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Message ID: 984
Date: Fri May 21 17:40:27 BST 1999
Author: John Kim
Subject: Re: Why bards DON'T stink


On Fri, 21 May 1999, Rodney Morris wrote:
>
> Of course, playing a bard when your party is mob-chasing is
> dangerous at best - everything that is not being attacked by
> the party (and in a good party I believe this will be everything
> except the ONE creature being attacked) will attack the bard.

Yeah, they really need to tone this down. I've had monsters
that other people were attacking (people not in my party and
lower level than me) break off their attack and come attack me
for simply walking by with Accelerando or Restoration playing.
When our party got squashed by a wandering sand giant, it hit
me first instead of the clerics who were sitting and
meditating.

> This makes it necessary for the other party members to divert
> their attacks from the primary target of the moment and get the
> attention of the ones waiting to die, who are attacking the poor
> bard.

Which is why I think lullaby is so great! :-) They're all
targeting me, but they're not attacking so who cares.

> This is the main weakness to a bard as I see it.
> If your party is taking on monoliths, then you have no problem, but
> in a mob-hunt, you are dead meat.

I've started adding Jonathan's Whistling Warsong to the songs
I twist in a group simply for the added AC to cut down on the
amount of damage I take.

--
John H. Kim
kim@...