussion. Many people want a dynamic
> game with more 'real' feel to it. The undead invasion definitely
accomplish
> both those goals.
> I'd even like to see a war over the commonlands where dark elf and
freeport
> soldiers of various levels started spawning and fighting both each other
and
> the players in the area. Very realistic, a pain if you want to travel
> freely but so what that's the way it would be if this were real.
>
> Q Hills may be a newbie zone but Kithicor really isn't. Most of the
people
> who hunt in Kithicor (never more than 12 at a time on E'ci before now)
hunt
> the orcs along the west wall and are levels 15-20. The ranger guild there
> is new and besieged already according to the storyline so even that part
> makes sense. All the ghoul messenger stuff was a foreshadowing of this
> eventuality so it should not have been much of a surprise that something
was
> going to happen in Kithicor.
>
> Why of all people would bards complain about this? I can tell from
comments
> on this list that I may not be a master tactician or combat fighter, but
> apparently I am a master traveler. I found Kithicor exciting in the heart
> of the event with red undead all around. I did corpse recoveries for
plays
> twice my level who were going to wait for daylight until I showed them how
> easily I could run thru and avoid getting hurt. I even helped out in a
> meager way with a few battles and healing people up in between battles.
>
> It would take extremely bad luck or carelessness for a bard over 15th
level
> to die in Kithicor even with the undead out and about. I ran thru about
20
> times dodging undead and never took more than a bubble of damage at a
time.
> Yes, I had to keep my eyes open and be really careful, but tension is fun!
> Once a zombie commander spawned right beside me, I just hit the Incoming
to
> Rivervale button and kept on motoring along. The reception committee at
> Rivervale made short work of the commander. If they couldn't have they
> would have zoned and so would I, no big deal.
>
> I think events like this are good for the game. They create an atmosphere
> of excitement and menace. They make the game feel real. Most importantly
> of all they give Bards a chance to shine as we can usually deal with
events
> like this long before other classes can and provide actual meaningful
> support to people far beyond our experience.
>
> Pick up your tents, put out your campfires, and go out there and
experience
> the world! It's an exciting dangerous place, full of adventure.
>
> Kitasi
>