/** * @file monstdat.cpp * * Implementation of all monster data. */ #include "all.h" /** Contains the data related to each monster ID. */ MonsterData monsterdata[] = { // clang-format off // width, mImage, GraphicType, has_special, sndfile, snd_special, has_trans, TransFile, Frames[6], Rate[6], mName, mMinDLvl, mMaxDLvl, mLevel, mMinHP, mMaxHP, mAi, mFlags , mInt, mHit, mAFNum, mMinDamage, mMaxDamage, mHit2, mAFNum2, mMinDamage2, mMaxDamage2, mArmorClass, mMonstClass, mMagicRes , mMagicRes2 , mTreasure, mSelFlag, mExp { 128, 799, "Monsters\\Zombie\\Zombie%c.CL2", FALSE, "Monsters\\Zombie\\Zombie%c%i.WAV", FALSE, FALSE, NULL, { 11, 24, 12, 6, 16, 0 }, { 4, 0, 0, 0, 0, 0 }, "Zombie", 1, 3, 1, 4, 7, AI_ZOMBIE, 0 , 0, 10, 8, 2, 5, 0, 0, 0, 0, 5, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 54 }, { 128, 799, "Monsters\\Zombie\\Zombie%c.CL2", FALSE, "Monsters\\Zombie\\Zombie%c%i.WAV", FALSE, TRUE, "Monsters\\Zombie\\Bluered.TRN", { 11, 24, 12, 6, 16, 0 }, { 4, 0, 0, 0, 0, 0 }, "Ghoul", 2, 4, 2, 7, 11, AI_ZOMBIE, 0 , 1, 10, 8, 3, 10, 0, 0, 0, 0, 10, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 58 }, { 128, 799, "Monsters\\Zombie\\Zombie%c.CL2", FALSE, "Monsters\\Zombie\\Zombie%c%i.WAV", FALSE, TRUE, "Monsters\\Zombie\\Grey.TRN", { 11, 24, 12, 6, 16, 0 }, { 4, 0, 0, 0, 0, 0 }, "Rotting Carcass", 2, 6, 4, 15, 25, AI_ZOMBIE, 0 , 2, 25, 8, 5, 15, 0, 0, 0, 0, 15, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, 0, 3, 136 }, { 128, 799, "Monsters\\Zombie\\Zombie%c.CL2", FALSE, "Monsters\\Zombie\\Zombie%c%i.WAV", FALSE, TRUE, "Monsters\\Zombie\\Yellow.TRN", { 11, 24, 12, 6, 16, 0 }, { 4, 0, 0, 0, 0, 0 }, "Black Death", 4, 8, 6, 25, 40, AI_ZOMBIE, 0 , 3, 30, 8, 6, 22, 0, 0, 0, 0, 20, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 240 }, { 128, 543, "Monsters\\FalSpear\\Phall%c.CL2", TRUE, "Monsters\\FalSpear\\Phall%c%i.WAV", TRUE, TRUE, "Monsters\\FalSpear\\FallenT.TRN", { 11, 11, 13, 11, 18, 13 }, { 3, 0, 0, 0, 0, 0 }, "Fallen One", 1, 3, 1, 1, 4, AI_FALLEN, 0 , 0, 15, 7, 1, 3, 0, 5, 0, 0, 0, MC_ANIMAL, 0 , 0 , 0, 3, 46 }, { 128, 543, "Monsters\\FalSpear\\Phall%c.CL2", TRUE, "Monsters\\FalSpear\\Phall%c%i.WAV", TRUE, TRUE, "Monsters\\FalSpear\\Dark.TRN", { 11, 11, 13, 11, 18, 13 }, { 3, 0, 0, 0, 0, 0 }, "Carver", 2, 5, 3, 4, 8, AI_FALLEN, 0 , 2, 20, 7, 2, 5, 0, 5, 0, 0, 5, MC_ANIMAL, 0 , 0 , 0, 3, 80 }, { 128, 543, "Monsters\\FalSpear\\Phall%c.CL2", TRUE, "Monsters\\FalSpear\\Phall%c%i.WAV", TRUE, FALSE, NULL, { 11, 11, 13, 11, 18, 13 }, { 3, 0, 0, 0, 0, 0 }, "Devil Kin", 3, 7, 5, 12, 24, AI_FALLEN, 0 , 2, 25, 7, 3, 7, 0, 5, 0, 0, 10, MC_ANIMAL, 0 , RESIST_FIRE , 0, 3, 155 }, { 128, 543, "Monsters\\FalSpear\\Phall%c.CL2", TRUE, "Monsters\\FalSpear\\Phall%c%i.WAV", TRUE, TRUE, "Monsters\\FalSpear\\Blue.TRN", { 11, 11, 13, 11, 18, 13 }, { 3, 0, 0, 0, 0, 0 }, "Dark One", 5, 9, 7, 20, 36, AI_FALLEN, 0 , 3, 30, 7, 4, 8, 0, 5, 0, 0, 15, MC_ANIMAL, IMMUNE_NULL_40, RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 255 }, { 128, 553, "Monsters\\SkelAxe\\SklAx%c.CL2", TRUE, "Monsters\\SkelAxe\\SklAx%c%i.WAV", FALSE, TRUE, "Monsters\\SkelAxe\\White.TRN", { 12, 8, 13, 6, 17, 16 }, { 5, 0, 0, 0, 0, 0 }, "Skeleton", 1, 3, 1, 2, 4, AI_SKELSD, 0 , 0, 20, 8, 1, 4, 0, 0, 0, 0, 0, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 64 }, { 128, 553, "Monsters\\SkelAxe\\SklAx%c.CL2", TRUE, "Monsters\\SkelAxe\\SklAx%c%i.WAV", FALSE, TRUE, "Monsters\\SkelAxe\\Skelt.TRN", { 12, 8, 13, 6, 17, 16 }, { 4, 0, 0, 0, 0, 0 }, "Corpse Axe", 2, 5, 2, 4, 7, AI_SKELSD, 0 , 1, 25, 8, 3, 5, 0, 0, 0, 0, 0, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 68 }, { 128, 553, "Monsters\\SkelAxe\\SklAx%c.CL2", TRUE, "Monsters\\SkelAxe\\SklAx%c%i.WAV", FALSE, FALSE, NULL, { 12, 8, 13, 6, 17, 16 }, { 2, 0, 0, 0, 0, 0 }, "Burning Dead", 2, 6, 4, 8, 12, AI_SKELSD, 0 , 2, 30, 8, 3, 7, 0, 0, 0, 0, 5, MC_UNDEAD, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, 0, 3, 154 }, { 128, 553, "Monsters\\SkelAxe\\SklAx%c.CL2", TRUE, "Monsters\\SkelAxe\\SklAx%c%i.WAV", FALSE, TRUE, "Monsters\\SkelAxe\\Black.TRN", { 12, 8, 13, 6, 17, 16 }, { 3, 0, 0, 0, 0, 0 }, "Horror", 4, 8, 6, 12, 20, AI_SKELSD, 0 , 3, 35, 8, 4, 9, 0, 0, 0, 0, 15, MC_UNDEAD, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 264 }, { 128, 623, "Monsters\\FalSword\\Fall%c.CL2", TRUE, "Monsters\\FalSword\\Fall%c%i.WAV", TRUE, TRUE, "Monsters\\FalSword\\FallenT.TRN", { 12, 12, 13, 11, 14, 15 }, { 3, 0, 0, 0, 0, 0 }, "Fallen One", 1, 3, 1, 2, 5, AI_FALLEN, 0 , 0, 15, 8, 1, 4, 0, 5, 0, 0, 10, MC_ANIMAL, 0 , 0 , 0, 3, 52 }, { 128, 623, "Monsters\\FalSword\\Fall%c.CL2", TRUE, "Monsters\\FalSword\\Fall%c%i.WAV", TRUE, TRUE, "Monsters\\FalSword\\Dark.TRN", { 12, 12, 13, 11, 14, 15 }, { 3, 0, 0, 0, 0, 0 }, "Carver", 2, 5, 3, 5, 9, AI_FALLEN, 0 , 1, 20, 8, 2, 7, 0, 5, 0, 0, 15, MC_ANIMAL, 0 , 0 , 0, 3, 90 }, { 128, 623, "Monsters\\FalSword\\Fall%c.CL2", TRUE, "Monsters\\FalSword\\Fall%c%i.WAV", TRUE, FALSE, NULL, { 12, 12, 13, 11, 14, 15 }, { 3, 0, 0, 0, 0, 0 }, "Devil Kin", 3, 7, 5, 16, 24, AI_FALLEN, 0 , 2, 25, 8, 4, 10, 0, 5, 0, 0, 20, MC_ANIMAL, 0 , RESIST_FIRE , 0, 3, 180 }, { 128, 623, "Monsters\\FalSword\\Fall%c.CL2", TRUE, "Monsters\\FalSword\\Fall%c%i.WAV", TRUE, TRUE, "Monsters\\FalSword\\Blue.TRN", { 12, 12, 13, 11, 14, 15 }, { 3, 0, 0, 0, 0, 0 }, "Dark One", 5, 9, 7, 24, 36, AI_FALLEN, 0 , 3, 30, 8, 4, 12, 0, 5, 0, 0, 25, MC_ANIMAL, IMMUNE_NULL_40, RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 280 }, { 128, 410, "Monsters\\Scav\\Scav%c.CL2", TRUE, "Monsters\\Scav\\Scav%c%i.WAV", FALSE, FALSE, NULL, { 12, 8, 12, 6, 20, 11 }, { 2, 0, 0, 0, 0, 0 }, "Scavenger", 1, 4, 2, 3, 6, AI_SCAV, 0 , 0, 20, 7, 1, 5, 0, 0, 0, 0, 10, MC_ANIMAL, 0 , RESIST_FIRE , 0, 3, 80 }, { 128, 410, "Monsters\\Scav\\Scav%c.CL2", TRUE, "Monsters\\Scav\\Scav%c%i.WAV", FALSE, TRUE, "Monsters\\Scav\\ScavBr.TRN", { 12, 8, 12, 6, 20, 11 }, { 2, 0, 0, 0, 0, 0 }, "Plague Eater", 3, 6, 4, 12, 24, AI_SCAV, 0 , 1, 30, 7, 1, 8, 0, 0, 0, 0, 20, MC_ANIMAL, 0 , RESIST_LIGHTNING , 0, 3, 188 }, { 128, 410, "Monsters\\Scav\\Scav%c.CL2", TRUE, "Monsters\\Scav\\Scav%c%i.WAV", FALSE, TRUE, "Monsters\\Scav\\ScavBe.TRN", { 12, 8, 12, 6, 20, 11 }, { 2, 0, 0, 0, 0, 0 }, "Shadow Beast", 4, 8, 6, 24, 36, AI_SCAV, 0 , 2, 35, 7, 3, 12, 0, 0, 0, 0, 25, MC_ANIMAL, IMMUNE_NULL_40, RESIST_FIRE | IMMUNE_NULL_40, 0, 3, 375 }, { 128, 410, "Monsters\\Scav\\Scav%c.CL2", TRUE, "Monsters\\Scav\\Scav%c%i.WAV", FALSE, TRUE, "Monsters\\Scav\\ScavW.TRN", { 12, 8, 12, 6, 20, 11 }, { 2, 0, 0, 0, 0, 0 }, "Bone Gasher", 6, 10, 8, 28, 40, AI_SCAV, 0 , 3, 35, 7, 5, 15, 0, 0, 0, 0, 30, MC_ANIMAL, RESIST_MAGIC | IMMUNE_NULL_40, RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 552 }, { 128, 567, "Monsters\\SkelBow\\SklBw%c.CL2", TRUE, "Monsters\\SkelBow\\SklBw%c%i.WAV", FALSE, TRUE, "Monsters\\SkelBow\\White.TRN", { 9, 8, 16, 5, 16, 16 }, { 4, 0, 0, 0, 0, 0 }, "Skeleton", 2, 5, 3, 2, 4, AI_SKELBOW, 0 , 0, 15, 12, 1, 2, 0, 0, 0, 0, 0, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 110 }, { 128, 567, "Monsters\\SkelBow\\SklBw%c.CL2", TRUE, "Monsters\\SkelBow\\SklBw%c%i.WAV", FALSE, TRUE, "Monsters\\SkelBow\\Skelt.TRN", { 9, 8, 16, 5, 16, 16 }, { 4, 0, 0, 0, 0, 0 }, "Corpse Bow", 3, 7, 5, 8, 16, AI_SKELBOW, 0 , 1, 25, 12, 1, 4, 0, 0, 0, 0, 0, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 210 }, { 128, 567, "Monsters\\SkelBow\\SklBw%c.CL2", TRUE, "Monsters\\SkelBow\\SklBw%c%i.WAV", FALSE, FALSE, NULL, { 9, 8, 16, 5, 16, 16 }, { 2, 0, 0, 0, 0, 0 }, "Burning Dead", 5, 9, 7, 10, 24, AI_SKELBOW, 0 , 2, 30, 12, 1, 6, 0, 0, 0, 0, 5, MC_UNDEAD, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, 0, 3, 364 }, { 128, 567, "Monsters\\SkelBow\\SklBw%c.CL2", TRUE, "Monsters\\SkelBow\\SklBw%c%i.WAV", FALSE, TRUE, "Monsters\\SkelBow\\Black.TRN", { 9, 8, 16, 5, 16, 16 }, { 3, 0, 0, 0, 0, 0 }, "Horror", 7, 11, 9, 15, 45, AI_SKELBOW, 0 , 3, 35, 12, 2, 9, 0, 0, 0, 0, 15, MC_UNDEAD, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 594 }, { 128, 575, "Monsters\\SkelSd\\SklSr%c.CL2", TRUE, "Monsters\\SkelSd\\SklSr%c%i.WAV", TRUE, TRUE, "Monsters\\SkelSd\\White.TRN", { 13, 8, 12, 7, 15, 16 }, { 4, 0, 0, 0, 0, 0 }, "Skeleton Captain", 1, 4, 2, 3, 6, AI_SKELSD, 0 , 0, 20, 8, 2, 7, 0, 0, 0, 0, 10, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 90 }, { 128, 575, "Monsters\\SkelSd\\SklSr%c.CL2", TRUE, "Monsters\\SkelSd\\SklSr%c%i.WAV", FALSE, TRUE, "Monsters\\SkelSd\\Skelt.TRN", { 13, 8, 12, 7, 15, 16 }, { 4, 0, 0, 0, 0, 0 }, "Corpse Captain", 2, 6, 4, 12, 20, AI_SKELSD, 0 , 1, 30, 8, 3, 9, 0, 0, 0, 0, 5, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 200 }, { 128, 575, "Monsters\\SkelSd\\SklSr%c.CL2", TRUE, "Monsters\\SkelSd\\SklSr%c%i.WAV", FALSE, FALSE, NULL, { 13, 8, 12, 7, 15, 16 }, { 4, 0, 0, 0, 0, 0 }, "Burning Dead Captain", 4, 8, 6, 16, 30, AI_SKELSD, 0 , 2, 35, 8, 4, 10, 0, 0, 0, 0, 15, MC_UNDEAD, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, 0, 3, 393 }, { 128, 575, "Monsters\\SkelSd\\SklSr%c.CL2", TRUE, "Monsters\\SkelSd\\SklSr%c%i.WAV", FALSE, TRUE, "Monsters\\SkelSd\\Black.TRN", { 13, 8, 12, 7, 15, 16 }, { 4, 0, 0, 0, 0, 0 }, "Horror Captain", 6, 10, 8, 35, 50, AI_SKELSD, MFLAG_SEARCH , 3, 40, 8, 5, 14, 0, 0, 0, 0, 30, MC_UNDEAD, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 604 }, #ifdef HELLFIRE { 128, 800, "Monsters\\TSneak\\TSneak%c.CL2", FALSE, "Monsters\\TSneak\\Sneakl%c%i.WAV", FALSE, FALSE, NULL, { 13, 13, 15, 11, 16, 0 }, { 2, 0, 0, 0, 0, 0 }, "Invisible Lord", 36, 39, 14, 278, 278, AI_SKELSD, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 65, 8, 16, 30, 0, 0, 0, 0, 60, MC_DEMON, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 2000 }, #else { 128, 2000, "Monsters\\TSneak\\TSneak%c.CL2", FALSE, "Monsters\\TSneak\\Sneakl%c%i.WAV", FALSE, FALSE, NULL, { 13, 13, 15, 11, 16, 0 }, { 2, 0, 0, 0, 0, 0 }, "Invisible Lord", 14, 14, 14, 278, 278, AI_SKELSD, MFLAG_SEARCH , 3, 65, 8, 16, 30, 0, 0, 0, 0, 60, MC_DEMON, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 2000 }, #endif { 128, 992, "Monsters\\Sneak\\Sneak%c.CL2", TRUE, "Monsters\\Sneak\\Sneak%c%i.WAV", FALSE, FALSE, NULL, { 16, 8, 12, 8, 24, 15 }, { 2, 0, 0, 0, 0, 0 }, "Hidden", 3, 8, 5, 8, 24, AI_SNEAK, MFLAG_HIDDEN , 0, 35, 8, 3, 6, 0, 0, 0, 0, 25, MC_DEMON, 0 , IMMUNE_NULL_40, 0, 3, 278 }, { 128, 992, "Monsters\\Sneak\\Sneak%c.CL2", TRUE, "Monsters\\Sneak\\Sneak%c%i.WAV", FALSE, TRUE, "Monsters\\Sneak\\Sneakv2.TRN", { 16, 8, 12, 8, 24, 15 }, { 2, 0, 0, 0, 0, 0 }, "Stalker", 8, 12, 9, 30, 45, AI_SNEAK, MFLAG_HIDDEN | MFLAG_SEARCH , 1, 40, 8, 8, 16, 0, 0, 0, 0, 30, MC_DEMON, 0 , IMMUNE_NULL_40, 0, 3, 630 }, { 128, 992, "Monsters\\Sneak\\Sneak%c.CL2", TRUE, "Monsters\\Sneak\\Sneak%c%i.WAV", FALSE, TRUE, "Monsters\\Sneak\\Sneakv3.TRN", { 16, 8, 12, 8, 24, 15 }, { 2, 0, 0, 0, 0, 0 }, "Unseen", 10, 14, 11, 35, 50, AI_SNEAK, MFLAG_HIDDEN | MFLAG_SEARCH , 2, 45, 8, 12, 20, 0, 0, 0, 0, 30, MC_DEMON, RESIST_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 935 }, { 128, 992, "Monsters\\Sneak\\Sneak%c.CL2", TRUE, "Monsters\\Sneak\\Sneak%c%i.WAV", FALSE, TRUE, "Monsters\\Sneak\\Sneakv1.TRN", { 16, 8, 12, 8, 24, 15 }, { 2, 0, 0, 0, 0, 0 }, "Illusion Weaver", 14, 18, 13, 40, 60, AI_SNEAK, MFLAG_HIDDEN | MFLAG_SEARCH , 3, 60, 8, 16, 24, 0, 0, 0, 0, 30, MC_DEMON, RESIST_MAGIC | RESIST_FIRE , IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, 0, 3, 1500 }, #ifdef HELLFIRE { 160, 800, "Monsters\\GoatLord\\GoatL%c.CL2", FALSE, "Monsters\\newsfx\\Satyr%c%i.WAV", FALSE, FALSE, NULL, { 13, 13, 14, 9, 16, 0 }, { 2, 0, 0, 0, 0, 0 }, "Satyr Lord", 40, 43, 28, 160, 200, AI_SKELSD, MFLAG_SEARCH , 3, 90, 8, 20, 30, 0, 0, 0, 0, 70, MC_ANIMAL, RESIST_FIRE | RESIST_LIGHTNING , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 0, 3, 2800 }, #else { 160, 2000, "Monsters\\GoatLord\\GoatL%c.CL2", FALSE, "Monsters\\GoatLord\\Goatl%c%i.WAV", FALSE, FALSE, NULL, { 13, 13, 14, 9, 16, 0 }, { 2, 0, 0, 0, 0, 0 }, "Lord Sayter", 13, 13, 12, 351, 351, AI_SKELSD, MFLAG_SEARCH , 3, 80, 8, 14, 24, 0, 0, 0, 0, 60, MC_DEMON, RESIST_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, RESIST_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, 0, 3, 1500 }, #endif { 128, 1030, "Monsters\\GoatMace\\Goat%c.CL2", TRUE, "Monsters\\GoatMace\\Goat%c%i.WAV", FALSE, FALSE, NULL, { 12, 8, 12, 6, 20, 12 }, { 2, 0, 0, 0, 1, 0 }, "Flesh Clan", 6, 10, 8, 30, 45, AI_GOATMC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 50, 8, 4, 10, 0, 0, 0, 0, 40, MC_DEMON, 0 , 0 , 0, 3, 460 }, { 128, 1030, "Monsters\\GoatMace\\Goat%c.CL2", TRUE, "Monsters\\GoatMace\\Goat%c%i.WAV", FALSE, TRUE, "Monsters\\GoatMace\\Beige.TRN", { 12, 8, 12, 6, 20, 12 }, { 2, 0, 0, 0, 1, 0 }, "Stone Clan", 8, 12, 10, 40, 55, AI_GOATMC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 60, 8, 6, 12, 0, 0, 0, 0, 40, MC_DEMON, RESIST_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 685 }, { 128, 1030, "Monsters\\GoatMace\\Goat%c.CL2", TRUE, "Monsters\\GoatMace\\Goat%c%i.WAV", FALSE, TRUE, "Monsters\\GoatMace\\Red.TRN", { 12, 8, 12, 6, 20, 12 }, { 2, 0, 0, 0, 1, 0 }, "Fire Clan", 10, 14, 12, 50, 65, AI_GOATMC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 70, 8, 8, 16, 0, 0, 0, 0, 45, MC_DEMON, RESIST_FIRE , IMMUNE_FIRE , 0, 3, 906 }, { 128, 1030, "Monsters\\GoatMace\\Goat%c.CL2", TRUE, "Monsters\\GoatMace\\Goat%c%i.WAV", FALSE, TRUE, "Monsters\\GoatMace\\Gray.TRN", { 12, 8, 12, 6, 20, 12 }, { 2, 0, 0, 0, 1, 0 }, "Night Clan", 12, 16, 14, 55, 70, AI_GOATMC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 80, 8, 10, 20, 15, 0, 30, 30, 50, MC_DEMON, RESIST_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 1190 }, { 96, 364, "Monsters\\Bat\\Bat%c.CL2", FALSE, "Monsters\\Bat\\Bat%c%i.WAV", FALSE, TRUE, "Monsters\\Bat\\red.trn", { 9, 13, 10, 9, 13, 0 }, { 0, 0, 0, 0, 0, 0 }, "Fiend", 2, 5, 3, 3, 6, AI_BAT, 0 , 0, 35, 5, 1, 6, 0, 0, 0, 0, 0, MC_ANIMAL, 0 , 0 , 0x4000, 6, 102 }, { 96, 364, "Monsters\\Bat\\Bat%c.CL2", FALSE, "Monsters\\Bat\\Bat%c%i.WAV", FALSE, FALSE, NULL, { 9, 13, 10, 9, 13, 0 }, { 0, 0, 0, 0, 0, 0 }, "Blink", 5, 9, 7, 12, 28, AI_BAT, 0 , 1, 45, 5, 1, 8, 0, 0, 0, 0, 15, MC_ANIMAL, 0 , 0 , 0x4000, 6, 340 }, { 96, 364, "Monsters\\Bat\\Bat%c.CL2", FALSE, "Monsters\\Bat\\Bat%c%i.WAV", FALSE, TRUE, "Monsters\\Bat\\grey.trn", { 9, 13, 10, 9, 13, 0 }, { 0, 0, 0, 0, 0, 0 }, "Gloom", 7, 11, 9, 28, 36, AI_BAT, MFLAG_SEARCH , 2, 70, 5, 4, 12, 0, 0, 0, 0, 35, MC_ANIMAL, RESIST_MAGIC , RESIST_MAGIC | IMMUNE_NULL_40, 0x4000, 6, 509 }, { 96, 364, "Monsters\\Bat\\Bat%c.CL2", FALSE, "Monsters\\Bat\\Bat%c%i.WAV", FALSE, TRUE, "Monsters\\Bat\\orange.trn", { 9, 13, 10, 9, 13, 0 }, { 0, 0, 0, 0, 0, 0 }, "Familiar", 11, 15, 13, 20, 35, AI_BAT, MFLAG_SEARCH , 3, 50, 5, 4, 16, 0, 0, 0, 0, 35, MC_DEMON, RESIST_MAGIC | IMMUNE_LIGHTNING , RESIST_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0x4000, 6, 448 }, { 128, 1040, "Monsters\\GoatBow\\GoatB%c.CL2", FALSE, "Monsters\\GoatBow\\GoatB%c%i.WAV", FALSE, FALSE, NULL, { 12, 8, 16, 6, 20, 0 }, { 3, 0, 0, 0, 0, 0 }, "Flesh Clan", 6, 10, 8, 20, 35, AI_GOATBOW, MFLAG_CAN_OPEN_DOOR, 0, 35, 13, 1, 7, 0, 0, 0, 0, 35, MC_DEMON, 0 , 0 , 0, 3, 448 }, { 128, 1040, "Monsters\\GoatBow\\GoatB%c.CL2", FALSE, "Monsters\\GoatBow\\GoatB%c%i.WAV", FALSE, TRUE, "Monsters\\GoatBow\\Beige.TRN", { 12, 8, 16, 6, 20, 0 }, { 3, 0, 0, 0, 0, 0 }, "Stone Clan", 8, 12, 10, 30, 40, AI_GOATBOW, MFLAG_CAN_OPEN_DOOR, 1, 40, 13, 2, 9, 0, 0, 0, 0, 35, MC_DEMON, RESIST_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 645 }, { 128, 1040, "Monsters\\GoatBow\\GoatB%c.CL2", FALSE, "Monsters\\GoatBow\\GoatB%c%i.WAV", FALSE, TRUE, "Monsters\\GoatBow\\Red.TRN", { 12, 8, 16, 6, 20, 0 }, { 3, 0, 0, 0, 0, 0 }, "Fire Clan", 10, 14, 12, 40, 50, AI_GOATBOW, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 45, 13, 3, 11, 0, 0, 0, 0, 35, MC_DEMON, RESIST_FIRE , IMMUNE_FIRE , 0, 3, 822 }, { 128, 1040, "Monsters\\GoatBow\\GoatB%c.CL2", FALSE, "Monsters\\GoatBow\\GoatB%c%i.WAV", FALSE, TRUE, "Monsters\\GoatBow\\Gray.TRN", { 12, 8, 16, 6, 20, 0 }, { 3, 0, 0, 0, 0, 0 }, "Night Clan", 12, 16, 14, 50, 65, AI_GOATBOW, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 50, 13, 4, 13, 15, 0, 0, 0, 40, MC_DEMON, RESIST_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 3, 1092 }, { 128, 716, "Monsters\\Acid\\Acid%c.CL2", TRUE, "Monsters\\Acid\\Acid%c%i.WAV", TRUE, FALSE, NULL, { 13, 8, 12, 8, 16, 12 }, { 0, 0, 0, 0, 0, 0 }, "Acid Beast", 10, 14, 11, 40, 66, AI_ACID, 0 , 0, 40, 8, 4, 12, 25, 8, 0, 0, 30, MC_ANIMAL, IMMUNE_ACID , IMMUNE_MAGIC | IMMUNE_ACID , 0, 3, 846 }, { 128, 716, "Monsters\\Acid\\Acid%c.CL2", TRUE, "Monsters\\Acid\\Acid%c%i.WAV", TRUE, TRUE, "Monsters\\Acid\\AcidBlk.TRN", { 13, 8, 12, 8, 16, 12 }, { 0, 0, 0, 0, 0, 0 }, "Poison Spitter", 14, 18, 15, 60, 85, AI_ACID, 0 , 1, 45, 8, 4, 16, 25, 8, 0, 0, 30, MC_ANIMAL, IMMUNE_ACID , IMMUNE_MAGIC | IMMUNE_ACID , 0, 3, 1248 }, { 128, 716, "Monsters\\Acid\\Acid%c.CL2", TRUE, "Monsters\\Acid\\Acid%c%i.WAV", TRUE, TRUE, "Monsters\\Acid\\AcidB.TRN", { 13, 8, 12, 8, 16, 12 }, { 0, 0, 0, 0, 0, 0 }, "Pit Beast", 18, 22, 21, 80, 110, AI_ACID, 0 , 2, 55, 8, 8, 18, 35, 8, 0, 0, 35, MC_ANIMAL, RESIST_MAGIC | IMMUNE_ACID , IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_ACID , 0, 3, 2060 }, { 128, 716, "Monsters\\Acid\\Acid%c.CL2", TRUE, "Monsters\\Acid\\Acid%c%i.WAV", TRUE, TRUE, "Monsters\\Acid\\AcidR.TRN", { 13, 8, 12, 8, 16, 12 }, { 0, 0, 0, 0, 0, 0 }, "Lava Maw", 22, 27, 25, 100, 150, AI_ACID, 0 , 3, 65, 8, 10, 20, 40, 8, 0, 0, 35, MC_ANIMAL, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_ACID , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_ACID , 0, 3, 2940 }, { 160, 1010, "Monsters\\SKing\\SKing%c.CL2", TRUE, "Monsters\\SKing\\SKing%c%i.WAV", TRUE, TRUE, "Monsters\\SkelAxe\\White.TRN", { 8, 6, 16, 6, 16, 6 }, { 2, 0, 0, 0, 0, 2 }, "Skeleton King", 6, 6, 9, 140, 140, AI_SKELKING, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 60, 8, 6, 16, 0, 0, 0, 0, 70, MC_UNDEAD, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0x8001, 7, 570 }, { 128, 980, "Monsters\\FatC\\FatC%c.CL2", FALSE, "Monsters\\FatC\\FatC%c%i.WAV", FALSE, FALSE, NULL, { 10, 8, 12, 6, 16, 0 }, { 1, 0, 0, 0, 0, 0 }, "The Butcher", 0, 0, 1, 320, 320, AI_CLEAVER, 0 , 3, 50, 8, 6, 12, 0, 0, 0, 0, 50, MC_DEMON, RESIST_FIRE | RESIST_LIGHTNING , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 0x8000, 3, 710 }, { 128, 1130, "Monsters\\Fat\\Fat%c.CL2", TRUE, "Monsters\\Fat\\Fat%c%i.WAV", FALSE, FALSE, NULL, { 8, 10, 15, 6, 16, 10 }, { 4, 0, 0, 0, 0, 0 }, "Overlord", 8, 12, 10, 60, 80, AI_FAT, 0 , 0, 55, 8, 6, 12, 0, 0, 0, 0, 55, MC_DEMON, 0 , RESIST_FIRE , 0, 3, 635 }, { 128, 1130, "Monsters\\Fat\\Fat%c.CL2", TRUE, "Monsters\\Fat\\Fat%c%i.WAV", FALSE, TRUE, "Monsters\\Fat\\Blue.TRN", { 8, 10, 15, 6, 16, 10 }, { 4, 0, 0, 0, 0, 0 }, "Mud Man", 13, 17, 14, 100, 125, AI_FAT, MFLAG_SEARCH , 1, 60, 8, 8, 16, 0, 0, 0, 0, 60, MC_DEMON, 0 , IMMUNE_LIGHTNING , 0, 3, 1165 }, { 128, 1130, "Monsters\\Fat\\Fat%c.CL2", TRUE, "Monsters\\Fat\\Fat%c%i.WAV", FALSE, TRUE, "Monsters\\Fat\\FatB.TRN", { 8, 10, 15, 6, 16, 10 }, { 4, 0, 0, 0, 0, 0 }, "Toad Demon", 15, 19, 16, 135, 160, AI_FAT, MFLAG_SEARCH , 2, 70, 8, 8, 16, 40, 0, 8, 20, 65, MC_DEMON, IMMUNE_MAGIC , IMMUNE_MAGIC | RESIST_LIGHTNING , 0, 3, 1380 }, { 128, 1130, "Monsters\\Fat\\Fat%c.CL2", TRUE, "Monsters\\Fat\\Fat%c%i.WAV", FALSE, TRUE, "Monsters\\Fat\\FatF.TRN", { 8, 10, 15, 6, 16, 10 }, { 4, 0, 0, 0, 0, 0 }, "Flayed One", 19, 23, 20, 160, 200, AI_FAT, MFLAG_SEARCH , 3, 85, 8, 10, 20, 0, 0, 0, 0, 70, MC_DEMON, RESIST_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 0, 3, 2058 }, { 160, 2420, "Monsters\\Worm\\Worm%c.CL2", FALSE, "Monsters\\Fat\\Fat%c%i.WAV", FALSE, FALSE, NULL, { 13, 13, 13, 11, 19, 0 }, { 0, 0, 0, 0, 0, 0 }, "Wyrm", 9, 13, 11, 60, 90, AI_SKELSD, 0 , 0, 40, 8, 4, 10, 0, 0, 0, 0, 25, MC_ANIMAL, RESIST_MAGIC , RESIST_MAGIC , 0, 3, 660 }, { 160, 2420, "Monsters\\Worm\\Worm%c.CL2", FALSE, "Monsters\\Fat\\Fat%c%i.WAV", FALSE, FALSE, NULL, { 13, 13, 13, 11, 19, 0 }, { 0, 0, 0, 0, 0, 0 }, "Cave Slug", 11, 15, 13, 75, 110, AI_SKELSD, 0 , 1, 50, 8, 6, 13, 0, 0, 0, 0, 30, MC_ANIMAL, RESIST_MAGIC , RESIST_MAGIC , 0, 3, 994 }, { 160, 2420, "Monsters\\Worm\\Worm%c.CL2", FALSE, "Monsters\\Fat\\Fat%c%i.WAV", FALSE, FALSE, NULL, { 13, 13, 13, 11, 19, 0 }, { 0, 0, 0, 0, 0, 0 }, "Devil Wyrm", 13, 17, 15, 100, 140, AI_SKELSD, 0 , 2, 55, 8, 8, 16, 0, 0, 0, 0, 30, MC_ANIMAL, RESIST_MAGIC | RESIST_FIRE , RESIST_MAGIC | RESIST_FIRE , 0, 3, 1320 }, { 160, 2420, "Monsters\\Worm\\Worm%c.CL2", FALSE, "Monsters\\Fat\\Fat%c%i.WAV", FALSE, FALSE, NULL, { 13, 13, 13, 11, 19, 0 }, { 0, 0, 0, 0, 0, 0 }, "Devourer", 15, 19, 17, 125, 200, AI_SKELSD, 0 , 3, 60, 8, 10, 20, 0, 0, 0, 0, 35, MC_ANIMAL, RESIST_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, RESIST_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, 0, 3, 1827 }, { 128, 1680, "Monsters\\Magma\\Magma%c.CL2", TRUE, "Monsters\\Magma\\Magma%c%i.WAV", TRUE, FALSE, NULL, { 8, 10, 14, 7, 18, 18 }, { 2, 0, 0, 0, 1, 0 }, "Magma Demon", 14, 17, 13, 50, 70, AI_MAGMA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 45, 4, 2, 10, 50, 13, 0, 0, 45, MC_DEMON, IMMUNE_MAGIC | RESIST_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 0, 7, 1076 }, { 128, 1680, "Monsters\\Magma\\Magma%c.CL2", TRUE, "Monsters\\Magma\\Magma%c%i.WAV", TRUE, TRUE, "Monsters\\Magma\\Yellow.TRN", { 8, 10, 14, 7, 18, 18 }, { 2, 0, 0, 0, 1, 0 }, "Blood Stone", 15, 19, 14, 55, 75, AI_MAGMA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 50, 4, 2, 12, 50, 14, 0, 0, 45, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 0, 7, 1309 }, { 128, 1680, "Monsters\\Magma\\Magma%c.CL2", TRUE, "Monsters\\Magma\\Magma%c%i.WAV", TRUE, TRUE, "Monsters\\Magma\\Blue.TRN", { 8, 10, 14, 7, 18, 18 }, { 2, 0, 0, 0, 1, 0 }, "Hell Stone", 16, 20, 16, 60, 80, AI_MAGMA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 60, 4, 2, 20, 60, 14, 0, 0, 50, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 0, 7, 1680 }, { 128, 1680, "Monsters\\Magma\\Magma%c.CL2", TRUE, "Monsters\\Magma\\Magma%c%i.WAV", TRUE, TRUE, "Monsters\\Magma\\Wierd.TRN", { 8, 10, 14, 7, 18, 18 }, { 2, 0, 0, 0, 1, 0 }, "Lava Lord", 17, 21, 18, 70, 85, AI_MAGMA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 75, 4, 4, 24, 60, 14, 0, 0, 60, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 0, 7, 2124 }, { 160, 1630, "Monsters\\Rhino\\Rhino%c.CL2", TRUE, "Monsters\\Rhino\\Rhino%c%i.WAV", TRUE, FALSE, NULL, { 8, 8, 14, 6, 16, 6 }, { 2, 0, 0, 0, 0, 0 }, "Horned Demon", 12, 16, 13, 40, 80, AI_RHINO, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 60, 7, 2, 16, 100, 0, 5, 32, 40, MC_ANIMAL, 0 , RESIST_FIRE , 0, 7, 1172 }, { 160, 1630, "Monsters\\Rhino\\Rhino%c.CL2", TRUE, "Monsters\\Rhino\\Rhino%c%i.WAV", TRUE, TRUE, "Monsters\\Rhino\\Orange.TRN", { 8, 8, 14, 6, 16, 6 }, { 2, 0, 0, 0, 0, 0 }, "Mud Runner", 14, 18, 15, 50, 90, AI_RHINO, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 70, 7, 6, 18, 100, 0, 12, 36, 45, MC_ANIMAL, 0 , RESIST_FIRE , 0, 7, 1404 }, { 160, 1630, "Monsters\\Rhino\\Rhino%c.CL2", TRUE, "Monsters\\Rhino\\Rhino%c%i.WAV", TRUE, TRUE, "Monsters\\Rhino\\Blue.TRN", { 8, 8, 14, 6, 16, 6 }, { 2, 0, 0, 0, 0, 0 }, "Frost Charger", 16, 20, 17, 60, 100, AI_RHINO, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 80, 7, 8, 20, 100, 0, 20, 40, 50, MC_ANIMAL, IMMUNE_MAGIC | RESIST_LIGHTNING , IMMUNE_MAGIC | RESIST_LIGHTNING , 0, 7, 1720 }, { 160, 1630, "Monsters\\Rhino\\Rhino%c.CL2", TRUE, "Monsters\\Rhino\\Rhino%c%i.WAV", TRUE, TRUE, "Monsters\\Rhino\\RhinoB.TRN", { 8, 8, 14, 6, 16, 6 }, { 2, 0, 0, 0, 0, 0 }, "Obsidian Lord", 18, 22, 19, 70, 110, AI_RHINO, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 90, 7, 10, 22, 100, 0, 20, 50, 55, MC_ANIMAL, IMMUNE_MAGIC | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 0, 7, 1809 }, #ifdef HELLFIRE { 128, 1740, "Monsters\\Demskel\\Demskl%c.CL2", TRUE, "Monsters\\Thin\\Thin%c%i.WAV", TRUE, FALSE, "Monsters\\Thin\\Thinv3.TRN", { 10, 8, 20, 6, 24, 16 }, { 3, 0, 0, 0, 0, 0 }, "oldboned", 46, 47, 12, 70, 70, AI_STORM, 0 , 0, 60, 8, 6, 14, 12, 0, 0, 0, 50, MC_DEMON, IMMUNE_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 7, 1344 }, #else { 128, 1740, "Monsters\\Demskel\\Demskl%c.CL2", TRUE, "Monsters\\Thin\\Thin%c%i.WAV", TRUE, FALSE, "Monsters\\Thin\\Thinv3.TRN", { 10, 8, 20, 6, 24, 16 }, { 3, 0, 0, 0, 0, 0 }, "Bone Demon", 10, 14, 12, 70, 70, AI_STORM, 0 , 0, 60, 8, 6, 14, 12, 0, 0, 0, 50, MC_DEMON, IMMUNE_MAGIC | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 7, 1344 }, #endif { 160, 1740, "Monsters\\Thin\\Thin%c.CL2", TRUE, "Monsters\\Thin\\Thin%c%i.WAV", TRUE, TRUE, "Monsters\\Thin\\Thinv3.TRN", { 8, 8, 18, 4, 17, 14 }, { 3, 0, 0, 0, 0, 0 }, "Red Death", 14, 18, 16, 96, 96, AI_STORM, 0 , 1, 75, 5, 10, 20, 0, 0, 0, 0, 60, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 0, 7, 2168 }, { 160, 1740, "Monsters\\Thin\\Thin%c.CL2", TRUE, "Monsters\\Thin\\Thin%c%i.WAV", TRUE, TRUE, "Monsters\\Thin\\Thinv3.TRN", { 8, 8, 18, 4, 17, 14 }, { 3, 0, 0, 0, 0, 0 }, "Litch Demon", 16, 20, 18, 110, 110, AI_STORM, 0 , 2, 80, 5, 10, 24, 0, 0, 0, 0, 45, MC_DEMON, IMMUNE_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 7, 2736 }, { 160, 1740, "Monsters\\Thin\\Thin%c.CL2", TRUE, "Monsters\\Thin\\Thin%c%i.WAV", TRUE, TRUE, "Monsters\\Thin\\Thinv3.TRN", { 8, 8, 18, 4, 17, 14 }, { 3, 0, 0, 0, 0, 0 }, "Undead Balrog", 20, 24, 22, 130, 130, AI_STORM, 0 , 3, 85, 5, 12, 30, 0, 0, 0, 0, 65, MC_DEMON, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 7, 3575 }, #ifdef HELLFIRE { 128, 1460, "Monsters\\Fireman\\FireM%c.CL2", TRUE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 14, 19, 20, 8, 14, 23 }, { 0, 0, 0, 0, 0, 0 }, "Incinerator", 40, 43, 16, 30, 45, AI_FIREMAN, 0 , 0, 75, 8, 8, 16, 0, 0, 0, 0, 25, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 0, 3, 1888 }, { 128, 1460, "Monsters\\Fireman\\FireM%c.CL2", TRUE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 14, 19, 20, 8, 14, 23 }, { 0, 0, 0, 0, 0, 0 }, "Flame Lord", 42, 45, 18, 40, 55, AI_FIREMAN, 0 , 1, 75, 8, 10, 20, 0, 0, 0, 0, 25, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 0, 3, 2250 }, { 128, 1460, "Monsters\\Fireman\\FireM%c.CL2", TRUE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 14, 19, 20, 8, 14, 23 }, { 0, 0, 0, 0, 0, 0 }, "Doom Fire", 44, 47, 20, 50, 65, AI_FIREMAN, 0 , 2, 80, 8, 12, 24, 0, 0, 0, 0, 30, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 0, 3, 2740 }, { 128, 1460, "Monsters\\Fireman\\FireM%c.CL2", TRUE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 14, 19, 20, 8, 14, 23 }, { 0, 0, 0, 0, 0, 0 }, "Hell Burner", 46, 47, 22, 60, 80, AI_FIREMAN, 0 , 3, 85, 8, 15, 30, 0, 0, 0, 0, 30, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 0, 3, 3355 }, #else { 128, 1460, "Monsters\\Fireman\\FireM%c.CL2", TRUE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 14, 19, 20, 8, 14, 23 }, { 0, 0, 0, 0, 0, 0 }, "Incinerator", 14, 18, 16, 30, 45, AI_FIREMAN, 0 , 0, 75, 8, 8, 16, 0, 0, 0, 0, 25, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 0, 3, 1888 }, { 128, 1460, "Monsters\\Fireman\\FireM%c.CL2", TRUE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 14, 19, 20, 8, 14, 23 }, { 0, 0, 0, 0, 0, 0 }, "Flame Lord", 16, 20, 18, 40, 55, AI_FIREMAN, 0 , 1, 75, 8, 10, 20, 0, 0, 0, 0, 25, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 0, 3, 2250 }, { 128, 1460, "Monsters\\Fireman\\FireM%c.CL2", TRUE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 14, 19, 20, 8, 14, 23 }, { 0, 0, 0, 0, 0, 0 }, "Doom Fire", 18, 22, 20, 50, 65, AI_FIREMAN, 0 , 2, 80, 8, 12, 24, 0, 0, 0, 0, 30, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 0, 3, 2740 }, { 128, 1460, "Monsters\\Fireman\\FireM%c.CL2", TRUE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 14, 19, 20, 8, 14, 23 }, { 0, 0, 0, 0, 0, 0 }, "Hell Burner", 20, 24, 22, 60, 80, AI_FIREMAN, 0 , 3, 85, 8, 15, 30, 0, 0, 0, 0, 30, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 0, 3, 3355 }, #endif { 160, 1740, "Monsters\\Thin\\Thin%c.CL2", TRUE, "Monsters\\Thin\\Thin%c%i.WAV", TRUE, TRUE, "Monsters\\Thin\\Thinv3.TRN", { 8, 8, 18, 4, 17, 14 }, { 3, 0, 0, 0, 0, 0 }, "Red Storm", 17, 21, 18, 55, 110, AI_STORM, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 80, 5, 8, 18, 75, 8, 4, 16, 30, MC_DEMON, IMMUNE_MAGIC | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_LIGHTNING , 0, 7, 2160 }, { 160, 1740, "Monsters\\Thin\\Thin%c.CL2", TRUE, "Monsters\\Thin\\Thin%c%i.WAV", TRUE, FALSE, NULL, { 8, 8, 18, 4, 17, 14 }, { 3, 0, 0, 0, 0, 0 }, "Storm Rider", 19, 23, 20, 60, 120, AI_STORM, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 80, 5, 8, 18, 80, 8, 4, 16, 30, MC_DEMON, RESIST_MAGIC | IMMUNE_LIGHTNING , IMMUNE_MAGIC | IMMUNE_LIGHTNING , 0, 7, 2391 }, { 160, 1740, "Monsters\\Thin\\Thin%c.CL2", TRUE, "Monsters\\Thin\\Thin%c%i.WAV", TRUE, TRUE, "Monsters\\Thin\\Thinv2.TRN", { 8, 8, 18, 4, 17, 14 }, { 3, 0, 0, 0, 0, 0 }, "Storm Lord", 21, 25, 22, 75, 135, AI_STORM, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 85, 5, 12, 24, 75, 8, 4, 16, 35, MC_DEMON, RESIST_MAGIC | IMMUNE_LIGHTNING , IMMUNE_MAGIC | IMMUNE_LIGHTNING , 0, 7, 2775 }, { 160, 1740, "Monsters\\Thin\\Thin%c.CL2", TRUE, "Monsters\\Thin\\Thin%c%i.WAV", TRUE, TRUE, "Monsters\\Thin\\Thinv1.TRN", { 8, 8, 18, 4, 17, 14 }, { 3, 0, 0, 0, 0, 0 }, "Maelstorm", 23, 27, 24, 90, 150, AI_STORM, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 90, 5, 12, 28, 75, 8, 4, 16, 40, MC_DEMON, RESIST_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 7, 3177 }, #ifdef HELLFIRE { 128, 800, "Monsters\\BigFall\\Fallg%c.CL2", TRUE, "Monsters\\newsfx\\KBrute%c%i.WAV", FALSE, FALSE, NULL, { 10, 8, 11, 8, 17, 0 }, { 0, 0, 0, 0, 2, 2 }, "Devil Kin Brute", 40, 43, 27, 120, 160, AI_SKELSD, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 100, 6, 18, 24, 0, 0, 0, 0, 70, MC_ANIMAL, RESIST_FIRE | RESIST_LIGHTNING , RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , 0, 3, 2400 }, #else { 128, 1650, "Monsters\\BigFall\\Fallg%c.CL2", TRUE, "Monsters\\BigFall\\Bfal%c%i.WAV", FALSE, FALSE, NULL, { 10, 8, 11, 8, 17, 0 }, { 0, 0, 0, 0, 2, 2 }, "Devil Kin Brute", 20, 20, 24, 160, 220, AI_SKELSD, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 100, 6, 18, 24, 0, 0, 0, 0, 75, MC_ANIMAL, 0 , 0 , 0, 6, 2000 }, #endif { 160, 1650, "Monsters\\Gargoyle\\Gargo%c.CL2", TRUE, "Monsters\\Gargoyle\\Gargo%c%i.WAV", FALSE, FALSE, NULL, { 14, 14, 14, 10, 18, 14 }, { 0, 0, 0, 0, 0, 2 }, "Winged-Demon", 8, 12, 9, 45, 60, AI_GARG, MFLAG_CAN_OPEN_DOOR, 0, 50, 7, 10, 16, 0, 0, 0, 0, 45, MC_DEMON, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, 0, 6, 662 }, { 160, 1650, "Monsters\\Gargoyle\\Gargo%c.CL2", TRUE, "Monsters\\Gargoyle\\Gargo%c%i.WAV", FALSE, TRUE, "Monsters\\Gargoyle\\GarE.TRN", { 14, 14, 14, 10, 18, 14 }, { 0, 0, 0, 0, 0, 2 }, "Gargoyle", 12, 16, 13, 60, 90, AI_GARG, MFLAG_CAN_OPEN_DOOR, 1, 65, 7, 10, 16, 0, 0, 0, 0, 45, MC_DEMON, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 6, 1205 }, { 160, 1650, "Monsters\\Gargoyle\\Gargo%c.CL2", TRUE, "Monsters\\Gargoyle\\Gargo%c%i.WAV", FALSE, TRUE, "Monsters\\Gargoyle\\GargBr.TRN", { 14, 14, 14, 10, 18, 14 }, { 0, 0, 0, 0, 0, 0 }, "Blood Claw", 16, 20, 19, 75, 125, AI_GARG, MFLAG_CAN_OPEN_DOOR, 2, 80, 7, 14, 22, 0, 0, 0, 0, 50, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 6, 1873 }, { 160, 1650, "Monsters\\Gargoyle\\Gargo%c.CL2", TRUE, "Monsters\\Gargoyle\\Gargo%c%i.WAV", FALSE, TRUE, "Monsters\\Gargoyle\\GargB.TRN", { 14, 14, 14, 10, 18, 14 }, { 0, 0, 0, 0, 0, 0 }, "Death Wing", 18, 22, 23, 90, 150, AI_GARG, MFLAG_CAN_OPEN_DOOR, 3, 95, 7, 16, 28, 0, 0, 0, 0, 60, MC_DEMON, IMMUNE_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 6, 2278 }, { 160, 2220, "Monsters\\Mega\\Mega%c.CL2", TRUE, "Monsters\\Mega\\Mega%c%i.WAV", TRUE, FALSE, NULL, { 6, 7, 14, 1, 24, 5 }, { 3, 0, 0, 0, 2, 0 }, "Slayer", 19, 23, 20, 120, 140, AI_MEGA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 100, 8, 12, 20, 0, 3, 0, 0, 60, MC_DEMON, RESIST_MAGIC | IMMUNE_FIRE , RESIST_MAGIC | IMMUNE_FIRE , 0, 7, 2300 }, { 160, 2220, "Monsters\\Mega\\Mega%c.CL2", TRUE, "Monsters\\Mega\\Mega%c%i.WAV", TRUE, TRUE, "Monsters\\Mega\\Guard.TRN", { 6, 7, 14, 1, 24, 5 }, { 3, 0, 0, 0, 2, 0 }, "Guardian", 21, 25, 22, 140, 160, AI_MEGA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 110, 8, 14, 22, 0, 3, 0, 0, 65, MC_DEMON, RESIST_MAGIC | IMMUNE_FIRE , RESIST_MAGIC | IMMUNE_FIRE , 0, 7, 2714 }, { 160, 2220, "Monsters\\Mega\\Mega%c.CL2", TRUE, "Monsters\\Mega\\Mega%c%i.WAV", TRUE, TRUE, "Monsters\\Mega\\Vtexl.TRN", { 6, 7, 14, 1, 24, 5 }, { 3, 0, 0, 0, 2, 0 }, "Vortex Lord", 23, 26, 24, 160, 180, AI_MEGA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 120, 8, 18, 24, 0, 3, 0, 0, 70, MC_DEMON, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 7, 3252 }, { 160, 2220, "Monsters\\Mega\\Mega%c.CL2", TRUE, "Monsters\\Mega\\Mega%c%i.WAV", TRUE, TRUE, "Monsters\\Mega\\Balr.TRN", { 6, 7, 14, 1, 24, 5 }, { 3, 0, 0, 0, 2, 0 }, "Balrog", 25, 29, 26, 180, 200, AI_MEGA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 130, 8, 22, 30, 0, 3, 0, 0, 75, MC_DEMON, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 7, 3643 }, { 160, 1270, "Monsters\\Snake\\Snake%c.CL2", FALSE, "Monsters\\Snake\\Snake%c%i.WAV", FALSE, FALSE, NULL, { 12, 11, 13, 5, 18, 0 }, { 2, 0, 0, 0, 1, 0 }, "Cave Viper", 20, 24, 21, 100, 150, AI_SNAKE, MFLAG_SEARCH , 0, 90, 8, 8, 20, 0, 0, 0, 0, 60, MC_DEMON, IMMUNE_MAGIC , IMMUNE_MAGIC , 0, 7, 2725 }, { 160, 1270, "Monsters\\Snake\\Snake%c.CL2", FALSE, "Monsters\\Snake\\Snake%c%i.WAV", FALSE, TRUE, "Monsters\\Snake\\SnakR.TRN", { 12, 11, 13, 5, 18, 0 }, { 2, 0, 0, 0, 1, 0 }, "Fire Drake", 22, 26, 23, 120, 170, AI_SNAKE, MFLAG_SEARCH , 1, 105, 8, 12, 24, 0, 0, 0, 0, 65, MC_DEMON, IMMUNE_MAGIC | RESIST_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 0, 7, 3139 }, { 160, 1270, "Monsters\\Snake\\Snake%c.CL2", FALSE, "Monsters\\Snake\\Snake%c%i.WAV", FALSE, TRUE, "Monsters\\Snake\\Snakg.TRN", { 12, 11, 13, 5, 18, 0 }, { 2, 0, 0, 0, 1, 0 }, "Gold Viper", 24, 27, 25, 140, 180, AI_SNAKE, MFLAG_SEARCH , 2, 120, 8, 15, 26, 0, 0, 0, 0, 70, MC_DEMON, IMMUNE_MAGIC | RESIST_LIGHTNING , IMMUNE_MAGIC | RESIST_LIGHTNING , 0, 7, 3540 }, { 160, 1270, "Monsters\\Snake\\Snake%c.CL2", FALSE, "Monsters\\Snake\\Snake%c%i.WAV", FALSE, TRUE, "Monsters\\Snake\\Snakb.TRN", { 12, 11, 13, 5, 18, 0 }, { 2, 0, 0, 0, 1, 0 }, "Azure Drake", 28, 30, 27, 160, 200, AI_SNAKE, MFLAG_SEARCH , 3, 130, 8, 18, 30, 0, 0, 0, 0, 75, MC_DEMON, RESIST_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING , 0, 7, 3791 }, { 160, 2120, "Monsters\\Black\\Black%c.CL2", FALSE, "Monsters\\Black\\Black%c%i.WAV", FALSE, FALSE, NULL, { 8, 8, 16, 4, 24, 0 }, { 2, 0, 0, 0, 0, 0 }, "Black Knight", 23, 27, 24, 150, 150, AI_SKELSD, MFLAG_SEARCH , 0, 110, 8, 15, 20, 0, 0, 0, 0, 75, MC_DEMON, RESIST_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, RESIST_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 7, 3360 }, { 160, 2120, "Monsters\\Black\\Black%c.CL2", FALSE, "Monsters\\Black\\Black%c%i.WAV", FALSE, TRUE, "Monsters\\Black\\BlkKntRT.TRN", { 8, 8, 16, 4, 24, 0 }, { 2, 0, 0, 0, 0, 0 }, "Doom Guard", 25, 29, 26, 165, 165, AI_SKELSD, MFLAG_SEARCH , 0, 130, 8, 18, 25, 0, 0, 0, 0, 75, MC_DEMON, RESIST_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, 0, 7, 3650 }, { 160, 2120, "Monsters\\Black\\Black%c.CL2", FALSE, "Monsters\\Black\\Black%c%i.WAV", FALSE, TRUE, "Monsters\\Black\\BlkKntBT.TRN", { 8, 8, 16, 4, 24, 0 }, { 2, 0, 0, 0, 0, 0 }, "Steel Lord", 27, 30, 28, 180, 180, AI_SKELSD, MFLAG_SEARCH , 1, 120, 8, 20, 30, 0, 0, 0, 0, 80, MC_DEMON, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 7, 4252 }, { 160, 2120, "Monsters\\Black\\Black%c.CL2", FALSE, "Monsters\\Black\\Black%c%i.WAV", FALSE, TRUE, "Monsters\\Black\\BlkKntBe.TRN", { 8, 8, 16, 4, 24, 0 }, { 2, 0, 0, 0, 0, 0 }, "Blood Knight", 24, 26, 30, 200, 200, AI_SKELSD, MFLAG_SEARCH , 1, 130, 8, 25, 35, 0, 0, 0, 0, 85, MC_DEMON, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 7, 5130 }, #ifdef HELLFIRE { 96, 484, "Monsters\\Unrav\\Unrav%c.CL2", FALSE, "Monsters\\newsfx\\Shred%c%i.WAV", FALSE, FALSE, NULL, { 10, 10, 12, 5, 16, 0 }, { 0, 0, 0, 0, 0, 0 }, "The Shredded", 32, 35, 23, 70, 90, AI_SKELSD, 0 , 0, 75, 7, 4, 12, 0, 0, 0, 0, 65, MC_UNDEAD, RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 900 }, { 96, 484, "Monsters\\Unrav\\Unrav%c.CL2", FALSE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 10, 10, 12, 5, 16, 0 }, { 0, 0, 0, 0, 0, 0 }, "Hollow One", 34, 37, 27, 135, 240, AI_SKELSD, 0 , 1, 75, 7, 12, 24, 0, 0, 0, 0, 75, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 4374 }, { 96, 484, "Monsters\\Unrav\\Unrav%c.CL2", FALSE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 10, 10, 12, 5, 16, 0 }, { 0, 0, 0, 0, 0, 0 }, "Pain Master", 36, 39, 29, 110, 200, AI_SKELSD, 0 , 2, 80, 7, 16, 30, 0, 0, 0, 0, 80, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 5147 }, { 96, 484, "Monsters\\Unrav\\Unrav%c.CL2", FALSE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 10, 10, 12, 5, 16, 0 }, { 0, 0, 0, 0, 0, 0 }, "Reality Weaver", 38, 39, 30, 135, 240, AI_SKELSD, 0 , 3, 85, 7, 20, 35, 0, 0, 0, 0, 85, MC_UNDEAD, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 3, 5925 }, #else { 96, 484, "Monsters\\Unrav\\Unrav%c.CL2", FALSE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 10, 10, 12, 5, 16, 0 }, { 0, 0, 0, 0, 0, 0 }, "Unraveler", 26, 28, 25, 70, 150, AI_SKELSD, 0 , 0, 75, 7, 10, 20, 0, 0, 0, 0, 70, MC_UNDEAD, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 3, 3812 }, { 96, 484, "Monsters\\Unrav\\Unrav%c.CL2", FALSE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 10, 10, 12, 5, 16, 0 }, { 0, 0, 0, 0, 0, 0 }, "Hollow One", 28, 30, 27, 135, 240, AI_SKELSD, 0 , 1, 75, 7, 12, 24, 0, 0, 0, 0, 75, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 4374 }, { 96, 484, "Monsters\\Unrav\\Unrav%c.CL2", FALSE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 10, 10, 12, 5, 16, 0 }, { 0, 0, 0, 0, 0, 0 }, "Pain Master", 27, 30, 29, 110, 200, AI_SKELSD, 0 , 2, 80, 7, 16, 30, 0, 0, 0, 0, 80, MC_UNDEAD, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 5147 }, { 96, 484, "Monsters\\Unrav\\Unrav%c.CL2", FALSE, "Monsters\\Acid\\Acid%c%i.WAV", FALSE, FALSE, NULL, { 10, 10, 12, 5, 16, 0 }, { 0, 0, 0, 0, 0, 0 }, "Reality Weaver", 28, 30, 30, 135, 240, AI_SKELSD, 0 , 3, 85, 7, 20, 35, 0, 0, 0, 0, 85, MC_UNDEAD, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 3, 5925 }, #endif { 128, 980, "Monsters\\Succ\\Scbs%c.CL2", FALSE, "Monsters\\Succ\\Scbs%c%i.WAV", FALSE, FALSE, NULL, { 14, 8, 16, 7, 24, 0 }, { 0, 0, 0, 0, 0, 0 }, "Succubus", 22, 26, 24, 120, 150, AI_SUCC, MFLAG_CAN_OPEN_DOOR, 0, 100, 10, 1, 20, 0, 0, 0, 0, 60, MC_DEMON, RESIST_MAGIC , IMMUNE_MAGIC | RESIST_FIRE , 0, 3, 3696 }, { 128, 980, "Monsters\\Succ\\Scbs%c.CL2", FALSE, "Monsters\\Succ\\Scbs%c%i.WAV", FALSE, TRUE, "Monsters\\Succ\\Succb.TRN", { 14, 8, 16, 7, 24, 0 }, { 0, 0, 0, 0, 0, 0 }, "Snow Witch", 25, 28, 26, 135, 175, AI_SUCC, MFLAG_CAN_OPEN_DOOR, 1, 110, 10, 1, 24, 0, 0, 0, 0, 65, MC_DEMON, RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 4084 }, #ifdef HELLFIRE { 128, 980, "Monsters\\Succ\\Scbs%c.CL2", FALSE, "Monsters\\Succ\\Scbs%c%i.WAV", FALSE, TRUE, "Monsters\\Succ\\Succrw.TRN", { 14, 8, 16, 7, 24, 0 }, { 0, 0, 0, 0, 0, 0 }, "Hell Spawn", 27, 30, 28, 150, 200, AI_SUCC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 115, 10, 1, 30, 0, 0, 0, 0, 75, MC_ANIMAL, RESIST_MAGIC | IMMUNE_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 0, 3, 4480 }, #else { 128, 980, "Monsters\\Succ\\Scbs%c.CL2", FALSE, "Monsters\\Succ\\Scbs%c%i.WAV", FALSE, TRUE, "Monsters\\Succ\\Succrw.TRN", { 14, 8, 16, 7, 24, 0 }, { 0, 0, 0, 0, 0, 0 }, "Hell Spawn", 27, 30, 28, 150, 200, AI_SUCC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 115, 10, 1, 30, 0, 0, 0, 0, 75, MC_DEMON, RESIST_MAGIC | IMMUNE_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 0, 3, 4480 }, #endif { 128, 980, "Monsters\\Succ\\Scbs%c.CL2", FALSE, "Monsters\\Succ\\Scbs%c%i.WAV", FALSE, TRUE, "Monsters\\Succ\\Succbw.TRN", { 14, 8, 16, 7, 24, 0 }, { 0, 0, 0, 0, 0, 0 }, "Soul Burner", 28, 30, 30, 140, 225, AI_SUCC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 120, 10, 1, 35, 0, 0, 0, 0, 85, MC_DEMON, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 0, 3, 4644 }, { 128, 2000, "Monsters\\Mage\\Mage%c.CL2", TRUE, "Monsters\\Mage\\Mage%c%i.WAV", FALSE, FALSE, NULL, { 12, 1, 20, 8, 28, 20 }, { 0, 0, 0, 0, 0, 0 }, "Counselor", 24, 26, 25, 70, 70, AI_COUNSLR, MFLAG_CAN_OPEN_DOOR, 0, 90, 8, 8, 20, 0, 0, 0, 0, 0, MC_DEMON, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , 0, 7, 4070 }, { 128, 2000, "Monsters\\Mage\\Mage%c.CL2", TRUE, "Monsters\\Mage\\Mage%c%i.WAV", FALSE, TRUE, "Monsters\\Mage\\Cnselg.TRN", { 12, 1, 20, 8, 28, 20 }, { 0, 0, 0, 0, 0, 0 }, "Magistrate", 26, 28, 27, 85, 85, AI_COUNSLR, MFLAG_CAN_OPEN_DOOR, 1, 100, 8, 10, 24, 0, 0, 0, 0, 0, MC_DEMON, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 7, 4478 }, { 128, 2000, "Monsters\\Mage\\Mage%c.CL2", TRUE, "Monsters\\Mage\\Mage%c%i.WAV", FALSE, TRUE, "Monsters\\Mage\\Cnselgd.TRN", { 12, 1, 20, 8, 28, 20 }, { 0, 0, 0, 0, 0, 0 }, "Cabalist", 28, 30, 29, 120, 120, AI_COUNSLR, MFLAG_CAN_OPEN_DOOR, 2, 110, 8, 14, 30, 0, 0, 0, 0, 0, MC_DEMON, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 7, 4929 }, { 128, 2000, "Monsters\\Mage\\Mage%c.CL2", TRUE, "Monsters\\Mage\\Mage%c%i.WAV", FALSE, TRUE, "Monsters\\Mage\\Cnselbk.TRN", { 12, 1, 20, 8, 28, 20 }, { 0, 0, 0, 0, 0, 0 }, "Advocate", 30, 30, 30, 145, 145, AI_COUNSLR, MFLAG_CAN_OPEN_DOOR, 3, 120, 8, 15, 25, 0, 0, 0, 0, 0, MC_DEMON, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 7, 4968 }, { 96, 386, "Monsters\\Golem\\Golem%c.CL2", TRUE, "Monsters\\Golem\\Golm%c%i.WAV", FALSE, FALSE, NULL, { 0, 16, 12, 0, 12, 20 }, { 0, 0, 0, 0, 0, 0 }, "Golem", 0, 0, 12, 1, 1, AI_GOLUM, MFLAG_CAN_OPEN_DOOR, 0, 0, 7, 1, 1, 0, 0, 0, 0, 1, MC_DEMON, 0 , 0 , 0, 0, 0 }, #ifdef HELLFIRE { 160, 2000, "Monsters\\Diablo\\Diablo%c.CL2", TRUE, "Monsters\\Diablo\\Diablo%c%i.WAV", TRUE, FALSE, NULL, { 16, 6, 16, 2, 16, 16 }, { 0, 0, 0, 0, 0, 0 }, "The Dark Lord", 50, 50, 45, 3333, 3333, AI_DIABLO, MFLAG_KNOCKBACK | MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 220, 4, 30, 60, 0, 11, 0, 0, 90, MC_DEMON, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 7, 31666 }, { 128, 1060, "Monsters\\DarkMage\\Dmage%c.CL2", TRUE, "Monsters\\DarkMage\\Dmag%c%i.WAV", FALSE, FALSE, NULL, { 6, 1, 21, 6, 23, 18 }, { 0, 0, 0, 0, 0, 0 }, "The Arch-Litch Malignus", 40, 41, 30, 160, 160, AI_COUNSLR, MFLAG_CAN_OPEN_DOOR, 3, 120, 8, 20, 40, 0, 0, 0, 0, 70, MC_DEMON, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 7, 4968 }, { 188, 800, "Monsters\\Fork\\Fork%c.CL2", FALSE, "Monsters\\newsfx\\HBoar%c%i.WAV", FALSE, FALSE, NULL, { 10, 10, 15, 6, 16, 0 }, { 2, 0, 0, 0, 0, 0 }, "Hellboar", 32, 35, 23, 80, 100, AI_SKELSD, MFLAG_KNOCKBACK | MFLAG_SEARCH , 2, 70, 7, 16, 24, 0, 0, 0, 0, 60, MC_DEMON, 0 , RESIST_FIRE | RESIST_LIGHTNING , 0, 3, 750 }, { 64, 305, "Monsters\\Scorp\\Scorp%c.CL2", FALSE, "Monsters\\newsfx\\Stingr%c%i.WAV", FALSE, FALSE, NULL, { 10, 10, 12, 6, 15, 0 }, { 2, 0, 0, 0, 0, 0 }, "Stinger", 32, 35, 22, 30, 40, AI_SKELSD, 0 , 3, 85, 8, 1, 20, 0, 0, 0, 0, 50, MC_ANIMAL, 0 , RESIST_LIGHTNING , 0, 1, 500 }, { 156, 800, "Monsters\\Eye\\Eye%c.CL2", FALSE, "Monsters\\newsfx\\psyco%c%i.WAV", FALSE, FALSE, NULL, { 12, 13, 13, 7, 21, 0 }, { 2, 0, 0, 0, 0, 0 }, "Psychorb", 32, 35, 22, 20, 30, AI_PSYCHORB, 0 , 3, 80, 8, 10, 10, 0, 0, 0, 0, 40, MC_ANIMAL, 0 , RESIST_FIRE , 0, 6, 450 }, { 148, 800, "Monsters\\Spider\\Spider%c.CL2", FALSE, "Monsters\\newsfx\\SLord%c%i.WAV", FALSE, FALSE, NULL, { 12, 10, 15, 6, 20, 0 }, { 2, 0, 0, 0, 0, 0 }, "Arachnon", 32, 35, 22, 60, 80, AI_SKELSD, MFLAG_SEARCH , 3, 50, 8, 5, 15, 0, 0, 0, 0, 50, MC_ANIMAL, 0 , RESIST_LIGHTNING , 0, 7, 500 }, { 128, 800, "Monsters\\TSneak\\TSneak%c.CL2", FALSE, "Monsters\\newsfx\\FTwin%c%i.WAV", FALSE, FALSE, NULL, { 13, 13, 15, 11, 16, 0 }, { 2, 0, 0, 0, 0, 0 }, "Felltwin", 32, 35, 22, 50, 70, AI_SKELSD, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 70, 8, 10, 18, 0, 0, 0, 0, 50, MC_DEMON, IMMUNE_NULL_40, RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 3, 600 }, { 164, 520, "Monsters\\Spawn\\Spawn%c.CL2", FALSE, "Monsters\\newsfx\\HSpawn%c%i.WAV", TRUE, FALSE, NULL, { 15, 12, 14, 11, 14, 0 }, { 0, 0, 0, 0, 0, 0 }, "Hork Spawn", 34, 37, 22, 30, 30, AI_SKELSD, 0 , 3, 60, 8, 10, 25, 0, 0, 0, 0, 25, MC_DEMON, RESIST_MAGIC , RESIST_MAGIC , 0, 3, 250 }, { 86, 305, "Monsters\\WScorp\\WScorp%c.CL2", FALSE, "Monsters\\newsfx\\Stingr%c%i.WAV", FALSE, FALSE, NULL, { 10, 10, 12, 6, 15, 0 }, { 2, 0, 0, 0, 0, 0 }, "Venomtail", 36, 39, 24, 40, 50, AI_SKELSD, 0 , 3, 85, 8, 1, 30, 0, 0, 0, 0, 60, MC_ANIMAL, RESIST_LIGHTNING , IMMUNE_LIGHTNING , 0, 1, 1000 }, { 140, 800, "Monsters\\Eye2\\Eye2%c.CL2", FALSE, "Monsters\\newsfx\\Psyco%c%i.WAV", FALSE, FALSE, NULL, { 12, 13, 13, 7, 21, 0 }, { 2, 0, 0, 0, 0, 0 }, "Necromorb", 36, 39, 24, 30, 40, AI_NECROMORB, 0 , 3, 80, 8, 20, 20, 0, 0, 0, 0, 50, MC_ANIMAL, RESIST_FIRE , IMMUNE_FIRE | RESIST_LIGHTNING , 0, 6, 1100 }, { 148, 800, "Monsters\\bSpidr\\bSpidr%c.CL2", TRUE, "Monsters\\newsfx\\SLord%c%i.WAV", TRUE, FALSE, NULL, { 12, 10, 15, 6, 20, 10 }, { 2, 0, 0, 0, 0, 0 }, "Spider Lord", 36, 39, 24, 80, 100, AI_ACID, MFLAG_SEARCH , 3, 60, 8, 8, 20, 75, 8, 10, 10, 60, MC_ANIMAL, RESIST_LIGHTNING , RESIST_FIRE | IMMUNE_LIGHTNING , 0, 7, 1250 }, { 176, 800, "Monsters\\Clasp\\Clasp%c.CL2", FALSE, "Monsters\\newsfx\\Lworm%c%i.WAV", FALSE, FALSE, NULL, { 10, 12, 15, 6, 16, 0 }, { 0, 0, 0, 0, 0, 0 }, "Lashworm", 36, 39, 20, 30, 30, AI_SKELSD, 0 , 3, 90, 8, 12, 20, 0, 0, 0, 0, 50, MC_ANIMAL, 0 , RESIST_FIRE , 0, 3, 600 }, { 192, 800, "Monsters\\AntWorm\\Worm%c.CL2", FALSE, "Monsters\\newsfx\\TchAnt%c%i.WAV", FALSE, FALSE, NULL, { 14, 12, 12, 6, 20, 0 }, { 2, 0, 0, 0, 0, 0 }, "Torchant", 36, 39, 22, 60, 80, AI_TORCHANT, 0 , 3, 75, 8, 20, 30, 0, 0, 0, 0, 70, MC_ANIMAL, IMMUNE_FIRE , RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 0, 7, 1250 }, { 138, 800, "Monsters\\HorkD\\HorkD%c.CL2", TRUE, "Monsters\\newsfx\\HDemon%c%i.WAV", TRUE, FALSE, NULL, { 15, 8, 16, 6, 16, 9 }, { 2, 0, 0, 0, 0, 2 }, "Hork Demon", 36, 37, 27, 120, 160, AI_SKELSD, 0 , 3, 60, 8, 20, 35, 80, 8, 0, 0, 80, MC_DEMON, RESIST_LIGHTNING , RESIST_MAGIC | IMMUNE_LIGHTNING , 0, 7, 2000 }, { 198, 800, "Monsters\\Hellbug\\Hellbg%c.CL2", TRUE, "Monsters\\newsfx\\Defile%c%i.WAV", TRUE, FALSE, NULL, { 8, 8, 14, 6, 14, 12 }, { 0, 0, 0, 0, 0, 0 }, "Hell Bug", 38, 39, 30, 240, 240, AI_SKELSD, MFLAG_SEARCH , 3, 110, 8, 20, 30, 90, 8, 50, 60, 80, MC_DEMON, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 0, 7, 5000 }, { 124, 800, "Monsters\\Gravdg\\Gravdg%c.CL2", TRUE, "Monsters\\newsfx\\GDiggr%c%i.WAV", TRUE, FALSE, NULL, { 24, 24, 12, 6, 16, 16 }, { 2, 0, 0, 0, 0, 0 }, "Gravedigger", 40, 41, 26, 120, 240, AI_SCAV, MFLAG_CAN_OPEN_DOOR, 3, 80, 6, 2, 12, 0, 0, 0, 0, 20, MC_UNDEAD, IMMUNE_LIGHTNING | IMMUNE_NULL_40, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 3, 2000 }, { 104, 550, "Monsters\\Rat\\Rat%c.CL2", FALSE, "Monsters\\newsfx\\TmbRat%c%i.WAV", FALSE, FALSE, NULL, { 11, 8, 12, 6, 20, 0 }, { 2, 0, 0, 0, 0, 0 }, "Tomb Rat", 40, 43, 24, 80, 120, AI_SKELSD, 0 , 3, 120, 8, 12, 25, 0, 0, 0, 0, 30, MC_ANIMAL, 0 , RESIST_FIRE | RESIST_LIGHTNING , 0, 3, 1800 }, { 96, 550, "Monsters\\Hellbat\\Helbat%c.CL2", FALSE, "Monsters\\newsfx\\HelBat%c%i.WAV", FALSE, FALSE, NULL, { 18, 16, 14, 6, 18, 11 }, { 2, 0, 0, 0, 0, 0 }, "Firebat", 40, 43, 24, 60, 80, AI_FIREBAT, 0 , 3, 100, 8, 15, 20, 0, 0, 0, 0, 70, MC_ANIMAL, IMMUNE_FIRE , RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 0, 7, 2400 }, { 128, 1740, "Monsters\\Demskel\\Demskl%c.CL2", TRUE, "Monsters\\newsfx\\SWing%c%i.WAV", FALSE, FALSE, "Monsters\\Thin\\Thinv3.TRN", { 10, 8, 20, 6, 24, 16 }, { 3, 0, 0, 0, 0, 0 }, "Skullwing", 40, 43, 27, 70, 70, AI_SKELSD, 0 , 0, 75, 7, 15, 20, 75, 9, 15, 20, 80, MC_UNDEAD, RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 7, 3000 }, { 96, 800, "Monsters\\Lich\\Lich%c.CL2", FALSE, "Monsters\\newsfx\\Lich%c%i.WAV", TRUE, FALSE, NULL, { 12, 10, 10, 7, 21, 0 }, { 2, 0, 0, 0, 2, 0 }, "Lich", 40, 43, 25, 80, 100, AI_LICH, 0 , 3, 100, 8, 15, 20, 0, 0, 0, 0, 60, MC_UNDEAD, RESIST_LIGHTNING | IMMUNE_NULL_40, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 3, 3000 }, { 154, 800, "Monsters\\Bubba\\Bubba%c.CL2", FALSE, "Monsters\\newsfx\\Crypt%c%i.WAV", TRUE, FALSE, NULL, { 8, 18, 12, 8, 21, 0 }, { 3, 0, 0, 0, 0, 0 }, "Crypt Demon", 42, 45, 28, 200, 240, AI_SKELSD, 0 , 3, 100, 8, 20, 40, 0, 0, 0, 0, 85, MC_DEMON, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 0, 3, 3200 }, { 96, 550, "Monsters\\Hellbat2\\bhelbt%c.CL2", TRUE, "Monsters\\newsfx\\HelBat%c%i.WAV", FALSE, FALSE, NULL, { 18, 16, 14, 6, 18, 11 }, { 2, 0, 0, 0, 0, 0 }, "Hellbat", 44, 47, 29, 100, 140, AI_TORCHANT, 0 , 3, 110, 8, 30, 30, 0, 0, 0, 0, 80, MC_DEMON, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 0, 7, 3600 }, { 128, 1740, "Monsters\\Demskel\\Demskl%c.CL2", TRUE, "Monsters\\newsfx\\SWing%c%i.WAV", TRUE, FALSE, "Monsters\\Thin\\Thinv3.TRN", { 10, 8, 20, 6, 24, 16 }, { 3, 0, 0, 0, 0, 0 }, "Bone Demon", 44, 47, 30, 240, 280, AI_BONEDEMON, 0 , 0, 100, 8, 40, 50, 160, 12, 50, 50, 50, MC_UNDEAD, IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 7, 5000 }, { 136, 800, "Monsters\\Lich2\\Lich2%c.CL2", FALSE, "Monsters\\newsfx\\Lich%c%i.WAV", TRUE, FALSE, NULL, { 12, 10, 10, 7, 21, 0 }, { 2, 0, 0, 0, 2, 0 }, "Arch Lich", 44, 47, 30, 180, 200, AI_ARCHLICH, 0 , 3, 120, 8, 30, 30, 0, 0, 0, 0, 75, MC_UNDEAD, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 3, 4000 }, { 180, 800, "Monsters\\Byclps\\Byclps%c.CL2", FALSE, "Monsters\\newsfx\\Biclop%c%i.WAV", FALSE, FALSE, NULL, { 10, 11, 16, 6, 16, 0 }, { 2, 0, 0, 0, 2, 0 }, "Biclops", 44, 47, 30, 200, 240, AI_SKELSD, MFLAG_KNOCKBACK | MFLAG_CAN_OPEN_DOOR, 3, 90, 8, 40, 50, 0, 0, 0, 0, 80, MC_DEMON, RESIST_LIGHTNING , RESIST_FIRE | RESIST_LIGHTNING , 0, 3, 4000 }, { 164, 800, "Monsters\\Flesh\\Flesh%c.CL2", FALSE, "Monsters\\newsfx\\FleshT%c%i.WAV", TRUE, FALSE, NULL, { 15, 24, 15, 6, 16, 0 }, { 0, 0, 0, 0, 0, 0 }, "Flesh Thing", 44, 47, 28, 300, 400, AI_SKELSD, 0 , 3, 150, 8, 12, 18, 0, 0, 0, 0, 70, MC_DEMON, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , 0, 3, 4000 }, { 180, 800, "Monsters\\Reaper\\Reap%c.CL2", FALSE, "Monsters\\newsfx\\Reaper%c%i.WAV", FALSE, FALSE, NULL, { 12, 10, 14, 6, 16, 0 }, { 2, 0, 0, 0, 0, 0 }, "Reaper", 44, 47, 30, 260, 300, AI_SKELSD, 0 , 3, 120, 8, 30, 35, 0, 0, 0, 0, 90, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 0, 3, 6000 }, { 226, 1200, "Monsters\\Nkr\\Nkr%c.CL2", TRUE, "Monsters\\newsfx\\Nakrul%c%i.WAV", TRUE, FALSE, NULL, { 2, 6, 16, 3, 16, 16 }, { 0, 0, 0, 0, 0, 0 }, "Na-Krul", 60, 60, 40, 1332, 1332, AI_SKELSD, MFLAG_KNOCKBACK | MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 150, 7, 40, 50, 150, 10, 40, 50, 125, MC_DEMON, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 7, 13333 }, #else { 160, 2000, "Monsters\\Diablo\\Diablo%c.CL2", TRUE, "Monsters\\Diablo\\Diablo%c%i.WAV", TRUE, FALSE, NULL, { 16, 6, 16, 6, 16, 16 }, { 0, 0, 0, 0, 0, 0 }, "The Dark Lord", 50, 50, 30, 1666, 1666, AI_DIABLO, MFLAG_KNOCKBACK | MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 220, 4, 30, 60, 0, 11, 0, 0, 90, MC_DEMON, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 7, 31666 }, { 128, 1060, "Monsters\\DarkMage\\Dmage%c.CL2", TRUE, "Monsters\\DarkMage\\Dmag%c%i.WAV", FALSE, FALSE, NULL, { 6, 1, 21, 6, 23, 18 }, { 0, 0, 0, 0, 0, 0 }, "The Arch-Litch Malignus", 30, 30, 30, 160, 160, AI_COUNSLR, MFLAG_CAN_OPEN_DOOR, 3, 120, 8, 20, 40, 0, 0, 0, 0, 70, MC_DEMON, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 7, 4968 }, #endif // clang-format on }; /** * Map between .DUN file value and monster type enum */ #ifdef HELLFIRE int MonstConvTbl[] = { #else char MonstConvTbl[] = { #endif MT_NZOMBIE, MT_BZOMBIE, MT_GZOMBIE, MT_YZOMBIE, MT_RFALLSP, MT_DFALLSP, MT_YFALLSP, MT_BFALLSP, MT_WSKELAX, MT_TSKELAX, MT_RSKELAX, MT_XSKELAX, MT_RFALLSD, MT_DFALLSD, MT_YFALLSD, MT_BFALLSD, MT_NSCAV, MT_BSCAV, MT_WSCAV, MT_YSCAV, MT_WSKELBW, MT_TSKELBW, MT_RSKELBW, MT_XSKELBW, MT_WSKELSD, MT_TSKELSD, MT_RSKELSD, MT_XSKELSD, MT_SNEAK, MT_STALKER, MT_UNSEEN, MT_ILLWEAV, MT_NGOATMC, MT_BGOATMC, MT_RGOATMC, MT_GGOATMC, MT_FIEND, MT_GLOOM, MT_BLINK, MT_FAMILIAR, MT_NGOATBW, MT_BGOATBW, MT_RGOATBW, MT_GGOATBW, MT_NACID, MT_RACID, MT_BACID, MT_XACID, MT_SKING, MT_FAT, MT_MUDMAN, MT_TOAD, MT_FLAYED, MT_WYRM, MT_CAVSLUG, MT_DEVOUR, MT_DVLWYRM, MT_NMAGMA, MT_YMAGMA, MT_BMAGMA, MT_WMAGMA, MT_HORNED, MT_MUDRUN, MT_FROSTC, MT_OBLORD, MT_BONEDMN, MT_REDDTH, MT_LTCHDMN, MT_UDEDBLRG, 0, 0, 0, 0, MT_INCIN, MT_FLAMLRD, MT_DOOMFIRE, MT_HELLBURN, 0, 0, 0, 0, MT_RSTORM, MT_STORM, MT_STORML, MT_MAEL, MT_WINGED, MT_GARGOYLE, MT_BLOODCLW, MT_DEATHW, MT_MEGA, MT_GUARD, MT_VTEXLRD, MT_BALROG, MT_NSNAKE, MT_RSNAKE, MT_GSNAKE, MT_BSNAKE, MT_NBLACK, MT_RTBLACK, MT_BTBLACK, MT_RBLACK, MT_UNRAV, MT_HOLOWONE, MT_PAINMSTR, MT_REALWEAV, MT_SUCCUBUS, MT_SNOWWICH, MT_HLSPWN, MT_SOLBRNR, MT_COUNSLR, MT_MAGISTR, MT_CABALIST, MT_ADVOCATE, 0, MT_DIABLO, 0, MT_GOLEM, 0, 0, 0, // Monster from blood1.dun and blood2.dun 0, 0, 0, 0, // Snotspill from banner2.dun 0, 0, MT_BIGFALL, MT_DARKMAGE, #ifdef HELLFIRE MT_HELLBOAR, MT_STINGER, MT_PSYCHORB, MT_ARACHNON, MT_FELLTWIN, MT_HORKSPWN, MT_STINGER, MT_PSYCHORB, MT_ARACHNON, MT_LASHWORM, MT_TORCHANT, MT_HORKDMN, MT_DEFILER, MT_GRAVEDIG, MT_TOMBRAT, MT_FIREBAT, MT_SKLWING, MT_LICH, MT_CRYPTDMN, MT_FIREBAT, MT_SKLWING, MT_LICH, MT_BICLOPS, MT_FLESTHNG, MT_REAPER, MT_NAKRUL, #endif }; #define MAT_NEVER 0 #define MAT_ALWAYS 1 #define MAT_RETAIL 2 /** * Define what version a monster type is available in */ #ifdef HELLFIRE int MonstAvailTbl[] = { #else char MonstAvailTbl[] = { #endif MAT_ALWAYS, // Zombie MAT_ALWAYS, // Ghoul MAT_ALWAYS, // Rotting Carcass MAT_ALWAYS, // Black Death MAT_ALWAYS, // Fallen One MAT_ALWAYS, // Carver MAT_ALWAYS, // Devil Kin MAT_ALWAYS, // Dark One MAT_ALWAYS, // Skeleton MAT_ALWAYS, // Corpse Axe MAT_ALWAYS, // Burning Dead MAT_ALWAYS, // Horror MAT_ALWAYS, // Fallen One MAT_ALWAYS, // Carver MAT_ALWAYS, // Devil Kin MAT_ALWAYS, // Dark One MAT_ALWAYS, // Scavenger MAT_ALWAYS, // Plague Eater MAT_ALWAYS, // Shadow Beast MAT_ALWAYS, // Bone Gasher MAT_ALWAYS, // Skeleton MAT_ALWAYS, // Corpse Bow MAT_ALWAYS, // Burning Dead MAT_ALWAYS, // Horror MAT_ALWAYS, // Skeleton Captain MAT_ALWAYS, // Corpse Captain MAT_ALWAYS, // Burning Dead Captain MAT_ALWAYS, // Horror Captain MAT_NEVER, // Invisible Lord MAT_RETAIL, // Hidden MAT_RETAIL, // Stalker MAT_RETAIL, // Unseen MAT_RETAIL, // Illusion Weaver #ifdef HELLFIRE MAT_RETAIL, // Satyr Lord #else MAT_NEVER, // Lord Sayter #endif MAT_RETAIL, // Flesh Clan MAT_RETAIL, // Stone Clan MAT_RETAIL, // Fire Clan MAT_RETAIL, // Night Clan MAT_ALWAYS, // Fiend MAT_ALWAYS, // Blink MAT_ALWAYS, // Gloom MAT_ALWAYS, // Familiar MAT_RETAIL, // Flesh Clan MAT_RETAIL, // Stone Clan MAT_RETAIL, // Fire Clan MAT_RETAIL, // Night Clan MAT_RETAIL, // Acid Beast MAT_RETAIL, // Poison Spitter MAT_RETAIL, // Pit Beast MAT_RETAIL, // Lava Maw MAT_NEVER, // Skeleton King MAT_NEVER, // The Butcher MAT_RETAIL, // Overlord MAT_RETAIL, // Mud Man MAT_RETAIL, // Toad Demon MAT_RETAIL, // Flayed One MAT_NEVER, // Wyrm MAT_NEVER, // Cave Slug MAT_NEVER, // Devil Wyrm MAT_NEVER, // Devourer MAT_RETAIL, // Magma Demon MAT_RETAIL, // Blood Stone MAT_RETAIL, // Hell Stone MAT_RETAIL, // Lava Lord MAT_RETAIL, // Horned Demon MAT_RETAIL, // Mud Runner MAT_RETAIL, // Frost Charger MAT_RETAIL, // Obsidian Lord MAT_NEVER, // Bone Demon (oldboned in Hellfire) MAT_NEVER, // Red Death MAT_NEVER, // Litch Demon MAT_NEVER, // Undead Balrog MAT_NEVER, // Incinerator MAT_NEVER, // Flame Lord MAT_NEVER, // Doom Fire MAT_NEVER, // Hell Burner MAT_RETAIL, // Red Storm MAT_RETAIL, // Storm Rider MAT_RETAIL, // Storm Lord MAT_RETAIL, // Maelstorm #ifdef HELLFIRE MAT_RETAIL, // Devil Kin Brute #else MAT_NEVER, // Devil Kin Brute #endif MAT_RETAIL, // Winged-Demon MAT_RETAIL, // Gargoyle MAT_RETAIL, // Blood Claw MAT_RETAIL, // Death Wing MAT_RETAIL, // Slayer MAT_RETAIL, // Guardian MAT_RETAIL, // Vortex Lord MAT_RETAIL, // Balrog MAT_RETAIL, // Cave Viper MAT_RETAIL, // Fire Drake MAT_RETAIL, // Gold Viper MAT_RETAIL, // Azure Drake MAT_RETAIL, // Black Knight MAT_RETAIL, // Doom Guard MAT_RETAIL, // Steel Lord MAT_RETAIL, // Blood Knight #ifdef HELLFIRE MAT_RETAIL, // The Shredded #else MAT_NEVER, // Unraveler #endif MAT_NEVER, // Hollow One MAT_NEVER, // Pain Master MAT_NEVER, // Reality Weaver MAT_RETAIL, // Succubus MAT_RETAIL, // Snow Witch MAT_RETAIL, // Hell Spawn MAT_RETAIL, // Soul Burner MAT_RETAIL, // Counselor MAT_RETAIL, // Magistrate MAT_RETAIL, // Cabalist MAT_RETAIL, // Advocate MAT_NEVER, // Golem MAT_NEVER, // The Dark Lord MAT_NEVER, // The Arch-Litch Malignus #ifdef HELLFIRE MAT_RETAIL, // Hellboar MAT_RETAIL, // Stinger MAT_RETAIL, // Psychorb MAT_RETAIL, // Arachnon MAT_RETAIL, // Felltwin MAT_RETAIL, // Hork Spawn MAT_RETAIL, // Venomtail MAT_RETAIL, // Necromorb MAT_RETAIL, // Spider Lord MAT_RETAIL, // Lashworm MAT_RETAIL, // Torchant MAT_NEVER, // Hork Demon MAT_NEVER, // Hell Bug MAT_RETAIL, // Gravedigger MAT_RETAIL, // Tomb Rat MAT_RETAIL, // Firebat MAT_RETAIL, // Skullwing MAT_RETAIL, // Lich MAT_RETAIL, // Crypt Demon MAT_RETAIL, // Hellbat MAT_RETAIL, // Bone Demon MAT_RETAIL, // Arch Lich MAT_RETAIL, // Biclops MAT_RETAIL, // Flesh Thing MAT_RETAIL, // Reaper MAT_NEVER, // Na-Krul #endif }; /** Contains the data related to each unique monster ID. */ UniqMonstStruct UniqMonst[] = { // clang-format off // mtype, mName, mTrnName, mlevel, mmaxhp, mAi, mint, mMinDamage, mMaxDamage, mMagicRes, mUnqAttr, mUnqVar1, mUnqVar2, mtalkmsg { MT_NGOATMC, "Gharbad the Weak", "BSDB", 4, 120, AI_GARBUD, 3, 8, 16, IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 0, 0, TEXT_GARBUD1 }, { MT_SKING, "Skeleton King", "GENRL", 0, 240, AI_SKELKING, 3, 6, 16, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 1, 0, 0, 0 }, { MT_COUNSLR, "Zhar the Mad", "GENERAL", 8, 360, AI_ZHAR, 3, 16, 40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , 0, 0, 0, TEXT_ZHAR1 }, { MT_BFALLSP, "Snotspill", "BNG", 4, 220, AI_SNOTSPIL, 3, 10, 18, RESIST_LIGHTNING , 0, 0, 0, TEXT_BANNER10 }, { MT_ADVOCATE, "Arch-Bishop Lazarus", "GENERAL", 0, 600, AI_LAZURUS, 3, 30, 50, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 0, 0, TEXT_VILE13 }, { MT_HLSPWN, "Red Vex", "REDV", 0, 400, AI_LAZHELP, 3, 30, 50, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, 0, 0, 0, TEXT_VILE13 }, { MT_HLSPWN, "BlackJade", "BLKJD", 0, 400, AI_LAZHELP, 3, 30, 50, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 0, 0, TEXT_VILE13 }, { MT_RBLACK, "Lachdanan", "BHKA", 14, 500, AI_LACHDAN, 3, 0, 0, 0 , 0, 0, 0, TEXT_VEIL9 }, { MT_BTBLACK, "Warlord of Blood", "GENERAL", 13, 850, AI_WARLORD, 3, 35, 50, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 0, 0, TEXT_WARLRD9 }, { MT_CLEAVER, "The Butcher", "GENRL", 0, 220, AI_CLEAVER, 3, 6, 12, RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 0, 0, 0 }, #ifdef HELLFIRE { MT_HORKDMN, "Hork Demon", "GENRL", 19, 300, AI_HORKDMN, 3, 20, 35, RESIST_LIGHTNING , 0, 0, 0, 0 }, { MT_DEFILER, "The Defiler", "GENRL", 20, 480, AI_SKELSD, 3, 30, 40, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING , 0, 0, 0, 0 }, { MT_NAKRUL, "Na-Krul", "GENRL", 0, 1332, AI_SKELSD, 3, 40, 50, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 3, 0, 0, 0 }, #endif { MT_TSKELAX, "Bonehead Keenaxe", "BHKA", 2, 91, AI_SKELSD, 2, 4, 10, IMMUNE_MAGIC | IMMUNE_NULL_40, 7, 100, 0, 0 }, { MT_RFALLSD, "Bladeskin the Slasher", "BSTS", 2, 51, AI_FALLEN, 0, 6, 18, RESIST_FIRE , 11, 45, 0, 0 }, { MT_NZOMBIE, "Soulpus", "GENERAL", 2, 133, AI_ZOMBIE, 0, 4, 8, RESIST_FIRE | RESIST_LIGHTNING , 0, 0, 0, 0 }, { MT_RFALLSP, "Pukerat the Unclean", "PTU", 2, 77, AI_FALLEN, 3, 1, 5, RESIST_FIRE , 0, 0, 0, 0 }, { MT_WSKELAX, "Boneripper", "BR", 2, 54, AI_BAT, 0, 6, 15, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_NZOMBIE, "Rotfeast the Hungry", "ETH", 2, 85, AI_SKELSD, 3, 4, 12, IMMUNE_MAGIC | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_DFALLSD, "Gutshank the Quick", "GTQ", 3, 66, AI_BAT, 2, 6, 16, RESIST_FIRE , 3, 0, 0, 0 }, { MT_TSKELSD, "Brokenhead Bangshield", "BHBS", 3, 108, AI_SKELSD, 3, 12, 20, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_YFALLSP, "Bongo", "BNG", 3, 178, AI_FALLEN, 3, 9, 21, 0 , 3, 0, 0, 0 }, { MT_BZOMBIE, "Rotcarnage", "RCRN", 3, 102, AI_ZOMBIE, 3, 9, 24, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, 11, 45, 0, 0 }, { MT_NSCAV, "Shadowbite", "SHBT", 2, 60, AI_SKELSD, 3, 3, 20, IMMUNE_FIRE , 3, 0, 0, 0 }, { MT_WSKELBW, "Deadeye", "DE", 2, 49, AI_GOATBOW, 0, 6, 9, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, 0, 0, 0, 0 }, { MT_RSKELAX, "Madeye the Dead", "MTD", 4, 75, AI_BAT, 0, 9, 21, IMMUNE_MAGIC | IMMUNE_FIRE , 11, 30, 0, 0 }, { MT_BSCAV, "El Chupacabras", "GENERAL", 3, 120, AI_GOATMC, 0, 10, 18, RESIST_FIRE , 3, 30, 0, 0 }, { MT_TSKELBW, "Skullfire", "SKFR", 3, 125, AI_GOATBOW, 1, 6, 10, IMMUNE_FIRE , 0, 100, 0, 0 }, { MT_SNEAK, "Warpskull", "TSPO", 3, 117, AI_SNEAK, 2, 6, 18, RESIST_FIRE | RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_GZOMBIE, "Goretongue", "PMR", 3, 156, AI_SKELSD, 1, 15, 30, IMMUNE_MAGIC | IMMUNE_NULL_40, 0, 0, 0, 0 }, { MT_WSCAV, "Pulsecrawler", "BHKA", 4, 150, AI_SCAV, 0, 16, 20, IMMUNE_FIRE | RESIST_LIGHTNING , 11, 45, 0, 0 }, { MT_BLINK, "Moonbender", "GENERAL", 4, 135, AI_BAT, 0, 9, 27, IMMUNE_FIRE , 3, 0, 0, 0 }, { MT_BLINK, "Wrathraven", "GENERAL", 5, 135, AI_BAT, 2, 9, 22, IMMUNE_FIRE , 3, 0, 0, 0 }, { MT_YSCAV, "Spineeater", "GENERAL", 4, 180, AI_SCAV, 1, 18, 25, IMMUNE_LIGHTNING | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_RSKELBW, "Blackash the Burning", "BASHTB", 4, 120, AI_GOATBOW, 0, 6, 16, IMMUNE_MAGIC | IMMUNE_FIRE , 3, 0, 0, 0 }, { MT_BFALLSD, "Shadowcrow", "GENERAL", 5, 270, AI_SNEAK, 2, 12, 25, 0 , 3, 0, 0, 0 }, { MT_LRDSAYTR, "Blightstone the Weak", "BHKA", 4, 360, AI_SKELSD, 0, 4, 12, IMMUNE_MAGIC | RESIST_LIGHTNING , 7, 70, 0, 0 }, { MT_FAT, "Bilefroth the Pit Master", "BFTP", 6, 210, AI_BAT, 1, 16, 23, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_NGOATBW, "Bloodskin Darkbow", "BSDB", 5, 207, AI_GOATBOW, 0, 3, 16, RESIST_FIRE | RESIST_LIGHTNING , 11, 55, 0, 0 }, { MT_GLOOM, "Foulwing", "DB", 5, 246, AI_RHINO, 3, 12, 28, RESIST_FIRE , 3, 0, 0, 0 }, { MT_XSKELSD, "Shadowdrinker", "SHDR", 5, 300, AI_SNEAK, 1, 18, 26, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 8, 45, 0, 0 }, { MT_UNSEEN, "Hazeshifter", "BHKA", 5, 285, AI_SNEAK, 3, 18, 30, IMMUNE_LIGHTNING | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_NACID, "Deathspit", "BFDS", 6, 303, AI_ACIDUNIQ, 0, 12, 32, RESIST_FIRE | RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_RGOATMC, "Bloodgutter", "BGBL", 6, 315, AI_BAT, 1, 24, 34, IMMUNE_FIRE , 3, 0, 0, 0 }, { MT_BGOATMC, "Deathshade Fleshmaul", "DSFM", 6, 276, AI_RHINO, 0, 12, 24, IMMUNE_MAGIC | RESIST_FIRE , 8, 65, 0, 0 }, { MT_WYRM, "Warmaggot the Mad", "GENERAL", 6, 246, AI_BAT, 3, 15, 30, RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_STORM, "Glasskull the Jagged", "BHKA", 7, 354, AI_STORM, 0, 18, 30, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_RGOATBW, "Blightfire", "BLF", 7, 321, AI_SUCC, 2, 13, 21, IMMUNE_FIRE , 3, 0, 0, 0 }, { MT_GARGOYLE, "Nightwing the Cold", "GENERAL", 7, 342, AI_BAT, 1, 18, 26, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_GGOATBW, "Gorestone", "GENERAL", 7, 303, AI_GOATBOW, 1, 15, 28, RESIST_LIGHTNING | IMMUNE_NULL_40, 7, 70, 0, 0 }, { MT_BMAGMA, "Bronzefist Firestone", "GENERAL", 8, 360, AI_MAGMA, 0, 30, 36, IMMUNE_MAGIC | RESIST_FIRE , 3, 0, 0, 0 }, { MT_INCIN, "Wrathfire the Doomed", "WFTD", 8, 270, AI_SKELSD, 2, 20, 30, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_NMAGMA, "Firewound the Grim", "BHKA", 8, 303, AI_MAGMA, 0, 18, 22, IMMUNE_MAGIC | RESIST_FIRE , 3, 0, 0, 0 }, { MT_MUDMAN, "Baron Sludge", "BSM", 8, 315, AI_SNEAK, 3, 25, 34, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 11, 75, 0, 0 }, { MT_GGOATMC, "Blighthorn Steelmace", "BHSM", 7, 250, AI_RHINO, 0, 20, 28, RESIST_LIGHTNING , 11, 45, 0, 0 }, { MT_RACID, "Chaoshowler", "GENERAL", 8, 240, AI_ACIDUNIQ, 0, 12, 20, 0 , 3, 0, 0, 0 }, { MT_REDDTH, "Doomgrin the Rotting", "GENERAL", 8, 405, AI_STORM, 3, 25, 50, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_FLAMLRD, "Madburner", "GENERAL", 9, 270, AI_STORM, 0, 20, 40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 3, 0, 0, 0 }, { MT_LTCHDMN, "Bonesaw the Litch", "GENERAL", 9, 495, AI_STORM, 2, 30, 55, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_MUDRUN, "Breakspine", "GENERAL", 9, 351, AI_RHINO, 0, 25, 34, RESIST_FIRE , 3, 0, 0, 0 }, { MT_REDDTH, "Devilskull Sharpbone", "GENERAL", 9, 444, AI_STORM, 1, 25, 40, IMMUNE_FIRE , 3, 0, 0, 0 }, { MT_STORM, "Brokenstorm", "GENERAL", 9, 411, AI_STORM, 2, 25, 36, IMMUNE_LIGHTNING , 3, 0, 0, 0 }, { MT_RSTORM, "Stormbane", "GENERAL", 9, 555, AI_STORM, 3, 30, 30, IMMUNE_LIGHTNING , 3, 0, 0, 0 }, { MT_TOAD, "Oozedrool", "GENERAL", 9, 483, AI_FAT, 3, 25, 30, RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_BLOODCLW, "Goldblight of the Flame", "GENERAL", 10, 405, AI_GARG, 0, 15, 35, IMMUNE_MAGIC | IMMUNE_FIRE , 11, 80, 0, 0 }, { MT_OBLORD, "Blackstorm", "GENERAL", 10, 525, AI_RHINO, 3, 20, 40, IMMUNE_MAGIC | IMMUNE_LIGHTNING , 11, 90, 0, 0 }, { MT_RACID, "Plaguewrath", "GENERAL", 10, 450, AI_ACIDUNIQ, 2, 20, 30, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_RSTORM, "The Flayer", "GENERAL", 10, 501, AI_STORM, 1, 20, 35, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_FROSTC, "Bluehorn", "GENERAL", 11, 477, AI_RHINO, 1, 25, 30, IMMUNE_MAGIC | RESIST_FIRE , 11, 90, 0, 0 }, { MT_HELLBURN, "Warpfire Hellspawn", "GENERAL", 11, 525, AI_FIREMAN, 3, 10, 40, RESIST_MAGIC | IMMUNE_FIRE , 3, 0, 0, 0 }, { MT_NSNAKE, "Fangspeir", "GENERAL", 11, 444, AI_SKELSD, 1, 15, 32, IMMUNE_FIRE | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_UDEDBLRG, "Festerskull", "GENERAL", 11, 600, AI_STORM, 2, 15, 30, IMMUNE_MAGIC | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_NBLACK, "Lionskull the Bent", "GENERAL", 12, 525, AI_SKELSD, 2, 25, 25, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_COUNSLR, "Blacktongue", "GENERAL", 12, 360, AI_COUNSLR, 3, 15, 30, RESIST_FIRE | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_DEATHW, "Viletouch", "GENERAL", 12, 525, AI_GARG, 3, 20, 40, IMMUNE_LIGHTNING | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_RSNAKE, "Viperflame", "GENERAL", 12, 570, AI_SKELSD, 1, 25, 35, IMMUNE_FIRE | RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_BSNAKE, "Fangskin", "BHKA", 14, 681, AI_SKELSD, 2, 15, 50, IMMUNE_MAGIC | RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_SUCCUBUS, "Witchfire the Unholy", "GENERAL", 12, 444, AI_SUCC, 3, 10, 20, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_BALROG, "Blackskull", "BHKA", 13, 750, AI_SKELSD, 3, 25, 40, IMMUNE_MAGIC | RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_UNRAV, "Soulslash", "GENERAL", 12, 450, AI_SKELSD, 0, 25, 25, IMMUNE_MAGIC | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_VTEXLRD, "Windspawn", "GENERAL", 12, 711, AI_SKELSD, 1, 35, 40, IMMUNE_MAGIC | IMMUNE_FIRE , 3, 0, 0, 0 }, { MT_GSNAKE, "Lord of the Pit", "GENERAL", 13, 762, AI_SKELSD, 2, 25, 42, RESIST_FIRE | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_RTBLACK, "Rustweaver", "GENERAL", 13, 400, AI_SKELSD, 3, 1, 60, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 0, 0, 0 }, { MT_HOLOWONE, "Howlingire the Shade", "GENERAL", 13, 450, AI_SKELSD, 2, 40, 75, RESIST_FIRE | RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_MAEL, "Doomcloud", "GENERAL", 13, 612, AI_STORM, 1, 1, 60, RESIST_FIRE | IMMUNE_LIGHTNING , 0, 0, 0, 0 }, { MT_PAINMSTR, "Bloodmoon Soulfire", "GENERAL", 13, 684, AI_SKELSD, 1, 15, 40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_SNOWWICH, "Witchmoon", "GENERAL", 13, 310, AI_SUCC, 3, 30, 40, RESIST_LIGHTNING , 0, 0, 0, 0 }, { MT_VTEXLRD, "Gorefeast", "GENERAL", 13, 771, AI_SKELSD, 3, 20, 55, RESIST_FIRE | IMMUNE_NULL_40, 0, 0, 0, 0 }, { MT_RTBLACK, "Graywar the Slayer", "GENERAL", 14, 672, AI_SKELSD, 1, 30, 50, RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 0, 0, 0 }, { MT_MAGISTR, "Dreadjudge", "GENERAL", 14, 540, AI_COUNSLR, 1, 30, 40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , 3, 0, 0, 0 }, { MT_HLSPWN, "Stareye the Witch", "GENERAL", 14, 726, AI_SUCC, 2, 30, 50, IMMUNE_FIRE , 0, 0, 0, 0 }, { MT_BTBLACK, "Steelskull the Hunter", "GENERAL", 14, 831, AI_SKELSD, 3, 40, 50, RESIST_LIGHTNING | IMMUNE_NULL_40, 0, 0, 0, 0 }, { MT_RBLACK, "Sir Gorash", "GENERAL", 16, 1050, AI_SKELSD, 1, 20, 60, IMMUNE_NULL_40, 0, 0, 0, 0 }, { MT_CABALIST, "The Vizier", "GENERAL", 15, 850, AI_COUNSLR, 2, 25, 40, IMMUNE_FIRE , 3, 0, 0, 0 }, { MT_REALWEAV, "Zamphir", "GENERAL", 15, 891, AI_SKELSD, 2, 30, 50, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_HLSPWN, "Bloodlust", "GENERAL", 15, 825, AI_SUCC, 1, 20, 55, IMMUNE_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40, 0, 0, 0, 0 }, { MT_HLSPWN, "Webwidow", "GENERAL", 16, 774, AI_SUCC, 1, 20, 50, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, 0, 0, 0, 0 }, { MT_SOLBRNR, "Fleshdancer", "GENERAL", 16, 999, AI_SUCC, 3, 30, 50, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, 0, 0, 0, 0 }, { MT_OBLORD, "Grimspike", "GENERAL", 19, 534, AI_SNEAK, 1, 25, 40, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, 3, 0, 0, 0 }, { MT_STORML, "Doomlock", "GENERAL", 28, 534, AI_SNEAK, 1, 35, 55, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, 3, 0, 0, 0 }, { -1, NULL, NULL, 0, 0, 0, 0, 0, 0, 0 , 0, 0, 0, 0 }, // clang-format on };