//' + element.innerHTML + ''; } var code = element.querySelectorAll('code'); code[0].classList.toggle('language-markup'); if (element.hasAttribute('lang')) { var lang = element.getAttribute('lang'); if (lang != '') { if (lang == 'manual' || lang == 'disable') { code[0].classList.remove('language-markup'); } else { code[0].classList.remove('language-markup'); code[0].classList.toggle('language-' + lang); } } } } } /** * Load PrismJS Asynchronously */ function downloadJSAtOnload() { (function(scripts) { var i = 0, l = scripts.length; for (; i < l; ++i) { var element = document.createElement("script"); element.src = (scripts[i]); (document.getElementsByTagName('head')[0] || document.getElementsByTagName('body')[0]).appendChild(element); } })(['//cdnjs.cloudflare.com/ajax/libs/prefixfree/1.0.7/prefixfree.min.js', '//cdnjs.cloudflare.com/ajax/libs/prism/1.12.2/prism.min.js']); } if (window.addEventListener) { window.addEventListener("load", downloadJSAtOnload, false); } else if (window.attachEvent) { window.attachEvent("onload", downloadJSAtOnload); } else { window.onload = downloadJSAtOnload }; //]]>