v0.1.0 Initial beta release v0.1.1 Add colors and 10-clocks v0.1.2 Add 12-clocks, limit adding abilities and items to one at a time v0.1.3 Fix clock tile HUD v0.2.0 Add Active Effects system v0.2.1 Add tighter controls over the item deletion process v0.3.0 Add Commander and Marshal sheets v0.3.1 Add Quartermaster sheet v0.3.2 Fix filtering for QM items to use type rather than name, use proper choices objects for SelectOptions helper v0.3.3 Reorganize QM sheet v0.4.0 Add Lorekeeper sheet, fix 0d Fortune rolls v0.5.0 Add Spymaster sheet v0.5.1 Fix Scout class v1.0.0 Add Chosen/Broken sheet and Mission tables, Initial full release v1.0.1 Minor code cleanup for v9 v1.1.0 Add support for auto-creation of basic Roll macros via drag-and-drop to the macro toolbar, add icons created by @Gus#4294 v1.1.1 Fix data paths for some Elite abilities v1.2.0 Add Minions sheet v1.3.0 Add icons to post item descriptions to chat directly from actor sheets v1.4.0 Fix tooltip z-indexing for Trauma/Blight, remove hardcoded conditions for Trauma/Blight v1.4.1 Localize Trauma/Blight lists v1.4.2 Additional localization fixes and updates for V9p2 v1.4.3 Fixed Chosen abilities broken by localization fixes v1.4.4 Missing Zora ability and updates for V9d1 v1.4.5 Temporarily disable multi-add for QM Materiel items to prevent race condition v1.5.0 Report Role resource value changes to chat v1.5.1 Fix chat resource console errors v1.5.2 Minor improvements to Marshal role sheet v1.5.3 Fixes to tab spacing CSS v1.5.4 Localization fix, fix chat notify string -> int, fix console error on creation of item with usages v1.5.5 Fix for localization of Fortune rolls v1.6.0 Remove restrictions on Specialist XP, Add UI for adding Specialist actions, fix issue with custom character art blocking class changes, add support for Zero and Extreme Effect, implement Anointed Chosen ability v1.7.0 Add simpler way to add Materiel/Personnel to Quartermaster sheet; Add Projects tab to QM sheet v1.7.1 Fix icons overwriting pre-set icons on assets being imported from compendiums, improved chat notifications for QM Projects and removed chat notification setting hint text from S&V, updated Roll Options advice text v1.7.2 Role Sheet improvements, speedier tooltips v1.7.3 Fix localization of Trauma and Blight lists v1.8.0 UI updates: option to use Trauma-style buttons for Position and Effect in Roll Dialogs, add delete button for Specialist actions, option to use radio buttons instead of dropdowns for Specialist Action and Item usage trackers, fixed errors on adding items with usage dropdowns, fix Rookie squad creation, reconfigure Abilities and Items descriptions v1.8.1 Fixed bugs in Engagement crit results, XP triggers, Playbook XP tooltip display; Allowed dropdown settings to work on a per-client basis v1.8.2 Fixed subtle error with Traits only displaying Compendium options v1.8.3 Added updated font file (by Gus) to improve support for extended Latin characters, added option to enter roll purpose for Fortune Rolls to be included in chat result, fix interactions between Elite upgrades and new Specialist action addition v2.0.0 v10 release, drop support for older versions, add Blight tracking to Marshal sheet, better balance to Clock Tiles UI v2.0.1 Temp fix for Rookie actions not saving v2.0.2 Fix for Trauma/Blight checkbox validation issues v2.0.3 UI improvements to Class editing v2.0.4 Fix bulleted list CSS namespace v2.0.5 Fix bad CSS edit v2.1.0 Add support and macro for custom specialist actions v2.1.1 Improvements to Marshal sheet and class mission types v2.1.2 Improvements to Attributes CSS to facilitate translated content v2.1.3 More CSS fixes, fixed Specialist XP tracker to respect expMax value v2.1.4 More CSS fixes, added Deceased status to character sheet v2.2.0 Persistent expandable item descriptions, shamelessly borrowed from DND5e system v2.3.0 Add "Other" category to QM Resources tab v2.3.1 Clarify some specialist action hover text, fix incorrect Grit hover text v2.3.2 Default Map Notes Visibility to true, V11 compatibility v2.3.3 Testing automated release v2.3.4 Fix Clock Actors when no active scene v2.4.0 V11 only, fixes for ease of translation with Babele v2.4.1 Ported fixes from @Bit-Fisto from scum-and-villainy