I've been using Lullaby a lot recently to take down multiple blues while
soloing. From what I have observed, it seems to work similarly to our other
songs. When the effect goes off the mobs get a chance to resist. If they
fail to resist they nod. When they would next get to attack they get a
chance to break the nod, if they do they attack. Just as with some other
songs this results in the effect getting broken before it ever costs the MOB
anything.
I forget offhand what the other songs are that function this way, but I
remember John lamenting on the fact that the song could work and be broken
before it really had any effect. I have seen it to always interrupt a
caster if they nod though in my experience, but then again I haven't been to
the Temple of Cazic Thule. ;)
Kitasi
-----Original Message-----
From: Reece, Tom - 25IDL G4 [mailto:
g4mntofcr@...]
Sent: Wednesday, November 10, 1999 12:32 PM
To:
eqbards@onelist.com
Subject: RE: [eqbards] OMG! GZ finally replied
From: "Reece, Tom - 25IDL G4" <
g4mntofcr@...>
I'm starting to notice this more and more. You can pretty much tell when
everyone in your group is attacking the same mob by their orientation
towards the mob. A lot of the time, I get the "head nods" message for all
the mobs but the extra mobs that should be asleep keep attacking. Very
disappointing.
Galtin of E'ci
> mumble, mumble, mumble. Pixie Strike is BROKEN. So is Lullaby. I was
> TRYING to use Lullaby in Cazic-Thule last night and I'd get a "nods"
> message
> for EVERY mob and then get hit by two or three. This is really
> aggravating.
> It's gotten so my groups are saying "That song's not useful, quit using
> it."
>
>
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