local OrionLib = loadstring(game:HttpGet(("https://raw.githubusercontent.com/shlexware/Orion/main/source")))() local Window = OrionLib:MakeWindow( {Name = "The NBTF OP Hacker", HidePremium = false, SaveConfig = false, ConfigFolder = "Orion_NBTF"} ) local Tab = Window:MakeTab( { Name = "Exploits", Icon = "rbxassetid://4483345998", PremiumOnly = false } ) local Section = Tab:AddSection( { Name = "Main Exploits" } ) Tab:AddButton( { Name = "Kill Non-Team", Callback = function() for count = 1, 10 do local guns = { "Imaginary Gun", "M4 Carbine", "USP", "Spy USP", "AK74", "Colt Python", "USP Silenced", "M24 Sniper", "UMP-9", "MPX", "XM1014" } local targets = {""} local killall = true for i, v in pairs(game:GetService("Players"):GetChildren()) do if table.find(targets, v.Name) ~= nil or killall == true then if v.Character then for i2, v2 in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if table.find(guns, v2.Name) ~= nil then local gun = v2.Name local args = { [1] = game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(gun), [2] = { ["p"] = Vector3.new(0, 0, 0), ["pid"] = 1, ["part"] = game:GetService("Players")[v.Name].Character.Head, ["d"] = 0, ["maxDist"] = 0, ["h"] = game:GetService("Players")[v.Name].Character.Head, ["m"] = Enum.Material.Plastic, ["sid"] = 2, ["t"] = 0, ["n"] = Vector3.new(0, 0, 0) } } game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer( unpack(args) ) end end end end end end OrionLib:MakeNotification( { Name = "Killer.exe", Content = "Killed Non-Team Members Instantly", Image = "rbxassetid://4483345998", Time = 3 } ) end } ) Tab:AddParagraph("WARNING", "Username Needs To Be Exact!") Tab:AddTextbox( { Name = "Kill Single Person", Default = "", TextDisappear = true, Callback = function(Value) for count = 1, 10 do local guns = { "Imaginary Gun", "M4 Carbine", "USP", "Spy USP", "AK74", "Colt Python", "USP Silenced", "M24 Sniper", "UMP-9", "MPX", "XM1014" } local targets = {Value} local killall = false for i, v in pairs(game:GetService("Players"):GetChildren()) do if table.find(targets, v.Name) ~= nil or killall == true then for i2, v2 in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if table.find(guns, v2.Name) ~= nil then local gun = v2.Name local args = { [1] = game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(gun), [2] = { ["p"] = Vector3.new(0, 0, 0), ["pid"] = 1, ["part"] = game:GetService("Players")[v.Name].Character.Head, ["d"] = 0, ["maxDist"] = 0, ["h"] = game:GetService("Players")[v.Name].Character.Head, ["m"] = Enum.Material.Plastic, ["sid"] = 2, ["t"] = 0, ["n"] = Vector3.new(0, 0, 0) } } game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer( unpack(args) ) end end end end end OrionLib:MakeNotification( { Name = "Killer.exe", Content = "Killed " .. Value, Image = "rbxassetid://4483345998", Time = 3 } ) end } ) Tab:AddDropdown( { Name = "Change Rank", Default = "Intern", Options = { "Intern", "Novice", "Talented", "Proficient", "Intermediate", "Experienced", "Seasoned", "Advanced", "Senior", "Expert", "Enthusiast", "Superior", "Veteran", "Principal", "Distinguished", "Elite", "Master", "Grandmaster", "True Grandmaster", "Legendary", "Chosen", "Ultimate" }, Callback = function(Value) local args = { [1] = Value } game:GetService("ReplicatedStorage").ChangeRank:FireServer(unpack(args)) end } ) Tab:AddButton( { Name = "Mod Guns (Inf Ammo Only Imaginary Gun)", Callback = function() local guns = { "Imaginary Gun", "M4 Carbine", "USP", "Spy USP", "AK74", "Colt Python", "USP Silenced", "M24 Sniper", "UMP-9", "MPX", "XM1014" } local nothingvalues = { "RecoilDecay", "RecoilMax", "RecoilMin", "ShotCooldown", "TotalRecoilMax", "MaxSpread", "MinSpread" } local infvalues = {"AmmoCapacity", "AmmoReserves", "FullMagazineSize", "HitDamage", "MaxDistance"} for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if table.find(guns, v.Name) ~= nil then for i2, v2 in pairs(v.Configuration:GetChildren()) do if table.find(nothingvalues, v2.Name) ~= nil then v2.Value = 0 end if table.find(infvalues, v2.Name) ~= nil then v2.Value = 9999999999999999 end end end end end } ) local Section = Tab:AddSection( { Name = "Other Exploits" } ) Tab:AddSlider( { Name = "Speed omg ;o", Min = 0, Max = 300, Default = 16, Increment = 1, ValueName = "sped", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value end } ) Tab:AddSlider( { Name = "Bunny hop powre lel", Min = 0, Max = 300, Default = 50, Increment = 1, ValueName = "jumpy", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value end } ) Tab:AddToggle( { Name = "Invis XDDD", Default = false, Callback = function(Value) if Value == true then local savedpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait() game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-25.95, 84, 3537.55)) wait(.15) local Seat = Instance.new("Seat", game.Workspace) Seat.Anchored = false Seat.CanCollide = false Seat.Name = "invischair" Seat.Transparency = 1 Seat.Position = Vector3.new(-25.95, 84, 3537.55) local Weld = Instance.new("Weld", Seat) Weld.Part0 = Seat Weld.Part1 = game.Players.LocalPlayer.Character:FindFirstChild("Torso") or game.Players.LocalPlayer.Character.UpperTorso wait() Seat.CFrame = savedpos OrionLib:MakeNotification( { Name = "Invis System 3000", Content = "Invis on LETS GOO XDDD", Time = 5 } ) else if workspace:FindFirstChild("invischair") ~= nil then workspace:FindFirstChild("invischair"):Remove() end OrionLib:MakeNotification( { Name = "Invis System 3000", Content = "Invis off ;c", Time = 5 } ) end end } ) Tab:AddToggle( { Name = "Lag Switch-o-tron", Default = false, Callback = function(Value) setting = settings().Network local Effect = Instance.new("ColorCorrectionEffect") Effect.Name = "Lag_Effect" Effect.Parent = game.Lighting Effect.Saturation = -1 Effect.Brightness = 0 Effect.Contrast = 0 Effect.Enabled = false toggle = Value if toggle == true then setting.IncomingReplicationLag = 1000 Effect.Enabled = true toggle = true game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed * 2 OrionLib:MakeNotification( { Name = "Lag Switch-o-tron", Content = "Lag on LETS GOO XDDD", Time = 5 } ) else setting.IncomingReplicationLag = 0 for i, v in pairs(game.Lighting:GetChildren()) do if v.Name == "Lag_Effect" then v:Destroy() end end game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 OrionLib:MakeNotification( { Name = "Lag Switch-o-tron", Content = "Lag off ;c", Time = 5 } ) end end } ) Tab:AddButton( { Name = "Low Graphics LOL", Callback = function() local decalsyeeted = true local g = game local w = g.Workspace local l = g.Lighting local t = w.Terrain t.WaterWaveSize = 0 t.WaterWaveSpeed = 0 t.WaterReflectance = 0 t.WaterTransparency = 0 l.GlobalShadows = false l.FogEnd = 9e9 l.Brightness = 0 settings().Rendering.QualityLevel = "Level01" for i, v in pairs(g:GetDescendants()) do if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then v.Material = "Plastic" v.Reflectance = 0 elseif v:IsA("Decal") or v:IsA("Texture") and decalsyeeted then v.Transparency = 1 elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then v.Lifetime = NumberRange.new(0) elseif v:IsA("Explosion") then v.BlastPressure = 1 v.BlastRadius = 1 elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then v.Enabled = false elseif v:IsA("MeshPart") then v.Material = "Plastic" v.Reflectance = 0 v.TextureID = 10385902758728957 end end for i, e in pairs(l:GetChildren()) do if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then e.Enabled = false end end OrionLib:MakeNotification( { Name = "Low Graphics 6000", Content = "Just fucked ur game LOL (Expected 20 FPS improvement)", Time = 5 } ) end } ) local Section = Tab:AddSection( { Name = "Other Scripts" } ) Tab:AddButton( { Name = "Load Domain X (Chad Script)", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/shlexware/DomainX/main/source", true))() end } ) Tab:AddButton( { Name = "Load Domain X FPS Counter", Callback = function() loadstring(game:HttpGet(("https://raw.githubusercontent.com/shlexsoftworks/fps/main/Main"), true))() end } ) Tab:AddButton( { Name = "Load IY Admin", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))() end } ) Tab:AddButton( { Name = "Load Chat Translator", Callback = function() loadstring(game:HttpGetAsync("https://i.qts.life/r/ChatInlineTranslator.lua", true))() end } ) Tab:AddButton( { Name = "Load Old Roblox Console", Callback = function() local _, str = pcall( function() return game:HttpGet("https://pastebin.com/raw/i35eCznS", true) end ) local s, e = loadstring(str) if typeof(s) ~= "function" then return end local success, message = pcall(s) if (not success) then if printconsole then printconsole(message) elseif printoutput then printoutput(message) end end end } ) OrionLib:Init()