# Contributing Guidelines This is the main repository that provides the `deno` CLI. If you want to fix a bug or add a new feature to `deno` this is the repository to contribute to. Some systems, including a large part of the Node.js compatibility layer are implemented in JavaScript and TypeScript modules. These are a good place to start if you are looking to make your first contribution. [Here](https://node-test-viewer.deno.dev/results/latest) is a list of Node.js test cases, including both successful and failing ones. Reviewing these can provide valuable insight into how the compatibility layer works in practice, and where improvements might be needed. They can also serve as a useful guide for identifying areas where contributions are most impactful. While iterating on such modules it is recommended to include `--features hmr` in your `cargo` flags. This is a special development mode where the JS/TS sources are not included in the binary but read at runtime, meaning the binary will not have to be rebuilt if they are changed. To use the commands below, you need to first install the necessary tools on your system as described [here](#building-from-source). ```sh # cargo build cargo build --features hmr # cargo run -- run hello.ts cargo run --features hmr -- run hello.ts # cargo test integration::node_unit_tests::os_test cargo test --features hmr integration::node_unit_tests::os_test ``` Also remember to reference this feature flag in your editor settings. For VSCode users, combine the following into your workspace file: ```jsonc { "settings": { "rust-analyzer.cargo.features": ["hmr"], // Adds support for resolving internal `ext:*` modules "deno.importMap": "tools/core_import_map.json" } } ``` To use a development version of the LSP in VSCode: 1. Install and enable the [Deno VSCode extension](https://marketplace.visualstudio.com/items?itemName=denoland.vscode-deno) 2. Update your VSCode settings and point `deno.path` to your development binary: ```jsonc // .vscode/settings.json { "deno.path": "/path/to/your/deno/target/debug/deno" } ``` ## Submitting a PR In addition to the above make sure that: > To use the commands below, you need to first install the necessary tools on > your system as described [here](#building-from-source). 1. `cargo test` passes - this will run full test suite for `deno` including unit tests, integration tests and Web Platform Tests 1. Run `./tools/format.js` - this will format all of the code to adhere to the consistent style in the repository 1. Run `./tools/lint.js` - this will check Rust and JavaScript code for common mistakes and errors using `clippy` (for Rust) and `dlint` (for JavaScript) ## Building from source Below are instructions on how to build Deno from source. If you just want to use Deno you can download a prebuilt executable (more information in the [`Getting Started`](https://docs.deno.com/runtime) chapter). ### Cloning the Repository > Deno uses submodules, so you must remember to clone using > `--recurse-submodules`. **Linux(Debian)**/**Mac**/**WSL**: ```shell git clone --recurse-submodules https://github.com/denoland/deno.git ``` **Windows**: 1. [Enable "Developer Mode"](https://www.google.com/search?q=windows+enable+developer+mode) (otherwise symlinks would require administrator privileges). 2. Make sure you are using git version 2.19.2.windows.1 or newer. 3. Set `core.symlinks=true` before the checkout: ```shell git config --global core.symlinks true git clone --recurse-submodules https://github.com/denoland/deno.git ``` ### Prerequisites #### Rust > Deno requires a specific release of Rust. Deno may not support building on > other versions, or on the Rust Nightly Releases. The version of Rust required > for a particular release is specified in the `rust-toolchain.toml` file. [Update or Install Rust](https://www.rust-lang.org/tools/install). Check that Rust installed/updated correctly: ```console rustc -V cargo -V ``` #### Native Compilers and Linkers Many components of Deno require a native compiler to build optimized native functions. ##### Linux(Debian)/WSL ```shell wget https://apt.llvm.org/llvm.sh chmod +x llvm.sh ./llvm.sh 17 apt install --install-recommends -y cmake libglib2.0-dev ``` ##### Mac Mac users must have the _XCode Command Line Tools_ installed. ([XCode](https://developer.apple.com/xcode/) already includes the _XCode Command Line Tools_. Run `xcode-select --install` to install it without XCode.) [CMake](https://cmake.org/) is also required, but does not ship with the _Command Line Tools_. ```console brew install cmake ``` ##### Mac M1/M2 For Apple aarch64 users `lld` must be installed. ```console brew install llvm lld # Add /opt/homebrew/opt/llvm/bin/ to $PATH ``` ##### Windows 1. Get [VS Community 2019](https://www.visualstudio.com/downloads/) with the "Desktop development with C++" toolkit and make sure to select the following required tools listed below along with all C++ tools. - Visual C++ tools for CMake - Windows 10 SDK (10.0.17763.0) - Testing tools core features - Build Tools - Visual C++ ATL for x86 and x64 - Visual C++ MFC for x86 and x64 - C++/CLI support - VC++ 2015.3 v14.00 (v140) toolset for desktop 2. Enable "Debugging Tools for Windows". - Go to "Control Panel" → "Programs" → "Programs and Features" - Select "Windows Software Development Kit - Windows 10" - → "Change" → "Change" → Check "Debugging Tools For Windows" → "Change" →"Finish". - Or use: [Debugging Tools for Windows](https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/) (Notice: it will download the files, you should install `X64 Debuggers And Tools-x64_en-us.msi` file manually.) #### Protobuf Compiler Building Deno requires the [Protocol Buffers compiler](https://grpc.io/docs/protoc-installation/). ##### Linux(Debian)/WSL ```sh apt install -y protobuf-compiler protoc --version # Ensure compiler version is 3+ ``` ##### Mac ```sh brew install protobuf protoc --version # Ensure compiler version is 3+ ``` ##### Windows Windows users can download the latest binary release from [GitHub](https://github.com/protocolbuffers/protobuf/releases/latest). ### Python 3 > Deno requires [Python 3](https://www.python.org/downloads) for running WPT > tests. Ensure that a suffix-less `python`/`python.exe` exists in your `PATH` > and it refers to Python 3. ### Building Deno The easiest way to build Deno is by using a precompiled version of V8. _For WSL make sure you have sufficient memory allocated in `.wslconfig`. It is recommended that you allocate at least 16GB._ ```console cargo build -vv ``` However, you may also want to build Deno and V8 from source code if you are doing lower-level V8 development, or using a platform that does not have precompiled versions of V8: ```console V8_FROM_SOURCE=1 cargo build -vv ``` When building V8 from source, there may be more dependencies. See [rusty_v8's README](https://github.com/denoland/rusty_v8) for more details about the V8 build. ### Building Build with Cargo: ```shell # Build: cargo build -vv # Build errors? Ensure you have latest main and try building again, or if that doesn't work try: cargo clean && cargo build -vv # Run: ./target/debug/deno run tests/testdata/run/002_hello.ts ``` ### Running the Tests Deno has a comprehensive test suite written in both Rust and TypeScript. The Rust tests can be run during the build process using: ```shell cargo test -vv ``` The TypeScript tests can be run using: ```shell # Run all unit/tests: target/debug/deno test -A --unstable --lock=tools/deno.lock.json --config tests/config/deno.json tests/unit # Run a specific test: target/debug/deno test -A --unstable --lock=tools/deno.lock.json --config tests/config/deno.json tests/unit/os_test.ts ``` ### Working with Multiple Crates If a change-set spans multiple Deno crates, you may want to build multiple crates together. It's suggested that you checkout all the required crates next to one another. For example: ```shell - denoland/ - deno/ - deno_core/ - deno_ast/ - ... ``` Then you can use [Cargo's patch feature](https://doc.rust-lang.org/cargo/reference/overriding-dependencies.html) to override the default dependency paths: ```shell cargo build --config 'patch.crates-io.deno_ast.path="../deno_ast"' ``` If you are working on a change-set for few days, you may prefer to add the patch to your `Cargo.toml` file (just make sure you remove this before staging your changes): ```sh [patch.crates-io] deno_ast = { path = "../deno_ast" } ``` This will build the `deno_ast` crate from the local path and link against that version instead of fetching it from `crates.io`. **Note**: It's important that the version of the dependencies in the `Cargo.toml` match the version of the dependencies you have on disk. Use `cargo search ` to inspect the versions.