--- name: browserenginekit description: "Build alternative browser engines using BrowserEngineKit. Use when developing a non-WebKit browser engine for iOS/iPadOS in supported regions, managing web content/rendering/networking extension processes, configuring GPU and networking process capabilities, checking alternative-engine device eligibility, or reviewing BrowserEngineKit entitlements and Info.plist setup." --- # BrowserEngineKit Framework for building web browsers with alternative (non-WebKit) rendering engines on iOS and iPadOS. Provides process isolation, XPC communication, capability management, and system integration for browser apps that implement their own HTML/CSS/JavaScript engine. Examples target Swift 6.3 and current Apple SDKs. BrowserEngineKit is a specialized framework. Alternative browser engines are available only through Apple-approved entitlement profiles and supported-region device eligibility. EU support applies to eligible users on iOS 17.4+ and iPadOS 18+; Japan support starts with iOS 26.2 and adds explicit PAC/MIE security requirements for browser apps. Development and testing can occur anywhere. The companion frameworks BrowserEngineCore (low-level primitives) and BrowserKit (eligibility checks, data transfer) support the overall workflow. ## Contents - [Overview and Eligibility](#overview-and-eligibility) - [Entitlements](#entitlements) - [Architecture](#architecture) - [Process Management](#process-management) - [Extension Types](#extension-types) - [Capabilities](#capabilities) - [Layer Hosting and View Coordination](#layer-hosting-and-view-coordination) - [Text Interaction](#text-interaction) - [Sandbox and Security](#sandbox-and-security) - [Downloads](#downloads) - [Common Mistakes](#common-mistakes) - [Review Checklist](#review-checklist) - [References](#references) ## Overview and Eligibility ### Eligibility Checking Use `BEAvailability` from the BrowserKit framework to check whether the device is eligible for alternative browser engines. `BEAvailability` is available on iOS/iPadOS 18.4+: ```swift import BrowserKit do { let eligible = try await BEAvailability.isEligible(for: .webBrowser) guard eligible else { return /* fall back or explain */ } // Device supports alternative browser engines } catch { // Handle eligibility lookup failure } ``` Eligibility depends on the device region and OS version. Do not hard-code region checks; rely on the system API. Availability anchors: process APIs are iOS/iPadOS 17.4+, `BEDownloadMonitor` is iOS 18.2+, `.revision2` restricted sandbox is iOS 26+, and `RenderingExtensionFeature.coreML` is iOS 26.2+. ## Entitlements ### Browser App (Host) The host app requires two entitlements: | Entitlement | Purpose | |---|---| | `com.apple.developer.web-browser` | Enables default-browser candidacy | | `com.apple.developer.web-browser-engine.host` | Enables alternative engine extensions | Both must be requested from Apple. The request process varies by region. ### Extension Entitlements Each extension target requires its type-specific entitlement set to `true`: | Extension Type | Entitlement | |---|---| | Web content | `com.apple.developer.web-browser-engine.webcontent` | | Networking | `com.apple.developer.web-browser-engine.networking` | | Rendering | `com.apple.developer.web-browser-engine.rendering` | ### Optional Entitlements | Entitlement | Extension | Purpose | |---|---|---| | `com.apple.security.cs.allow-jit` | Web content | JIT compilation of scripts | | `com.apple.developer.kernel.extended-virtual-addressing` | Web content | Required alongside JIT | | `com.apple.developer.memory.transfer_send` | Rendering | Send memory attribution; value is host app bundle ID | | `com.apple.developer.memory.transfer_accept` | Web content | Accept memory attribution; value is host app bundle ID | | `com.apple.developer.web-browser-engine.restrict.notifyd` | Web content | Restrict notification daemon access | ### Embedded Browser Engine (Non-Browser Apps) Apps that are not browsers but embed an alternative engine for in-app browsing use different entitlements: | Entitlement | Purpose | |---|---| | `com.apple.developer.embedded-web-browser-engine` | Enable embedded engine | | `com.apple.developer.embedded-web-browser-engine.engine-association` | Declare engine ownership | `engine-association` is available starting iOS/iPadOS/Mac Catalyst 26.2 and is set to `first-party` when you own the engine or `third-party` when another developer owns it. Embedded engines use `arm64` only (not `arm64e`), cannot include browser extensions, and cannot use JIT compilation. ### Japan-Specific Requirements Browser apps distributed in Japan are supported on iOS 26.2+ and must adopt the current security mitigations Apple lists for Japan, including Pointer Authentication Codes and Memory Integrity Enforcement for relevant allocators and extension processes. Enable hardware memory tagging with `com.apple.security.hardened-process.checked-allocations`; Apple strongly recommends enabling it in the EU as well. ## Architecture A browser built with BrowserEngineKit consists of four components running in separate processes: ``` Host App (UI, coordination) | |-- XPC --> Web Content Extension (HTML parsing, JS, DOM) |-- XPC --> Networking Extension (URLSession, sockets) |-- XPC --> Rendering Extension (Metal, GPU, media) ``` The host app launches and manages all extensions. Extensions cannot launch other extensions. Extensions communicate with each other through anonymous XPC endpoints brokered by the host app. ### Bootstrap Sequence 1. Host launches web content, networking, and rendering extensions 2. Host creates XPC connections to each extension 3. Host requests anonymous XPC endpoints from networking and rendering 4. Host sends both endpoints to the web content extension via a bootstrap message 5. Web content extension connects directly to networking and rendering This architecture follows the principle of least privilege: the web content extension works with untrusted data but has no direct OS resource access. ## Process Management ### Launching Extensions Each extension type has a corresponding process class in the host app: ```swift import BrowserEngineKit // Web content (one per tab or iframe) let contentProcess = try await WebContentProcess( bundleIdentifier: nil, onInterruption: { // Handle crash or OS interruption } ) // Networking (typically one instance) let networkProcess = try await NetworkingProcess( bundleIdentifier: nil, onInterruption: { // Handle interruption } ) // Rendering / GPU (typically one instance) let renderingProcess = try await RenderingProcess( bundleIdentifier: nil, onInterruption: { // Handle interruption } ) ``` Pass `nil` for `bundleIdentifier` to use the default extension target. The interruption handler fires if the extension crashes or is terminated by the OS. ### Creating XPC Connections ```swift let connection = try contentProcess.makeLibXPCConnection() // Use connection for inter-process messaging ``` Each process type provides `makeLibXPCConnection()` to create an `xpc_connection_t` for communication. ### Stopping Extensions ```swift contentProcess.invalidate() ``` After calling `invalidate()`, no further method calls on the process object are valid. ## Extension Types ### Web Content Extension Hosts the browser engine's HTML parser, CSS engine, JavaScript interpreter, and DOM. Conform to `WebContentExtension` to handle incoming XPC connections: ```swift import BrowserEngineKit @main struct MyWebContentExtension: WebContentExtension { func handle(xpcConnection: xpc_connection_t) { // Set up message handlers on the connection } } ``` Configure via `WebContentExtensionConfiguration` in the extension's `EXAppExtensionAttributes`. ### Networking Extension Handles all network requests using `URLSession` or socket APIs. One instance serves all tabs: ```swift import BrowserEngineKit @main struct MyNetworkingExtension: NetworkingExtension { func handle(xpcConnection: xpc_connection_t) { // Handle network request messages } } ``` Configure via `NetworkingExtensionConfiguration`. ### Rendering Extension Accesses the GPU via Metal for video decoding, compositing, and complex rendering. One instance typically serves the entire browser: ```swift import BrowserEngineKit @main struct MyRenderingExtension: RenderingExtension { init() { if #available(iOS 26.2, macOS 26.2, *) { enableFeature(.coreML) } } func handle(xpcConnection: xpc_connection_t) { // Handle rendering commands } } ``` Configure via `RenderingExtensionConfiguration`. ## Capabilities Grant capabilities to extensions so the OS schedules them appropriately: ```swift // Grant foreground priority to an extension let grant = try contentProcess.grantCapability(.foreground) // ... extension does foreground work ... // Relinquish when done grant.invalidate() ``` ### Available Capabilities | Capability | Use Case | |---|---| | `.foreground` | Active tab rendering, visible content | | `.background` | Background tasks, prefetching | | `.suspended` | Minimal activity, pending cleanup | | `.mediaPlaybackAndCapture(environment:)` | Audio/video playback, camera/mic capture | ### Media Environment For media capabilities, create a `MediaEnvironment` tied to a page URL. The environment supports `AVCaptureSession` for camera/mic access and is XPC-serializable for cross-process transport: ```swift let mediaEnv = MediaEnvironment(webPage: pageURL) let grant = try contentProcess.grantCapability( .mediaPlaybackAndCapture(environment: mediaEnv) ) try mediaEnv.activate() let captureSession = try mediaEnv.makeCaptureSession() ``` ### Visibility Propagation Attach a visibility propagation interaction to browser views so extensions know when content is on screen. Both `WebContentProcess` and `RenderingProcess` provide `createVisibilityPropagationInteraction()`. ## Layer Hosting and View Coordination The rendering extension draws into a `LayerHierarchy`, whose content the host app displays via `LayerHierarchyHostingView`. Handles are passed over XPC. Use `LayerHierarchyHostingTransactionCoordinator` to synchronize layer updates atomically across processes. See [references/browserenginekit-patterns.md](references/browserenginekit-patterns.md) for detailed layer hosting examples and transaction coordination. ## Text Interaction Adopt `BETextInput` on custom text views to integrate with UIKit's text system. This enables standard text selection, autocorrect, dictation, and keyboard interactions. Key integration points: - `asyncInputDelegate` for communicating text changes to the system - `handleKeyEntry(_:completionHandler:)` for keyboard events - `BETextInteraction` for selection gestures, edit menus, and context menus - `BEScrollView` and `BEScrollViewDelegate` for custom scroll handling See [references/browserenginekit-patterns.md](references/browserenginekit-patterns.md) for detailed text interaction implementation. ## Sandbox and Security ### Restricted Sandbox After initialization, lock down content extensions using the restricted sandbox: ```swift // In the web content extension, after setup: if #available(iOS 26.0, macOS 26.0, *) { applyRestrictedSandbox(revision: .revision2) } else { applyRestrictedSandbox(revision: .revision1) } ``` This removes access to resources the extension used during startup but no longer needs. Use the latest available revision for the strongest restrictions. ### JIT Compilation Web content extensions that JIT-compile JavaScript must transition pages with BrowserEngineKit's witnessed APIs: ```swift import BrowserEngineCore be_memory_inline_jit_restrict_rwx_to_rw_with_witness(...) // write generated code be_memory_inline_jit_restrict_rwx_to_rx_with_witness(...) ``` Requires the `com.apple.security.cs.allow-jit` and `com.apple.developer.kernel.extended-virtual-addressing` entitlements on the web content extension only. If an implementation instead uses `pthread_jit_write_with_callback_np`, it also needs the JIT write allowlist entitlement; do not present `BE_JIT_WRITE_PROTECT_TAG` alone as a complete protection strategy. ### arm64e Requirement Distribution builds must satisfy the current alternative-browser entitlement profile's device architecture, PAC, and MIE requirements. Keep the host and extension configuration consistent, include the required device slices, and test the signed archive on eligible devices. Embedded engines differ: they are arm64-only and cannot use JIT. Do not force `arm64e` onto Simulator builds or copy a one-line `ARCHS` override that drops required slices. ## Downloads Report download progress to the system using `BEDownloadMonitor`. Create an access token, initialize the monitor with source/destination URLs and a `Progress` object, then call `beginMonitoring()` to show the system download UI. Use `resumeMonitoring(placeholderURL:)` to resume interrupted downloads. `BEDownloadMonitor` is available on iOS 18.2+. See [references/browserenginekit-patterns.md](references/browserenginekit-patterns.md) for full download management examples. ## Common Mistakes ### DON'T: Skip the bootstrap sequence ```swift // WRONG - content extension has no path to other extensions let contentProcess = try await WebContentProcess( bundleIdentifier: nil, onInterruption: {} ) // Immediately start sending work without connecting to networking/rendering // CORRECT - broker connections through the host app let networkEndpoint = try await networkProxy.getEndpoint() let renderEndpoint = try await renderProxy.getEndpoint() try await contentProxy.bootstrap( renderingExtension: renderEndpoint, networkExtension: networkEndpoint ) ``` ### DON'T: Launch extensions from other extensions ```swift // WRONG - extensions cannot launch other extensions // (inside a WebContentExtension) let network = try await NetworkingProcess(...) // CORRECT - only the host app launches extensions // Host app creates all processes, then brokers connections ``` ### DON'T: Use extension process objects after invalidation ```swift // WRONG contentProcess.invalidate() let conn = try contentProcess.makeLibXPCConnection() // Error // CORRECT - create a new process if needed let newProcess = try await WebContentProcess( bundleIdentifier: nil, onInterruption: {} ) ``` ### DON'T: Apply JIT entitlements to non-content extensions JIT compilation entitlements (`com.apple.security.cs.allow-jit`) are valid only on web content extensions. Adding them to the host app, rendering extension, or networking extension causes App Store rejection. ### DON'T: Hard-code region eligibility ```swift // WRONG if Locale.current.region?.identifier == "DE" { useAlternativeEngine() } // CORRECT - use the system eligibility API let eligible = try await BEAvailability.isEligible(for: .webBrowser) if eligible { useAlternativeEngine() } ``` ### DON'T: Forget to set UIRequiredDeviceCapabilities Without `web-browser-engine` in `UIRequiredDeviceCapabilities`, users on unsupported devices can download the app and hit runtime failures. ## Review Checklist - [ ] `com.apple.developer.web-browser-engine.host` entitlement on host app - [ ] Each extension has its type-specific entitlement - [ ] `UIRequiredDeviceCapabilities` includes `web-browser-engine` - [ ] `arm64e` instruction set configured for all iOS device targets - [ ] `arm64e` is not set for Simulator targets - [ ] Swift packages built with `iOSPackagesShouldBuildARM64e` workspace setting - [ ] Extension point identifiers set correctly in each extension's Info.plist - [ ] Interruption handlers implemented for all process types - [ ] Bootstrap sequence connects content extension to networking and rendering - [ ] Capabilities granted before work begins and invalidated when done - [ ] Visibility propagation interaction added to browser content views - [ ] Restricted sandbox applied to content extensions after initialization - [ ] `BEAvailability` used for eligibility checks instead of manual region logic - [ ] Memory attribution entitlements use the host app bundle ID as their value - [ ] Download progress reported via `BEDownloadMonitor` for active downloads on iOS 18.2+ - [ ] Memory tagging enabled for Japan distribution on iOS 26.2+ (recommended for EU) ## References - Extended patterns (text interaction, layer hosting, scroll views, file bookmarks, XPC communication, content filtering): [references/browserenginekit-patterns.md](references/browserenginekit-patterns.md) - [BrowserEngineKit framework](https://sosumi.ai/documentation/browserenginekit) - [Designing your browser architecture](https://sosumi.ai/documentation/browserenginekit/designing-your-browser-architecture) - [Creating browser extensions in Xcode](https://sosumi.ai/documentation/browserenginekit/creating-browser-extensions-in-xcode) - [Managing the browser extension life cycle](https://sosumi.ai/documentation/browserenginekit/managing-the-browser-extension-lifecycle) - [Using XPC to communicate with browser extensions](https://sosumi.ai/documentation/browserenginekit/using-xpc-to-communicate-with-browser-extensions) - [Web Browser Engine Entitlement](https://sosumi.ai/documentation/bundleresources/entitlements/com.apple.developer.web-browser-engine.host) - [BrowserKit framework](https://sosumi.ai/documentation/browserkit) - [BrowserEngineCore framework](https://sosumi.ai/documentation/browserenginecore) - [Sample: Developing a browser app with an alternative engine](https://sosumi.ai/documentation/browserenginekit/developing-a-browser-app-that-uses-an-alternative-browser-engine)