- Respawn time at 19 minutes reduced from 35s to 30s - Respawn time at 30 minutes reduced from 75s to 70s - You now have a longer respawn time if you die and are meaningfully richer than the enemy team's average net worth (scales from +6s to +22s penalty, based on networth being 15 to 30% higher and game time being 10min to 25min, if under 15% NW or 10min, nothing happens) - Neutral respawn times, hp, and bounty reduced by 30% (sinner's sacrifice unaffected) - Urn no longer requires a drop off channel time - Urn is now knocked out of your hands with a light melee (instead of only with a heavy melee) - Urn pickup channel time is reset if you get hit with a light or heavy melee - Can no longer parry while channeling to pickup the urn - Urn carrier resist reduced from 50% to 30% - Down Dash stamina cost reduced from 1 to 0.5 - Stamina Regen in the healing zone is now dramatically increased - Kinetic Dash: Ammo count reduced from +8 to +6 === Patch 2 === - Urn now drops if it travels through doorman portals