---
name: build-perf-diagnostics
description: "Diagnose MSBuild build performance bottlenecks using binary log analysis. Only activate in MSBuild/.NET build context. USE FOR: identifying why builds are slow by analyzing binlog performance summaries, detecting ResolveAssemblyReference (RAR) taking >5s, Roslyn analyzers consuming >30% of Csc time, single targets dominating >50% of build time, node utilization below 80%, excessive Copy tasks, NuGet restore running every build. Covers timeline analysis, Target/Task Performance Summary interpretation, and 7 common bottleneck categories. Use after build-perf-baseline has established measurements. DO NOT USE FOR: establishing initial baselines (use build-perf-baseline first), fixing incremental build issues (use incremental-build), parallelism tuning (use build-parallelism), non-MSBuild build systems. INVOKES: dotnet msbuild binlog replay with performancesummary, grep for analysis."
license: MIT
---
## Performance Analysis Methodology
1. **Generate a binlog**: `dotnet build /bl:{} -m`
2. **Replay to diagnostic log with performance summary**:
```bash
dotnet msbuild build.binlog -noconlog -fl -flp:v=diag;logfile=full.log;performancesummary
```
3. **Read the performance summary** (at the end of `full.log`):
```bash
grep "Target Performance Summary\|Task Performance Summary" -A 50 full.log
```
4. **Find expensive targets and tasks**: The PerformanceSummary section lists all targets/tasks sorted by cumulative time
5. **Check for node utilization**: grep for scheduling and node messages
```bash
grep -i "node.*assigned\|building with\|scheduler" full.log | head -30
```
6. **Check analyzers**: grep for analyzer timing
```bash
grep -i "analyzer.*elapsed\|Total analyzer execution time\|CompilerAnalyzerDriver" full.log
```
## Key Metrics and Thresholds
- **Build duration**: what's "normal" — small project <10s, medium <60s, large <5min
- **Node utilization**: ideal is >80% active time across nodes. Low utilization = serialization bottleneck
- **Single target domination**: if one target is >50% of build time, investigate
- **Analyzer time vs compile time**: analyzers should be <30% of Csc task time. If higher, consider removing expensive analyzers
- **RAR time**: ResolveAssemblyReference >5s is concerning. >15s is pathological
## Common Bottlenecks
### 1. ResolveAssemblyReference (RAR) Slowness
- **Symptoms**: RAR taking >5s per project
- **Root causes**: too many assembly references, network-based reference paths, large assembly search paths
- **Fixes**: reduce reference count, use `false` for RAR-heavy analysis, set `true` for diagnostic
- **Advanced**: `` and ``
- **Key insight**: RAR runs unconditionally even on incremental builds because users may have installed targeting packs or GACed assemblies (see dotnet/msbuild#2015). With .NET Core micro-assemblies, the reference count is often very high.
- **Reduce transitive references**: Set `true` to avoid pulling in the full transitive closure (note: projects may need to add direct references for any types they consume). Use `ReferenceOutputAssembly="false"` on ProjectReferences that are only needed at build time (not API surface). Trim unused PackageReferences.
### 2. Roslyn Analyzers and Source Generators
- **Symptoms**: Csc task takes much longer than expected for file count (>2× clean compile time)
- **Diagnosis**: Check the Task Performance Summary in the replayed log for Csc task time; grep for analyzer timing messages; compare Csc duration with and without analyzers (`/p:RunAnalyzers=false`)
- **Fixes**:
- Conditionally disable in dev: `false`
- Per-configuration: `false`
- Code-style only: `true`
- Remove genuinely redundant analyzers from inner loop
- Severity config in .editorconfig for less critical rules
- **Key principle**: Preserve analyzer enforcement in CI. Never just "remove" analyzers — configure them conditionally.
- **GlobalPackageReference**: Analyzers added via `GlobalPackageReference` in `Directory.Packages.props` apply to ALL projects. Consider if test projects need the same analyzer set as production code.
- **EnforceCodeStyleInBuild**: When set to `true` in `Directory.Build.props`, forces code-style analysis on every build. Should be conditional on CI environment (`ContinuousIntegrationBuild`) to avoid slowing dev inner loop.
### 3. Serialization Bottlenecks (Single-threaded targets)
- **Symptoms**: Performance summary shows most build time concentrated in a single project; diagnostic log shows idle nodes while one works
- **Common culprits**: targets without proper dependency declaration, single project on critical path
- **Fixes**: split large projects, optimize the critical path project, ensure proper `BuildInParallel`
### 4. Excessive File I/O (Copy tasks)
- **Symptoms**: Copy task shows high aggregate time
- **Root causes**: copying thousands of files, copying across network drives, Copy task unintentionally running once per item (per-file) instead of as a single batch (see dotnet/msbuild#12884)
- **Fixes**: use hardlinks (`true`), reduce CopyToOutputDirectory items, use `true` when appropriate, set `true`, consider `--artifacts-path` (.NET 8+) for centralized output layout
- **Dev Drive**: On Windows, switching to a Dev Drive (ReFS with copy-on-write and reduced Defender scans) can significantly reduce file I/O overhead for Copy-heavy builds. Recommend for both dev machines and self-hosted CI agents.
### 5. Evaluation Overhead
- **Symptoms**: build starts slow before any compilation
- **Root causes**: complex Directory.Build.props, wildcard globs scanning large directories, NuGetSdkResolver overhead (adds 180-400ms per project evaluation even when restored — see dotnet/msbuild#4025)
- **Fixes**: reduce Directory.Build.props complexity, use `false` for legacy projects with explicit file lists, avoid NuGet-based SDK resolvers if possible
- See: `eval-performance` skill for detailed guidance
### 6. NuGet Restore in Build
- **Symptoms**: restore runs every build even when unnecessary
- **Fixes**:
- Separate restore from build: `dotnet restore` then `dotnet build --no-restore`
- Enable static graph evaluation: `true` in Directory.Build.props — can save significant time in large builds (results are workload-dependent)
### 7. Large Project Count and Graph Shape
- **Symptoms**: many small projects, each takes minimal time but overhead adds up; deep dependency chains serialize the build
- **Consider**: project consolidation, or use `/graph` mode for better scheduling
- **Graph shape matters**: a wide dependency graph (few levels, many parallel branches) builds faster than a deep one (many levels, serialized). Refactoring from deep to wide can yield significant improvements in both clean and incremental build times.
- **Actions**: look for unnecessary project dependencies, consider splitting a bottleneck project into two, or merging small leaf projects
## Using Binlog Replay for Performance Analysis
Step-by-step workflow using text log replay:
1. **Replay with performance summary**:
```bash
dotnet msbuild build.binlog -noconlog -fl -flp:v=diag;logfile=full.log;performancesummary
```
2. **Read target/task performance summaries** (at the end of `full.log`):
```bash
grep "Target Performance Summary\|Task Performance Summary" -A 50 full.log
```
This shows all targets and tasks sorted by cumulative time — equivalent to finding expensive targets/tasks.
3. **Find per-project build times**:
```bash
grep "done building project\|Project Performance Summary" full.log
```
4. **Check parallelism** (multi-node scheduling):
```bash
grep -i "node.*assigned\|RequiresLeadingNewline\|Building with" full.log | head -30
```
5. **Check analyzer overhead**:
```bash
grep -i "Total analyzer execution time\|analyzer.*elapsed\|CompilerAnalyzerDriver" full.log
```
6. **Drill into a specific slow target**:
```bash
grep 'Target "CoreCompile"\|Target "ResolveAssemblyReferences"' full.log
```
## Quick Wins Checklist
- [ ] Use `/maxcpucount` (or `-m`) for parallel builds
- [ ] Separate restore from build (`dotnet restore` then `dotnet build --no-restore`)
- [ ] Enable static graph restore (`true`)
- [ ] Enable hardlinks for Copy (`true`)
- [ ] Disable analyzers conditionally in dev inner loop: `false`
- [ ] Enable reference assemblies (`true`)
- [ ] Check for broken incremental builds (see `incremental-build` skill)
- [ ] Check for bin/obj clashes (see `check-bin-obj-clash` skill)
- [ ] Use graph build (`/graph`) for multi-project solutions
- [ ] Use `--artifacts-path` (.NET 8+) for centralized output layout
- [ ] Enable Dev Drive (ReFS) on Windows dev machines and self-hosted CI
## Impact Categorization
When reporting findings, categorize by impact to help prioritize fixes:
- 🔴 **HIGH IMPACT** (do first): Items consuming >10% of total build time, or a single target >50% of build time
- 🟡 **MEDIUM IMPACT**: Items consuming 2-10% of build time
- 🟢 **QUICK WINS**: Easy changes with modest impact (e.g., property flags in Directory.Build.props)