// using System; [assembly: CLSCompliant(true)] public class Numbers { public static UInt32[] GetTenPrimes() { uint[] arr = { 1u, 2u, 3u, 5u, 7u, 11u, 13u, 17u, 19u }; return arr; } public static Object[] GetFivePrimes() { Object[] arr = { 1, 2, 3, 5u, 7u }; return arr; } } // Compilation produces a compiler warning like the following: // Array2.cs(8,27): warning CS3002: Return type of 'Numbers.GetTenPrimes()' is not // CLS-compliant // public class Example { public static void Main() { } }