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Message ID: 9578
Date: Wed Nov 3 22:00:08 GMT 1999
Author: David Knadler
Subject: RE: Re: Undead drops in Kithicor (Re: Digest Number 482 )


Anyone here play M59? That had degrading armor and weapons. Sure it was a
pain to get them repaired, but it wasn't anything too bad. If you did lose
an item, it was simply because you never paid any attention to it's status.
If they did have a "flag" come up when the item in question was nearing it's
breaking point, I don't think it would be that much of a problem. In M59,
most people carried around a spare weapon just in case their primary started
getting in rough shape. Heck, you might even find yourself actually USING
one ofthose ubiquitous rusty, bronze, fine steel weapons from time to time.

They could handle the "repairs" much like casting a spell on another person,
or using bind wounds. You target the other player, click on "repair", and
then everything in their inventory is repaired to full status. In that
manner, the repairer would never actually handle your equipment, thereby
circumventing the whole "trust" factor. How you would implement the skill
is an entirely different matter : is it a general purpose skill that
everyone could train, or would it be tied to an already existing skill
(smithing, tinkering, etc)? It would be nice to be able to raise your
smithing skill just from doing repairs...

Way off-topic : I amassed a fortune in M59 using the "repair" spell (I
believe it was called "Mend")

Desmei Sightblinder
Lvl 30 Bard [Povar]

> -----Original Message-----
> From: kim@... [mailto:kim@...]
> Sent: Wednesday, November 03, 1999 2:19 PM
> To: 'eqbards@onelist.com'
> Subject: RE: Re: Undead drops in Kithicor (Re: [eqbards] Digest Number
> 482 )
>
>
> On Wed, 3 Nov 1999, Kimes, Dean W. wrote:
>
> > Even if it is possible to repair wear completely many if
> not most people
> > will not do so. Their items will deteriorate and will
> break. This is a
> > fact of life. Car engines last immensely longer if you
> change the oil every
> > 3000 miles religiously and yet I know many people who
> don't. Just because
> > wear can be prevented does not mean it will be, especially
> if you have to
> > run all the way to a city to get it done. Some people will
> take excellent
> > care of their equipment, others will be too lazy or
> forgetful to do so and
> > will suffer for it. Unfortunate but true.
>
> Your car does not vanish if you forget to change the oil, just
> the cost of future repairs is increased. And by the time most
> car engines start to wear out, most people are looking to buy
> a new car anyway. Once people realize their bladed thulian
> claws could vanish on them in a blink of an eye, they will
> repair it religiously.
>
> Now, a system where weapon and armor effectiveness started to
> degrade with wear and remembered a "repair history" that
> affected wear rate, that might be something. (And hopefully
> figure out a way to avoid the way UO did it, where you had to
> trust the smith doing the repairs and hand your equipment over
> to him.)
>
> --
> John H. Kim
> kim@...
>
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