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Message ID: 9844
Date: Wed Nov 10 23:09:25 GMT 1999
Author: David Knadler
Subject: RE: Strange deaths in Mistmoore


This almost sounds like an hold bug, in which the casters in "the tower"
would nuke nearby players from on-high, due to their proximity to the tower.
Perhaps this has resurfaced, or it was never actually fixed.

Desmei Sightblinder
Lvl 31 Bard [Povar]

> -----Original Message-----
> From: Reece, Tom - 25IDL G4 [mailto:g4mntofcr@...]
> Sent: Wednesday, November 10, 1999 2:36 PM
> To: eqbards@onelist.com
> Subject: [eqbards] Strange deaths in Mistmoore
>
>
> From: "Reece, Tom - 25IDL G4" <g4mntofcr@...>
>
> Last night, I was grouped with a necromancer in MM. There were only a
> handful of people in the zone so we decided to pull the mobs
> back to the
> zone and fight there. On one occasion, I pulled two
> familiars that we were
> handling just fine. Out of nowhere, a flouting gargoyle
> appeared. None of
> the other people in the zone were nearby so I know for a fact
> they didn't
> lead the gargoyle to us. At the time the garg appeared, the
> necro was over
> 75% health. In an instant, he got zapped by something and
> was killed. He
> checked his text window to see what zapped him but couldn't find an
> explanantion. Later on, I made a similar pull. This time I got three
> familiars by mistake. They all attacked me so I started to
> sing Lullaby and
> put them to sleep. Once again, out of nowhere, three
> flouting gargoyles
> appeared right on top of us. I was around 60% health at the
> time. Before I
> had a chance to even start running to the zone, I got zapped
> and was knocked
> from 60% to dead in one shot. Like the necro earlier, there
> weren't any
> text messages to indicate I should have taken that much
> damage in one shot.
>
>
> I am inclined to believe that our deaths were a result of a
> bug, which I'm
> told sometimes occurs in MM. First off, the gargs spawned
> right next to the
> zone, which I am almost certain shouldn't have occured.
> Everyone in the
> zone were in their 20s and camping around the lake. I don't
> know where
> flouting gargoyles normally spawn, but I would assume nowhere
> near where
> everyone was pulling from (the pathway leading to the
> graveyard). I can't
> think of any reason how the flouting gargs got to the zone
> except due to a
> bug. Second, the text messages did not indicate I got hit by
> a spell, which
> could have accounted for losing 60% of my health in one shot.
> Even if I did
> get hit by a spell, the damage that familiars can do in one
> shot (usually
> with Force Shock), shouldn't be over 400 hit points. I did
> get hit for
> physical damage by the gargs but not enough to do 400 hit
> points of health,
> which was about what I had when they appeared.
>
> Has anyone else had similar deaths in MM?
>
> Galtin of E'ci
> 26 bard
>
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