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Message ID: 9972
Date: Fri Nov 12 04:08:51 GMT 1999
Author: Rob Berryhill
Subject: RE: Looting Issue


At around level 28 or so we just started doing "just loot every once in a
while" and doing the '/rand 1 100' for the highest number on any rare items.
Seems to work fine, although every once in a while you will group with
someone that is extremely greedy.

Astur il'Ayan, Cleric of Brell
SCARAB on Solusek Ro

> From: "Michal Hobson" <given@...>
>
> I would have to say that the looting thing becomes less and less
> of a hassle
> the further you progress in levels. Above 20, most people are in
> guilds and
> are fairly likely to be with at least one other guild member in a party
> which tends to make people a little less greedy with loots - or
> so I've seen
> so far. I have a very small guild (14 people - all levels 20-35) and yet
> somehow we always end up having at least 3 of us in a party (most of the
> time its 5 or 6). We tend to do the master loot and split
> method. We have
> one person, usually a warrior type loot all the corpses. If people are
> looking to keep items like FS and the like, we do that
> alphabetically. The
> coin however, we split whenever a party member is leaving or
> right before a
> new member joins so that nobody misses out on what they've earned. If
> something rare comes up we find out who wants it and do the random roll
> thing. Almost everyone outside of the guild that we've ever grouped with
> has agreed that this is a much more efficient way of looting, as it keeps
> away from the hard feelings of FFA, the bugs that incur during auto split
> (i.e. looter gets 2pp, member 2 gets 2gp, member 3 gets 2sp,
> etc.), and the
> added burden to weak party members (like myself).
>
> Anyway, just my little bit of input
>
> Weiland <Disciples of Truth>
> Erollisi Marr